Player Matchup

Bacchus
Bacchus
AnimeJoy
Bacchus
Level 11
God Stats
0W - 3L
1,258 SR
Queue Stats
16W - 13L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Funny-ass20
Danzaburou
Level 179
God Stats
3W - 7L
1,432 SR
Queue Stats
793W - 754L
1,491 Elo+
Solo
Surtr
Surtr
JaeTheSnakeGod
Surtr
Level 154
God Stats
21W - 21L
1,577 SR
Queue Stats
325W - 299L
1,531 Elo+
Party 2
Thanatos
Thanatos
RIP ref0820
Thanatos
Level 77
God Stats
57W - 37L
1,677 SR
Queue Stats
355W - 318L
1,592 Elo+
Solo
Thoth
Thoth
Shinokye
Thoth
Level 121
God Stats
2W - 10L
1,360 SR
Queue Stats
344W - 310L
1,554 Elo+
Party 2
Team Averages
Level 108
1,461 SR
1,541 Elo+

VS

Team Averages
Level 115
1,607 SR
1,492 Elo+
Bacchus
Bacchus
GSLegendary
Bacchus
Level 157
God Stats
11W - 11L
1,511 SR
Queue Stats
224W - 241L
1,512 Elo+
Party 1
Awilix
Awilix
Gs Nanner17
Awilix
Level 123
God Stats
3W - 4L
1,891 SR
Queue Stats
236W - 234L
1,501 Elo+
Party 1
Tiamat
Tiamat
Mossy Cheeks
Tiamat
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 139L
1,518 Elo+
Party 1
Hercules
Hercules
VanillaZachyHead
Hercules
Level 124
God Stats
3W - 0L
1,697 SR
Queue Stats
304W - 280L
1,505 Elo+
Solo
Hachiman
Hachiman
simple trikz
Hachiman
Level 22
God Stats
13W - 13L
1,435 SR
Queue Stats
54W - 66L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnimeJoy
Bacchus
12
1 / 0 / 1
7,662
426
5,176
6,907
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Funny-ass20
Danzaburou
15
2 / 4 / 1
8,973
499
5,874
12,139
5,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 1
8,977
499
13,286
22,599
25,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
RIP ref0820
Thanatos
12
2 / 4 / 1
7,862
437
8,782
14,503
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Shinokye
Thoth
15
4 / 1 / 2
8,842
491
9,566
10,564
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GSLegendary
Bacchus
13
1 / 1 / 3
8,427
468
11,277
12,251
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
17
5 / 2 / 0
10,168
565
10,553
15,293
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
1 / 4 / 0
8,139
452
4,205
11,479
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 3 / 1
9,814
545
10,764
16,146
18,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
simple trikz
Hachiman
14
2 / 3 / 3
8,857
492
5,807
11,255
4,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
12
Kills
11
11
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnimeJoy
Bacchus
1
0
1
1.5
L
Danzaburou
Funny-ass20
Danzaburou
2
4
1
0.63
W
Bacchus
GSLegendary
Bacchus
1
1
3
2.5
W
Awilix
5
2
0
2.5
L
3
2
1
1.75
W
Tiamat
1
4
0
0.25
L
Thanatos
RIP ref0820
Thanatos
2
4
1
0.63
L
Thoth
Shinokye
Thoth
4
1
2
5
W
2
3
1
0.83
W
Hachiman
simple trikz
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,684
Damage
42,606
66,712
Taken
66,424
47,013
Mitigated
47,585
22,771
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnimeJoy
Bacchus
5,176
232
0
2,148
6,907
6,378
0
2,817
4,090
25,425
0
L
Danzaburou
Funny-ass20
Danzaburou
5,874
2,129
0
4,923
12,139
5,347
2,314
3,132
9,007
0
71,376
W
Bacchus
GSLegendary
Bacchus
11,277
2,015
0
3,901
12,251
12,221
0
2,875
9,285
35,395
0
W
Awilix
10,553
5,481
0
4,365
15,293
6,948
0
3,271
11,724
0
101,298
L
13,286
4,407
0
7,501
22,599
25,069
0
1,063
21,536
611
69,379
W
Tiamat
4,205
111
0
2,529
11,479
5,704
0
6,910
4,521
49,605
0
L
Thanatos
RIP ref0820
Thanatos
8,782
2,605
0
7,505
14,503
6,091
0
2,168
12,335
0
66,091
L
Thoth
Shinokye
Thoth
9,566
515
0
694
10,564
4,128
0
6,379
4,185
64,205
0
W
10,764
5,419
0
3,991
16,146
18,711
0
577
14,447
0
78,850
W
Hachiman
simple trikz
Hachiman
5,807
3,932
0
5,041
11,255
4,001
531
1,439
9,816
0
61,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
45,405
476
Minions Killed
524
0
Camps Cleared
0
1,665,760
Distance Traveled
1,760,588
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,662
426
53
3
0
359,898
0
L
Danzaburou
8,973
499
121
7
0
331,857
1
W
Bacchus
8,427
468
35
2
0
374,952
2
W
Awilix
10,168
565
145
8
0
439,218
5
L
Surtr
8,977
499
108
6
0
316,389
0
W
Tiamat
8,139
452
102
6
0
319,975
0
L
Thanatos
7,862
437
92
5
0
298,607
0
L
Thoth
8,842
491
102
6
0
359,009
3
W
Hercules
9,814
545
136
8
0
279,158
0
W
Hachiman
8,857
492
106
6
0
347,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role