Player Matchup

Geb
Geb
HeWhoLoomz
Geb
Level 127
God Stats
5W - 10L
1,603 SR
Queue Stats
323W - 341L
1,471 Elo+
Party 2
Artemis
Artemis
KalebRiley
Artemis
Level 145
God Stats
0W - 1L
1,380 SR
Queue Stats
10W - 6L
1,657 Elo+
Party 3
Chronos
Chronos
Sirshy Baby
Chronos
Level 152
God Stats
0W - 1L
1,470 SR
Queue Stats
126W - 106L
1,561 Elo+
Party 3
Aphrodite
Aphrodite
TowerDiveKing
Aphrodite
Level 187
God Stats
3W - 4L
1,323 SR
Queue Stats
434W - 437L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
YoThatsRed
Jing Wei
Level 107
God Stats
1W - 1L
1,899 SR
Queue Stats
98W - 84L
1,599 Elo+
Party 3
Team Averages
Level 144
1,535 SR
1,554 Elo+

VS

Team Averages
Level 106
1,658 SR
1,509 Elo+
Sun Wukong
Sun Wukong
NikkeRippem
Sun Wukong
Level 126
God Stats
6W - 7L
1,648 SR
Queue Stats
139W - 121L
1,574 Elo+
Party 1
Geb
Geb
Rustyroo
Geb
Level 85
God Stats
24W - 28L
1,642 SR
Queue Stats
173W - 156L
1,523 Elo+
Party 1
Ra
Ra
ShadowZoned
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,339 Elo+
Party 4
Ne Zha
Ne Zha
gforce0622
Ne Zha
Level 109
God Stats
9W - 4L
1,636 SR
Queue Stats
207W - 164L
1,612 Elo+
Party 4
Anhur
Anhur
xTHEOffBeatx
Anhur
Level 107
God Stats
3W - 2L
1,867 SR
Queue Stats
159W - 147L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,484
589
3,316
6,867
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
KalebRiley
Artemis
14
0 / 4 / 0
7,638
694
9,138
10,967
4,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Sirshy Baby
Chronos
14
0 / 0 / 0
7,528
684
4,698
4,907
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TowerDiveKing
Aphrodite
12
0 / 1 / 0
7,268
661
3,876
8,876
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
YoThatsRed
Jing Wei
13
0 / 1 / 0
7,058
642
3,190
8,940
3,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NikkeRippem
Sun Wukong
14
1 / 0 / 4
7,530
685
4,908
8,245
8,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 0 / 6
7,765
706
5,159
9,775
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 2
8,274
752
5,812
5,584
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
gforce0622
Ne Zha
15
0 / 0 / 4
8,026
730
8,939
9,462
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 2
8,152
741
9,271
5,482
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
8
8
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Artemis
KalebRiley
Artemis
0
4
0
0
W
Sun Wukong
NikkeRippem
Sun Wukong
1
0
4
3
W
0
0
6
3
W
4
0
2
5
L
Chronos
Sirshy Baby
Chronos
0
0
0
0
L
Aphrodite
TowerDiveKing
Aphrodite
0
1
0
0
L
Jing Wei
YoThatsRed
Jing Wei
0
1
0
0
W
Ne Zha
gforce0622
Ne Zha
0
0
4
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
34,089
40,557
Taken
38,548
20,066
Mitigated
27,209
9,963
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
62
0
299
6,867
4,038
0
2,447
4,420
6,014
0
L
Artemis
KalebRiley
Artemis
9,138
3,208
0
2,215
10,967
4,400
0
1,552
9,415
0
37,961
W
Sun Wukong
NikkeRippem
Sun Wukong
4,908
895
0
1,063
8,245
8,502
347
1,807
6,241
0
19,267
W
5,159
380
1,423
3,100
9,775
7,711
289
4,187
5,389
12,715
0
W
5,812
610
3,099
1,667
5,584
2,410
493
2,104
3,401
30,512
0
L
Chronos
Sirshy Baby
Chronos
4,698
1,415
0
410
4,907
1,867
1,317
1,178
3,729
27,633
0
L
Aphrodite
TowerDiveKing
Aphrodite
3,876
207
1,318
4,048
8,876
6,641
0
2,885
5,920
14,782
0
L
Jing Wei
YoThatsRed
Jing Wei
3,190
1,492
0
1,673
8,940
3,120
0
2,793
6,075
0
22,742
W
Ne Zha
gforce0622
Ne Zha
8,939
1,208
0
3,100
9,462
6,488
601
2,605
6,741
0
40,793
W
9,271
6,254
0
3,161
5,482
2,098
1,083
947
4,535
0
30,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
39,747
178
Minions Killed
232
0
Camps Cleared
0
877,400
Distance Traveled
1,149,856
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,484
589
9
1
0
119,317
2
L
Artemis
7,638
694
59
5
0
191,001
0
W
Sun Wukong
7,530
685
27
2
0
221,868
0
W
Geb
7,765
706
11
1
0
235,021
0
W
Ra
8,274
752
72
7
0
240,300
4
L
Chronos
7,528
684
45
4
0
161,250
0
L
Aphrodite
7,268
661
15
1
0
176,488
0
L
Jing Wei
7,058
642
50
5
0
229,344
0
W
Ne Zha
8,026
730
66
6
0
230,083
0
W
Anhur
8,152
741
56
5
0
222,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role