Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Cyclope12
Agni
Silver I
Level 89
God Stats
5W - 4L
1,419 SR
Queue Stats
64W - 78L
1,183 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Haampp
Kuzenbo
Bronze III
Level 62
God Stats
18W - 21L
1,379 SR
Queue Stats
63W - 68L
1,174 MMR
Solo
Izanami
Izanami
Silver I
MrAwesome_00
Izanami
Silver I
Level 108
God Stats
7W - 6L
1,542 SR
Queue Stats
130W - 145L
1,143 MMR
Solo
Awilix
Awilix
Silver II
Zombie-k316
Awilix
Silver II
Level 124
God Stats
2W - 1L
1,241 SR
Queue Stats
50W - 52L
1,144 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,416 SR
1,229 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,494 SR
1,165 MMR
Nu Wa
Nu Wa
Silver I
Blackm0re
Nu Wa
Silver I
Level 146
God Stats
285W - 249L
1,528 SR
Queue Stats
891W - 919L
1,183 MMR
Solo
Hachiman
Hachiman
Gold IV
Hellrico
Hachiman
Gold IV
Level 144
God Stats
76W - 70L
1,554 SR
Queue Stats
296W - 314L
1,365 MMR
Party 1
Achilles
Achilles
Silver I
Nollers
Achilles
Silver I
Level 83
God Stats
3W - 6L
1,304 SR
Queue Stats
136W - 149L
1,140 MMR
Solo
Bakasura
Bakasura
Silver II
PoisonC0bra
Bakasura
Silver II
Level 107
God Stats
7W - 5L
1,684 SR
Queue Stats
122W - 125L
1,156 MMR
Solo
Bacchus
Bacchus
Silver III
demys94
Bacchus
Silver III
Level 129
God Stats
11W - 15L
1,402 SR
Queue Stats
261W - 300L
981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
2 / 0 / 0
3,940
788
1,784
3,497
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
6
0 / 1 / 0
3,360
672
999
2,442
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Haampp
Kuzenbo
5
0 / 0 / 1
3,380
676
1,744
3,036
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MrAwesome_00
Izanami
5
1 / 0 / 0
3,394
679
1,236
1,852
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
5
0 / 1 / 2
3,261
652
2,144
4,041
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MercuryRavanaThorHerculesLoki

VS

Bans
ThanatosFenrirChang'eMartichorasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blackm0re
Nu Wa
6
0 / 0 / 1
3,449
690
2,061
1,907
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Hellrico
Hachiman
5
0 / 0 / 1
3,044
609
2,127
1,620
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Nollers
Achilles
4
0 / 1 / 0
2,815
563
554
2,628
1,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
PoisonC0bra
Bakasura
6
2 / 2 / 0
3,795
759
1,982
4,887
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
demys94
Bacchus
5
0 / 0 / 1
3,324
665
1,693
3,552
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
0
2
L
Nu Wa
Blackm0re
Nu Wa
0
0
1
0.5
W
Agni
0
1
0
0
W
Kuzenbo
Haampp
Kuzenbo
0
0
1
0.5
L
Hachiman
Hellrico
Hachiman
0
0
1
0.5
W
Izanami
MrAwesome_00
Izanami
1
0
0
1
L
Achilles
Nollers
Achilles
0
1
0
0
L
Bakasura
PoisonC0bra
Bakasura
2
2
0
1
W
Awilix
0
1
2
1
L
Bacchus
demys94
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,907
Damage
8,417
14,868
Taken
14,594
5,438
Mitigated
6,162
4,706
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,784
221
0
800
3,497
1,102
0
93
3,265
0
22,977
L
Nu Wa
Blackm0re
Nu Wa
2,061
375
0
1,318
1,907
459
0
576
1,331
18,022
0
W
Agni
999
87
0
750
2,442
665
0
911
1,397
19,104
0
W
Kuzenbo
Haampp
Kuzenbo
1,744
1,061
0
1,456
3,036
2,038
0
736
2,294
7,668
0
L
Hachiman
Hellrico
Hachiman
2,127
1,312
0
1,027
1,620
422
0
325
1,295
0
18,075
W
Izanami
MrAwesome_00
Izanami
1,236
731
0
700
1,852
519
0
759
1,083
0
15,960
L
Achilles
Nollers
Achilles
554
0
0
1,368
2,628
1,394
0
0
2,628
0
7,173
L
Bakasura
PoisonC0bra
Bakasura
1,982
1,344
0
1,210
4,887
1,672
0
801
4,086
0
15,663
W
Awilix
2,144
587
0
1,000
4,041
1,114
0
1,076
2,835
0
14,000
L
Bacchus
demys94
Bacchus
1,693
274
17
1,620
3,552
2,215
0
1,048
2,504
6,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,335
Gold Earned
16,427
130
Minions Killed
123
0
Camps Cleared
0
523,359
Distance Traveled
472,635
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,940
788
32
6
0
113,219
2
L
Nu Wa
3,449
690
32
6
0
86,854
0
W
Agni
3,360
672
32
6
0
101,537
1
W
Kuzenbo
3,380
676
10
2
0
108,789
1
L
Hachiman
3,044
609
35
7
0
85,504
0
W
Izanami
3,394
679
34
7
0
82,799
0
L
Achilles
2,815
563
15
3
0
57,633
0
L
Bakasura
3,795
759
34
7
0
125,921
1
W
Awilix
3,261
652
22
4
0
117,015
0
L
Bacchus
3,324
665
7
1
0
116,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role