Player Matchup

Kali
Kali
FinalSam123
Kali
Level 118
God Stats
7W - 3L
1,501 SR
Queue Stats
46W - 45L
1,473 Elo+
Party 1
Zeus
Zeus
Iwasranover
Zeus
Level 160
God Stats
4W - 5L
1,470 SR
Queue Stats
246W - 255L
1,501 Elo+
Party 1
Horus
Horus
MonkeyzKillz
Horus
Level 107
God Stats
1W - 1L
1,246 SR
Queue Stats
13W - 19L
1,352 Elo+
Party 1
Surtr
Surtr
Reggie00
Surtr
Level 142
God Stats
10W - 8L
1,548 SR
Queue Stats
254W - 215L
1,487 Elo+
Solo
Ullr
Ullr
jaredfun01
Ullr
Level 157
God Stats
1W - 0L
1,730 SR
Queue Stats
192W - 194L
1,481 Elo+
Party 1
Team Averages
Level 137
1,499 SR
1,459 Elo+

VS

Team Averages
Level 111
1,669 SR
1,568 Elo+
Chernobog
Chernobog
Bamhurgerman
Chernobog
Level 115
God Stats
2W - 1L
1,846 SR
Queue Stats
86W - 68L
1,546 Elo+
Party 2
Fenrir
Fenrir
BigDaddyRigatoni
Fenrir
Level 127
God Stats
2W - 1L
1,747 SR
Queue Stats
166W - 162L
1,524 Elo+
Solo
Ah Puch
Ah Puch
DjBlick
Ah Puch
Level 119
God Stats
4W - 1L
1,714 SR
Queue Stats
117W - 81L
1,550 Elo+
Party 2
Skadi
Skadi
DrKebepper
Skadi
Level 126
God Stats
1W - 1L
1,537 SR
Queue Stats
132W - 103L
1,529 Elo+
Party 2
Ix Chel
Ix Chel
Xanoid
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 42L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
9,828
655
12,303
15,385
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 0 / 5
9,381
625
8,869
6,745
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 1 / 8
7,909
527
4,601
10,232
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Reggie00
Surtr
14
6 / 4 / 2
8,818
588
11,496
15,046
16,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 5
8,354
557
6,807
12,759
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bamhurgerman
Chernobog
13
3 / 3 / 0
7,655
510
6,182
12,514
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 6 / 1
7,977
532
7,532
15,551
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
DjBlick
Ah Puch
12
0 / 3 / 3
7,459
497
7,355
13,801
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
1 / 8 / 2
7,233
482
7,593
13,505
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Xanoid
Ix Chel
12
0 / 4 / 4
7,249
483
7,988
10,324
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
10
10
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bamhurgerman
Chernobog
3
3
0
1
L
6
6
1
1.08
L
Ah Puch
DjBlick
Ah Puch
0
3
3
0.5
L
Skadi
1
8
2
0.25
W
8
1
7
11.5
W
3
0
5
5.5
W
1
1
8
5
W
Surtr
Reggie00
Surtr
6
4
2
1.75
L
Ix Chel
Xanoid
Ix Chel
0
4
4
0.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
36,650
60,167
Taken
65,695
40,252
Mitigated
28,629
15,493
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bamhurgerman
Chernobog
6,182
3,204
0
4,079
12,514
5,041
0
2,657
9,857
0
62,878
L
7,532
2,473
0
2,155
15,551
6,957
0
1,445
14,106
0
53,555
L
Ah Puch
DjBlick
Ah Puch
7,355
878
1,471
3,882
13,801
8,171
0
3,903
9,898
44,544
0
L
Skadi
7,593
2,179
0
840
13,505
4,643
0
556
12,949
0
51,873
W
12,303
6,947
0
5,025
15,385
6,805
0
2,328
12,718
0
73,627
W
8,869
3,739
0
3,596
6,745
3,057
713
2,369
4,266
85,929
0
W
4,601
1,710
573
3,469
10,232
9,081
136
3,659
6,445
0
13,573
W
Surtr
Reggie00
Surtr
11,496
3,906
0
2,297
15,046
16,193
191
625
14,378
1,329
52,333
L
Ix Chel
Xanoid
Ix Chel
7,988
676
689
1,759
10,324
3,817
0
1,101
9,223
52,385
0
W
6,807
2,428
0
533
12,759
5,116
942
5,403
6,898
0
57,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
37,573
460
Minions Killed
423
0
Camps Cleared
0
1,522,188
Distance Traveled
1,461,315
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,655
510
117
8
0
312,371
0
L
Fenrir
7,977
532
64
4
0
316,229
2
L
Ah Puch
7,459
497
68
5
0
285,182
2
L
Skadi
7,233
482
77
5
0
273,654
0
W
Kali
9,828
655
108
7
0
349,162
2
W
Zeus
9,381
625
171
11
0
278,132
2
W
Horus
7,909
527
23
2
0
315,230
0
W
Surtr
8,818
588
63
4
0
285,797
2
L
Ix Chel
7,249
483
97
6
0
273,879
3
W
Ullr
8,354
557
95
6
0
293,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role