Player Matchup

Anubis
Anubis
EPA_Arana69
Anubis
Level 124
God Stats
15W - 18L
1,368 SR
Queue Stats
142W - 128L
1,503 Elo+
Party 4
Ymir
Ymir
Kurowolf12
Ymir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,430 Elo+
Party 3
Hachiman
Hachiman
PT Guardian1831
Hachiman
Level 68
God Stats
0W - 3L
1,443 SR
Queue Stats
45W - 44L
1,473 Elo+
Party 3
Thor
Thor
Rodrigo_Gutty23
Thor
Level 138
God Stats
4W - 4L
1,678 SR
Queue Stats
177W - 177L
1,486 Elo+
Party 4
Sun Wukong
Sun Wukong
zlMcDonalds
Sun Wukong
Level 87
God Stats
8W - 7L
1,565 SR
Queue Stats
14W - 21L
1,437 Elo+
Party 3
Team Averages
Level 102
1,511 SR
1,466 Elo+

VS

Team Averages
Level 99
1,588 SR
1,534 Elo+
Set
Set
Madl0tus
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,499 Elo+
Party 2
Hades
Hades
TTG-Maurizio
Hades
Level 148
God Stats
68W - 53L
1,635 SR
Queue Stats
644W - 622L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
TTG-vanity
Ix Chel
Level 129
God Stats
4W - 6L
1,485 SR
Queue Stats
434W - 433L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
qt_XxinsanityxX
Cu Chulainn
Level 110
God Stats
10W - 17L
1,582 SR
Queue Stats
353W - 380L
1,548 Elo+
Party 1
Charybdis
Charybdis
r1nobushi
Charybdis
Level 99
God Stats
4W - 1L
1,740 SR
Queue Stats
287W - 262L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 6 / 1
6,567
547
6,170
9,803
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 2
5,539
462
4,372
11,585
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
11
2 / 1 / 1
6,120
510
6,716
8,509
2,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 2
6,284
524
6,786
13,304
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
zlMcDonalds
Sun Wukong
12
2 / 3 / 0
6,555
546
8,669
12,549
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
7,873
656
6,678
10,598
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 2 / 1
8,341
695
8,627
11,987
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
TTG-vanity
Ix Chel
12
2 / 3 / 7
7,506
626
9,780
10,046
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
qt_XxinsanityxX
Cu Chulainn
11
0 / 0 / 3
6,091
508
6,517
11,130
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
r1nobushi
Charybdis
12
4 / 2 / 1
7,051
588
6,216
8,787
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
15
15
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
1
0.42
L
1
2
2
1
W
6
2
4
4
L
Hachiman
2
1
1
2.5
L
2
3
2
1
W
3
2
1
1.75
W
Ix Chel
TTG-vanity
Ix Chel
2
3
7
1.83
W
Cu Chulainn
qt_XxinsanityxX
Cu Chulainn
0
0
3
1.5
W
Charybdis
r1nobushi
Charybdis
4
2
1
2.25
L
Sun Wukong
zlMcDonalds
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
37,818
55,750
Taken
52,548
33,427
Mitigated
26,030
12,784
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,170
95
0
1,960
9,803
5,869
0
4,675
4,787
43,221
0
L
4,372
1,195
0
1,476
11,585
8,851
0
2,073
9,454
16,050
0
W
6,678
3,394
0
1,476
10,598
4,276
0
2,304
8,174
0
49,957
L
Hachiman
6,716
3,877
0
2,793
8,509
2,794
0
409
8,063
0
42,648
L
6,786
1,284
0
1,961
13,304
4,972
0
3,944
9,134
0
43,394
W
8,627
485
220
6,509
11,987
7,533
0
354
10,658
69,566
133
W
Ix Chel
TTG-vanity
Ix Chel
9,780
1,491
526
2,914
10,046
3,235
429
3,631
6,415
47,883
0
W
Cu Chulainn
qt_XxinsanityxX
Cu Chulainn
6,517
1,208
60
2,435
11,130
7,643
0
2,035
9,095
0
36,481
W
Charybdis
r1nobushi
Charybdis
6,216
3,178
0
3,854
8,787
3,343
25
2,592
6,195
0
45,515
L
Sun Wukong
zlMcDonalds
Sun Wukong
8,669
1,901
0
4,594
12,549
10,941
0
6,642
5,907
0
52,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
36,862
305
Minions Killed
405
0
Camps Cleared
0
1,178,356
Distance Traveled
1,218,333
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,567
547
73
6
0
222,399
0
L
Ymir
5,539
462
22
2
0
241,977
2
W
Set
7,873
656
76
6
0
274,658
0
L
Hachiman
6,120
510
64
5
0
220,045
2
L
Thor
6,284
524
53
4
0
264,705
0
W
Hades
8,341
695
119
10
0
206,858
0
W
Ix Chel
7,506
626
76
6
0
235,708
0
W
Cu Chulainn
6,091
508
53
4
0
260,409
3
W
Charybdis
7,051
588
81
7
0
240,700
0
L
Sun Wukong
6,555
546
93
8
0
229,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role