Player Matchup

Hachiman
Hachiman
Banielito
Hachiman
Level 127
God Stats
1W - 5L
1,717 SR
Queue Stats
76W - 76L
1,574 Elo+
Party 1
Kali
Kali
GONZO59
Kali
Level 119
God Stats
31W - 26L
1,660 SR
Queue Stats
36W - 34L
1,587 Elo+
Party 1
Bellona
Bellona
JordanTheLord
Bellona
Level 4
God Stats
0W - 3L
1,534 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Artio
Artio
KStacksOnTheBeat
Artio
Level 144
God Stats
47W - 36L
1,615 SR
Queue Stats
84W - 80L
1,578 Elo+
Party 1
Janus
Janus
XFlameGod
Janus
Level 127
God Stats
0W - 4L
1,280 SR
Queue Stats
78W - 76L
1,569 Elo+
Party 1
Team Averages
Level 104
1,561 SR
1,562 Elo+

VS

Team Averages
Level 128
1,491 SR
1,507 Elo+
Cupid
Cupid
 
Cupid
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Eаjak
Gilgamesh
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 126L
1,524 Elo+
Solo
Chang'e
Chang'e
SirDollar
Chang'e
Level 118
God Stats
2W - 3L
1,650 SR
Queue Stats
351W - 285L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
yourender
Kuzenbo
Level 118
God Stats
1W - 1L
1,303 SR
Queue Stats
70W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Banielito
Hachiman
7
0 / 3 / 0
4,176
418
1,216
4,036
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
GONZO59
Kali
9
0 / 0 / 1
5,191
519
2,506
6,908
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
8
0 / 1 / 0
4,488
449
2,357
7,750
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
1 / 3 / 0
4,991
499
913
6,407
3,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
XFlameGod
Janus
9
0 / 1 / 0
4,797
480
3,091
3,042
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 0 / 1
6,446
645
2,494
3,075
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
11
2 / 0 / 2
5,994
599
2,066
6,408
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Eаjak
Gilgamesh
10
1 / 0 / 5
6,271
627
4,221
7,165
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
SirDollar
Chang'e
10
0 / 0 / 2
5,497
550
2,569
5,780
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
yourender
Kuzenbo
10
1 / 1 / 0
5,707
571
6,985
8,395
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
1
3.5
W
Awilix
 
Awilix
2
0
2
3
L
Hachiman
Banielito
Hachiman
0
3
0
0
W
Gilgamesh
Eаjak
Gilgamesh
1
0
5
3.5
L
Kali
GONZO59
Kali
0
0
1
0.5
L
Bellona
0
1
0
0
L
1
3
0
0.33
W
Chang'e
SirDollar
Chang'e
0
0
2
1
L
Janus
XFlameGod
Janus
0
1
0
0
W
Kuzenbo
yourender
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,083
Damage
18,335
28,143
Taken
30,823
12,551
Mitigated
18,517
5,354
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,494
1,454
82
2,431
3,075
1,197
128
377
2,698
0
43,721
W
Awilix
 
Awilix
2,066
528
0
1,490
6,408
2,290
0
787
5,521
0
48,140
L
Hachiman
Banielito
Hachiman
1,216
860
0
1,049
4,036
911
0
77
3,959
0
15,069
W
Gilgamesh
Eаjak
Gilgamesh
4,221
1,013
0
2,553
7,165
5,030
0
906
6,173
0
18,091
L
Kali
GONZO59
Kali
2,506
1,311
0
793
6,908
2,586
0
1,965
4,819
0
35,580
L
Bellona
2,357
1,111
0
1,115
7,750
4,284
0
5,529
1,586
0
18,078
L
913
0
165
1,482
6,407
3,728
0
472
5,932
10,332
0
W
Chang'e
SirDollar
Chang'e
2,569
41
680
2,531
5,780
2,014
188
1,581
3,983
52,921
0
L
Janus
XFlameGod
Janus
3,091
388
0
750
3,042
1,042
0
829
2,213
31,493
0
W
Kuzenbo
yourender
Kuzenbo
6,985
1,521
0
2,642
8,395
7,986
10
111
8,284
30,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
29,915
190
Minions Killed
318
0
Camps Cleared
0
945,950
Distance Traveled
1,007,800
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,446
645
85
9
0
167,323
3
W
Awilix
5,994
599
78
8
0
215,587
0
L
Hachiman
4,176
418
31
3
0
130,937
0
W
Gilgamesh
6,271
627
18
2
0
228,093
1
L
Kali
5,191
519
76
8
0
234,516
0
L
Bellona
4,488
449
27
3
0
186,485
0
L
Artio
4,991
499
3
0
0
194,180
3
W
Chang'e
5,497
550
99
10
0
223,561
0
L
Janus
4,797
480
53
5
0
199,832
3
W
Kuzenbo
5,707
571
38
4
0
173,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role