Player Matchup

Ratatoskr
Ratatoskr
HangeZisBae
Ratatoskr
Level 69
God Stats
5W - 5L
1,512 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
IronSister
The Morrigan
Level 101
God Stats
4W - 4L
1,949 SR
Queue Stats
147W - 135L
1,476 Elo+
Party 1
Tyr
Tyr
Jimmy98220
Tyr
Level 69
God Stats
9W - 7L
1,503 SR
Queue Stats
242W - 247L
1,521 Elo+
Solo
Sol
Sol
JuuzouSuzaya
Sol
Level 105
God Stats
2W - 2L
1,237 SR
Queue Stats
169W - 157L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
加藤正行
Hou Yi
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 166L
1,459 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,485 Elo+

VS

Team Averages
Level 46
1,475 SR
1,364 Elo+
He Bo
He Bo
Microchi
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,254 Elo+
Party 2
Anubis
Anubis
TesloVTesto
Anubis
Level 112
God Stats
12W - 6L
1,697 SR
Queue Stats
140W - 125L
1,541 Elo+
Party 3
Bacchus
Bacchus
TvojOtiec
Bacchus
Level 29
God Stats
0W - 2L
1,202 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 3
Set
Set
Volfera
Set
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 50L
1,360 Elo+
Party 2
Izanami
Izanami
ZloiVozjik
Izanami
Level 27
God Stats
7W - 8L
1,476 SR
Queue Stats
28W - 30L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HangeZisBae
Ratatoskr
17
10 / 3 / 12
11,075
583
10,802
16,423
6,110
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
IronSister
The Morrigan
17
8 / 3 / 10
11,481
604
12,446
8,670
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 2 / 19
11,082
583
16,566
17,148
14,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 3 / 8
11,228
591
18,424
14,827
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
19
9 / 0 / 8
12,637
665
13,227
13,721
6,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Microchi
He Bo
13
0 / 8 / 3
8,130
428
2,664
13,801
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
6 / 10 / 2
10,649
560
17,557
22,272
12,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TvojOtiec
Bacchus
13
2 / 6 / 5
8,787
462
7,437
17,435
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
15
3 / 9 / 1
9,110
479
8,313
19,711
9,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ZloiVozjik
Izanami
14
0 / 10 / 1
8,371
441
9,807
18,224
6,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
43
Kills
11
11
Deaths
43
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
HangeZisBae
Ratatoskr
10
3
12
5.33
W
The Morrigan
IronSister
The Morrigan
8
3
10
4.33
W
9
2
19
9.25
W
7
3
8
3.67
L
He Bo
Microchi
He Bo
0
8
3
0.19
L
Anubis
6
10
2
0.7
L
Bacchus
TvojOtiec
Bacchus
2
6
5
0.75
L
Set
3
9
1
0.39
L
Izanami
ZloiVozjik
Izanami
0
10
1
0.05
W
Hou Yi
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,465
Damage
45,778
70,789
Taken
91,443
35,107
Mitigated
56,741
25,979
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
HangeZisBae
Ratatoskr
10,802
4,252
0
2,800
16,423
6,110
906
6,053
10,286
0
65,054
W
The Morrigan
IronSister
The Morrigan
12,446
996
0
0
8,670
3,160
848
5,139
3,531
81,182
0
W
16,566
2,282
228
6,267
17,148
14,344
285
4,538
12,602
1,683
51,211
W
18,424
5,911
0
7,731
14,827
4,674
4,132
8,719
6,108
101,672
0
L
He Bo
Microchi
He Bo
2,664
316
0
800
13,801
4,915
213
7,280
6,521
45,120
0
L
Anubis
17,557
729
0
7,059
22,272
12,707
234
11,603
10,669
87,895
0
L
Bacchus
TvojOtiec
Bacchus
7,437
1,524
433
4,080
17,435
23,084
0
6,357
10,998
22,800
0
L
Set
8,313
2,798
0
1,143
19,711
9,790
0
6,164
13,547
0
77,130
L
Izanami
ZloiVozjik
Izanami
9,807
5,429
0
1,301
18,224
6,245
0
531
17,693
0
74,312
W
Hou Yi
13,227
6,995
0
8,953
13,721
6,819
2,424
3,155
10,490
0
110,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
45,047
598
Minions Killed
458
0
Camps Cleared
0
1,851,520
Distance Traveled
1,667,834
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,075
583
78
4
0
407,530
0
W
The Morrigan
11,481
604
153
8
0
364,976
0
W
Tyr
11,082
583
56
3
0
408,713
0
W
Sol
11,228
591
134
7
0
324,905
0
L
He Bo
8,130
428
78
4
0
334,101
0
L
Anubis
10,649
560
125
7
0
288,372
6
L
Bacchus
8,787
462
18
1
0
376,398
0
L
Set
9,110
479
108
6
0
330,386
0
L
Izanami
8,371
441
129
7
0
338,577
4
W
Hou Yi
12,637
665
177
9
0
345,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role