Player Matchup

Ravana
Ravana
Only_1_Jack
Ravana
Level 158
God Stats
8W - 5L
1,581 SR
Queue Stats
536W - 504L
1,509 Elo+
Party 1
Pele
Pele
QuikRubNtug
Pele
Level 156
God Stats
7W - 1L
1,975 SR
Queue Stats
324W - 365L
1,486 Elo+
Party 2
Medusa
Medusa
UncleBensRice4
Medusa
Level 62
God Stats
3W - 1L
1,538 SR
Queue Stats
85W - 112L
1,402 Elo+
Party 2
Sobek
Sobek
pfeiff17
Sobek
Level 338
God Stats
9W - 9L
1,564 SR
Queue Stats
1,243W - 1,222L
1,544 Elo+
Party 2
Agni
Agni
prateraide
Agni
Level 177
God Stats
7W - 12L
1,536 SR
Queue Stats
501W - 474L
1,518 Elo+
Party 1
Team Averages
Level 178
1,639 SR
1,492 Elo+

VS

Team Averages
Level 146
1,524 SR
1,468 Elo+
Odin
Odin
Alucard1928
Odin
Level 155
God Stats
51W - 37L
1,659 SR
Queue Stats
438W - 427L
1,514 Elo+
Solo
Ymir
Ymir
AnarchistGameZ
Ymir
Level 126
God Stats
4W - 6L
1,672 SR
Queue Stats
148W - 129L
1,448 Elo+
Solo
Merlin
Merlin
changomarango1
Merlin
Level 158
God Stats
3W - 3L
1,528 SR
Queue Stats
365W - 355L
1,516 Elo+
Solo
Mulan
Mulan
poisonspiderpx1
Mulan
Level 145
God Stats
2W - 10L
1,314 SR
Queue Stats
94W - 115L
1,433 Elo+
Party 3
Cernunnos
Cernunnos
tucantank
Cernunnos
Level 144
God Stats
0W - 3L
1,446 SR
Queue Stats
50W - 76L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 0 / 0
6,629
663
5,753
4,148
3,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 1
5,915
592
3,706
10,052
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
6 / 1 / 1
6,094
609
7,680
5,595
2,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
pfeiff17
Sobek
9
0 / 0 / 8
5,942
594
5,157
8,722
7,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 2
6,005
601
1,785
2,784
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,374
537
3,394
7,648
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,879
488
3,729
10,730
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,414
641
2,106
2,316
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,086
609
2,813
9,201
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
tucantank
Cernunnos
8
0 / 4 / 1
4,887
489
4,725
7,816
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
0
0
W
Ravana
2
0
0
2
W
3
0
1
3.5
W
6
1
1
6.5
L
0
0
0
0
W
Sobek
pfeiff17
Sobek
0
0
8
4
L
0
2
0
0
W
0
0
2
1
L
Cernunnos
tucantank
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
16,767
31,301
Taken
37,711
18,216
Mitigated
19,001
12,316
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,394
926
0
980
7,648
2,902
0
1,267
6,381
0
36,690
L
3,729
1,055
0
1,812
10,730
7,266
0
2,927
7,803
16,409
0
W
Ravana
5,753
1,150
0
1,367
4,148
3,679
0
0
4,148
0
49,291
W
3,706
1,327
0
2,829
10,052
3,786
11
1,830
8,222
0
42,801
W
7,680
3,549
0
2,089
5,595
2,354
0
1,523
4,072
0
40,513
L
2,106
114
0
695
2,316
817
0
378
1,938
58,532
0
W
Sobek
pfeiff17
Sobek
5,157
934
1,255
4,437
8,722
7,480
0
2,222
6,500
17,710
0
L
2,813
699
0
2,178
9,201
4,680
130
14
9,187
0
45,158
W
1,785
99
0
339
2,784
917
0
400
2,384
44,001
0
L
Cernunnos
tucantank
Cernunnos
4,725
1,886
0
1,896
7,816
3,336
0
2,377
5,439
0
33,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
27,640
360
Minions Killed
323
0
Camps Cleared
0
1,052,377
Distance Traveled
1,010,954
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,374
537
52
5
0
230,542
0
L
Ymir
4,879
488
26
3
0
195,464
0
W
Ravana
6,629
663
98
10
0
177,656
0
W
Pele
5,915
592
78
8
0
274,866
0
W
Medusa
6,094
609
62
6
0
181,868
0
L
Merlin
6,414
641
109
11
0
201,565
0
W
Sobek
5,942
594
20
2
0
221,581
1
L
Mulan
6,086
609
87
9
0
206,611
2
W
Agni
6,005
601
102
10
0
196,406
4
L
Cernunnos
4,887
489
49
5
0
176,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role