Player Matchup

Lancelot
Lancelot
Danorazu
Lancelot
Level 82
God Stats
3W - 1L
1,854 SR
Queue Stats
47W - 63L
1,300 Elo+
Solo
Vamana
Vamana
leonisri
Vamana
Level 126
God Stats
4W - 0L
1,757 SR
Queue Stats
186W - 197L
1,404 Elo+
Solo
Chaac
Chaac
stealyagirl101
Chaac
Level 145
God Stats
11W - 13L
1,397 SR
Queue Stats
378W - 397L
1,521 Elo+
Solo
Sylvanus
Sylvanus
xxsilkiestfawnxx
Sylvanus
Level 60
God Stats
3W - 0L
1,802 SR
Queue Stats
152W - 167L
1,365 Elo+
Solo
Jormungandr
Jormungandr
zNoCapz
Jormungandr
Level 42
God Stats
2W - 2L
1,726 SR
Queue Stats
138W - 123L
1,441 Elo+
Solo
Team Averages
Level 91
1,707 SR
1,406 Elo+

VS

Team Averages
Level 88
1,439 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BEAST_BLOOD_714
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,451 Elo+
Solo
Maui
Maui
Boricua-gamer620
Maui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 119L
1,519 Elo+
Solo
The Morrigan
The Morrigan
S-n-o-r-l-a-x-
The Morrigan
Level 68
God Stats
1W - 3L
1,193 SR
Queue Stats
59W - 53L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Danorazu
Lancelot
13
4 / 2 / 5
7,243
1,207
4,392
8,870
5,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
leonisri
Vamana
10
0 / 4 / 4
5,856
976
2,566
7,930
4,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 8
6,592
1,099
4,703
9,429
9,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

11
0 / 2 / 7
6,521
1,087
1,892
6,955
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
zNoCapz
Jormungandr
13
5 / 3 / 3
7,350
1,225
7,214
6,577
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 3 / 3
6,633
1,106
8,490
6,403
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
12
2 / 3 / 4
6,220
1,037
5,483
5,502
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,588
265
0
0
0
13
0 / 1 / 9
6,314
1,052
3,444
6,848
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
S-n-o-r-l-a-x-
The Morrigan
13
1 / 3 / 6
6,025
1,004
3,503
4,368
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
10
Kills
10
13
Deaths
10
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
3
3
2.83
L
Merlin
 
Merlin
2
3
4
1.33
L
0
0
0
0
L
0
1
9
4.5
W
Lancelot
Danorazu
Lancelot
4
2
5
3.25
L
The Morrigan
S-n-o-r-l-a-x-
The Morrigan
1
3
6
1.33
W
Vamana
leonisri
Vamana
0
4
4
0.5
W
1
2
8
2.5
W
0
2
7
1.75
W
Jormungandr
zNoCapz
Jormungandr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
20,920
39,761
Taken
23,121
28,902
Mitigated
13,220
11,005
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,490
825
255
802
6,403
2,724
0
2,604
3,703
18,209
0
L
Merlin
 
Merlin
5,483
487
741
1,530
5,502
2,413
0
2,706
2,680
10,485
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,444
632
0
909
6,848
6,170
0
2,538
4,003
4,443
333
W
Lancelot
Danorazu
Lancelot
4,392
501
0
2,455
8,870
5,044
573
1,803
6,563
0
9,300
L
The Morrigan
S-n-o-r-l-a-x-
The Morrigan
3,503
648
167
248
4,368
1,913
0
1,205
3,002
5,797
1,164
W
Vamana
leonisri
Vamana
2,566
1,098
146
317
7,930
4,531
0
4,323
3,491
0
5,559
W
4,703
525
204
3,541
9,429
9,452
148
4,390
4,659
0
12,247
W
1,892
1,090
1,628
1,991
6,955
6,034
867
4,188
2,535
6,945
0
W
Jormungandr
zNoCapz
Jormungandr
7,214
730
158
565
6,577
3,841
0
3,868
2,491
15,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
26,780
63
Minions Killed
53
0
Camps Cleared
0
684,205
Distance Traveled
410,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,633
1,106
20
3
0
106,431
0
L
Merlin
6,220
1,037
12
2
0
79,560
0
L
Horus
1,588
265
0
0
0
0
0
L
Maui
6,314
1,052
12
2
0
129,788
0
W
Lancelot
7,243
1,207
9
2
0
181,752
0
L
The Morrigan
6,025
1,004
9
2
0
95,091
0
W
Vamana
5,856
976
4
1
0
125,555
0
W
Chaac
6,592
1,099
21
4
0
126,959
0
W
Sylvanus
6,521
1,087
17
3
0
113,027
0
W
Jormungandr
7,350
1,225
12
2
0
136,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role