Player Matchup

Ganesha
Ganesha
LaCruix-killz-u
Ganesha
Level 89
God Stats
44W - 40L
1,594 SR
Queue Stats
112W - 132L
1,410 Elo+
Solo
Anhur
Anhur
SarkastikJim
Anhur
Level 63
God Stats
3W - 3L
1,576 SR
Queue Stats
165W - 177L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Simonsters_inc
Nu Wa
Level 62
God Stats
36W - 23L
1,581 SR
Queue Stats
154W - 137L
1,468 Elo+
Party 2
Susano
Susano
Water Doggy
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,349 Elo+
Solo
Hades
Hades
iNKD_Grizzly
Hades
Level 49
God Stats
3W - 7L
1,489 SR
Queue Stats
81W - 86L
1,435 Elo+
Party 2
Team Averages
Level 60
1,548 SR
1,418 Elo+

VS

Team Averages
Level 100
1,545 SR
1,434 Elo+
Mulan
Mulan
BimPapi246
Mulan
Level 105
God Stats
45W - 32L
1,466 SR
Queue Stats
134W - 134L
1,462 Elo+
Party 1
Fenrir
Fenrir
ParrisWho
Fenrir
Level 108
God Stats
15W - 20L
1,303 SR
Queue Stats
89W - 98L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
RaggedShot
Baron Samedi
Level 120
God Stats
16W - 7L
1,793 SR
Queue Stats
154W - 161L
1,396 Elo+
Party 1
Janus
Janus
Sams0n__11
Janus
Level 60
God Stats
16W - 21L
1,378 SR
Queue Stats
108W - 91L
1,364 Elo+
Solo
Cupid
Cupid
xOG BtNt1vEz
Cupid
Level 109
God Stats
3W - 2L
1,787 SR
Queue Stats
384W - 375L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,333
422
547
5,599
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 2
5,702
380
3,824
7,846
2,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 5 / 1
8,132
542
8,682
9,953
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
12
3 / 4 / 2
7,215
481
2,621
13,385
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 8 / 2
7,119
475
5,689
14,400
7,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
7 / 0 / 0
10,315
688
8,238
11,557
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ParrisWho
Fenrir
12
3 / 2 / 4
7,829
522
3,996
10,333
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
RaggedShot
Baron Samedi
12
2 / 0 / 7
7,779
519
6,861
8,716
5,091
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
14
6 / 1 / 1
8,486
566
9,278
7,051
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 3
7,648
510
6,271
12,363
3,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
21
21
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
0
0
7
L
0
0
0
0
W
Fenrir
ParrisWho
Fenrir
3
2
4
2.5
W
Baron Samedi
RaggedShot
Baron Samedi
2
0
7
5.5
W
Janus
6
1
1
6.5
L
0
4
2
0.25
L
2
5
1
0.5
L
Susano
3
4
2
1
L
0
8
2
0.13
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
34,644
51,183
Taken
50,020
22,268
Mitigated
22,760
9,102
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,238
1,632
0
7,861
11,557
7,555
29
4,502
7,055
0
85,419
L
547
34
0
1,366
5,599
3,760
0
1,074
4,525
22,549
0
W
Fenrir
ParrisWho
Fenrir
3,996
854
0
1,477
10,333
3,677
617
4,462
5,871
0
34,996
W
Baron Samedi
RaggedShot
Baron Samedi
6,861
257
720
3,659
8,716
5,091
390
4,064
4,652
46,218
0
W
Janus
9,278
213
0
1,975
7,051
2,670
315
4,498
2,553
64,243
0
L
3,824
2,226
0
2,130
7,846
2,586
0
2,807
5,039
0
23,991
L
8,682
2,115
102
1,369
9,953
3,505
460
6,068
3,523
61,977
0
L
Susano
2,621
417
0
980
13,385
5,337
0
3,217
10,017
0
41,887
L
5,689
226
153
3,002
14,400
7,080
0
2,624
11,190
43,754
0
W
6,271
3,683
435
5,788
12,363
3,767
629
3,127
9,236
0
45,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
42,057
318
Minions Killed
398
0
Camps Cleared
0
1,318,659
Distance Traveled
1,521,620
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,315
688
128
9
0
307,382
2
L
Ganesha
6,333
422
17
1
0
310,240
2
W
Fenrir
7,829
522
53
4
0
331,790
0
W
Baron Samedi
7,779
519
55
4
0
309,370
2
W
Janus
8,486
566
98
7
0
294,999
7
L
Anhur
5,702
380
48
3
0
177,603
2
L
Nu Wa
8,132
542
110
7
0
257,058
0
L
Susano
7,215
481
60
4
0
317,410
0
L
Hades
7,119
475
83
6
0
256,348
0
W
Cupid
7,648
510
64
4
0
278,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role