Player Matchup

Bastet
Bastet
CasualCheese
Bastet
Level 122
God Stats
2W - 0L
1,716 SR
Queue Stats
40W - 17L
1,666 Elo+
Party 1
Jing Wei
Jing Wei
KnightHawkRP
Jing Wei
Level 112
God Stats
6W - 3L
1,555 SR
Queue Stats
192W - 140L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
MagnusElBunghole
Gilgamesh
Level 157
God Stats
3W - 2L
1,728 SR
Queue Stats
241W - 173L
1,554 Elo+
Party 1
Sol
Sol
MotoPrime
Sol
Level 144
God Stats
4W - 1L
1,722 SR
Queue Stats
183W - 132L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
ShadyTidus
Ah Puch
Level 126
God Stats
6W - 7L
1,502 SR
Queue Stats
173W - 113L
1,602 Elo+
Party 1
Team Averages
Level 132
1,645 SR
1,580 Elo+

VS

Team Averages
Level 128
1,544 SR
1,543 Elo+
Xbalanque
Xbalanque
Always2ThereAre
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,562 Elo+
Party 3
Maui
Maui
Beaky Chibi
Maui
Level 180
God Stats
3W - 5L
1,623 SR
Queue Stats
336W - 322L
1,497 Elo+
Solo
Neith
Neith
Danarya
Neith
Level 127
God Stats
3W - 4L
1,363 SR
Queue Stats
183W - 190L
1,509 Elo+
Party 2
Hera
Hera
Leitwolf
Hera
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
183W - 189L
1,567 Elo+
Party 2
Ravana
Ravana
samwise8
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 3 / 17
9,339
934
13,238
11,856
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
KnightHawkRP
Jing Wei
17
7 / 2 / 14
9,946
995
9,972
9,718
4,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
16
5 / 3 / 14
9,395
940
9,623
12,799
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 2 / 15
9,965
997
11,872
9,547
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
ShadyTidus
Ah Puch
15
4 / 4 / 13
9,076
908
9,936
10,456
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Always2ThereAre
Xbalanque
13
1 / 7 / 7
7,710
771
11,709
12,558
5,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 5 / 7
9,237
924
5,876
17,376
21,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Danarya
Neith
15
4 / 5 / 3
8,604
860
5,250
11,844
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
15
4 / 6 / 3
8,602
860
9,121
9,406
4,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
samwise8
Ravana
14
2 / 3 / 5
8,015
802
5,292
11,197
11,024
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
26
Kills
13
14
Deaths
26
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Always2ThereAre
Xbalanque
1
7
7
0.64
L
2
5
7
1.1
W
Bastet
4
3
17
4.17
L
Neith
Danarya
Neith
4
5
3
1.1
W
Jing Wei
KnightHawkRP
Jing Wei
7
2
14
7
L
Hera
4
6
3
0.92
W
Gilgamesh
5
3
14
4
W
6
2
15
6.75
W
Ah Puch
ShadyTidus
Ah Puch
4
4
13
2.63
L
Ravana
samwise8
Ravana
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,641
Damage
37,248
54,376
Taken
62,381
32,276
Mitigated
48,109
18,728
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Always2ThereAre
Xbalanque
11,709
5,119
108
1,764
12,558
5,520
1,053
3,749
8,537
0
19,710
L
5,876
1,032
1,921
2,221
17,376
21,404
14
6,054
10,958
12,775
0
W
Bastet
13,238
2,605
825
2,638
11,856
5,583
801
2,861
8,995
0
16,668
L
Neith
Danarya
Neith
5,250
2,515
124
439
11,844
5,624
726
2,880
8,516
0
20,469
W
Jing Wei
KnightHawkRP
Jing Wei
9,972
8,085
1,467
3,552
9,718
4,618
3,075
3,524
6,194
0
28,103
L
Hera
9,121
2,273
585
327
9,406
4,537
196
4,067
5,180
20,396
0
W
Gilgamesh
9,623
1,490
725
2,592
12,799
13,211
0
2,195
10,604
0
12,872
W
11,872
3,608
1,130
3,690
9,547
4,208
3,822
3,638
5,795
37,465
0
W
Ah Puch
ShadyTidus
Ah Puch
9,936
98
680
1,429
10,456
4,656
1,695
2,862
7,562
28,034
0
L
Ravana
samwise8
Ravana
5,292
524
0
870
11,197
11,024
111
5,095
5,661
0
10,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
42,168
127
Minions Killed
112
0
Camps Cleared
0
1,024,755
Distance Traveled
842,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,710
771
28
3
0
175,060
0
L
Maui
9,237
924
18
2
0
152,238
0
W
Bastet
9,339
934
10
1
0
231,640
0
L
Neith
8,604
860
30
3
0
141,888
0
W
Jing Wei
9,946
995
36
4
0
202,382
0
L
Hera
8,602
860
20
2
0
164,934
0
W
Gilgamesh
9,395
940
8
1
0
226,520
0
W
Sol
9,965
997
49
5
0
188,998
0
W
Ah Puch
9,076
908
24
2
0
175,215
0
L
Ravana
8,015
802
16
2
0
208,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role