Player Matchup

Hercules
Hercules
HercOffAPerc
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ra
Ra
IanMG3469
Ra
Level 43
God Stats
21W - 15L
1,463 SR
Queue Stats
403W - 358L
1,492 Elo+
Solo
Danzaburou
Danzaburou
RRHeemy
Danzaburou
Level 23
God Stats
61W - 46L
1,448 SR
Queue Stats
117W - 99L
1,428 Elo+
Party 2
Maui
Maui
Ricky Bobby3170
Maui
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
deadmanshead42
Achilles
Level 83
God Stats
21W - 20L
1,513 SR
Queue Stats
132W - 119L
1,434 Elo+
Party 2
Team Averages
Level 39
1,485 SR
1,471 Elo+

VS

Team Averages
Level 42
1,484 SR
1,378 Elo+
Ratatoskr
Ratatoskr
DirtyCorgi
Ratatoskr
Level 88
God Stats
54W - 43L
1,559 SR
Queue Stats
290W - 297L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
HatlessBeast552
Baron Samedi
Level 21
God Stats
0W - 4L
1,279 SR
Queue Stats
5W - 20L
1,263 Elo+
Party 4
Danzaburou
Danzaburou
LilPeachysCrew
Danzaburou
Level 15
God Stats
0W - 1L
1,222 SR
Queue Stats
7W - 9L
1,370 Elo+
Party 1
Cerberus
Cerberus
MR WIGGLEZ 71
Cerberus
Level 41
God Stats
1W - 1L
1,640 SR
Queue Stats
9W - 34L
1,247 Elo+
Party 4
Horus
Horus
custode8282
Horus
Level 47
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 6L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HercOffAPerc
Hercules
14
7 / 0 / 3
8,762
626
8,855
12,275
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 5
7,769
555
9,505
8,828
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RRHeemy
Danzaburou
11
4 / 1 / 4
7,661
547
8,073
7,680
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 11
7,537
538
6,442
12,132
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
4 / 0 / 4
8,210
586
11,485
11,118
9,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DirtyCorgi
Ratatoskr
10
3 / 3 / 0
6,675
477
7,143
11,463
4,216
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
HatlessBeast552
Baron Samedi
11
0 / 4 / 1
5,634
402
5,943
10,253
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LilPeachysCrew
Danzaburou
8
0 / 5 / 0
5,580
399
2,171
10,191
3,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MR WIGGLEZ 71
Cerberus
9
0 / 5 / 1
5,644
403
3,954
15,000
9,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,654
404
5,148
16,903
7,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
3
3
Deaths
21
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DirtyCorgi
Ratatoskr
3
3
0
1
L
Baron Samedi
HatlessBeast552
Baron Samedi
0
4
1
0.13
W
Hercules
HercOffAPerc
Hercules
7
0
3
8.5
W
4
2
5
3.25
L
Danzaburou
LilPeachysCrew
Danzaburou
0
5
0
0
L
Cerberus
MR WIGGLEZ 71
Cerberus
0
5
1
0.1
W
Danzaburou
RRHeemy
Danzaburou
4
1
4
6
W
1
0
11
6.5
L
0
4
0
0
W
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
24,359
52,033
Taken
63,810
31,078
Mitigated
29,633
16,599
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DirtyCorgi
Ratatoskr
7,143
1,672
0
1,038
11,463
4,216
0
1,708
9,755
0
35,951
L
Baron Samedi
HatlessBeast552
Baron Samedi
5,943
501
851
2,066
10,253
4,562
0
5,515
4,678
38,905
0
W
Hercules
HercOffAPerc
Hercules
8,855
2,826
0
7,152
12,275
6,500
179
1,394
10,881
0
70,265
W
9,505
725
1,089
2,772
8,828
3,305
0
3,285
5,543
55,191
0
L
Danzaburou
LilPeachysCrew
Danzaburou
2,171
532
0
742
10,191
3,812
0
1,691
8,500
0
20,859
L
Cerberus
MR WIGGLEZ 71
Cerberus
3,954
278
1,049
4,124
15,000
9,358
0
5,571
9,211
21,606
0
W
Danzaburou
RRHeemy
Danzaburou
8,073
3,891
0
2,474
7,680
2,809
903
537
7,143
0
43,580
W
6,442
1,860
235
2,588
12,132
9,345
88
3,597
8,519
21,616
0
L
5,148
2,368
80
3,945
16,903
7,685
0
1,157
15,655
0
22,517
W
Achilles
11,485
1,570
0
289
11,118
9,119
161
1,155
9,963
0
54,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
29,187
352
Minions Killed
183
0
Camps Cleared
0
1,415,712
Distance Traveled
1,434,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,675
477
44
3
0
332,809
0
L
Baron Samedi
5,634
402
46
3
0
265,160
0
W
Hercules
8,762
626
104
7
0
308,542
0
W
Ra
7,769
555
91
7
0
309,723
1
L
Danzaburou
5,580
399
30
2
0
281,928
0
L
Cerberus
5,644
403
35
3
0
281,018
3
W
Danzaburou
7,661
547
62
4
0
238,298
0
W
Maui
7,537
538
28
2
0
276,126
2
L
Horus
5,654
404
28
2
0
273,278
0
W
Achilles
8,210
586
67
5
0
283,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role