Player Matchup

Serqet
Serqet
DragomirRaven
Serqet
Level 102
God Stats
2W - 3L
1,447 SR
Queue Stats
196W - 176L
1,578 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Eаjak
Tsukuyomi
Level 72
God Stats
1W - 1L
1,782 SR
Queue Stats
144W - 126L
1,523 Elo+
Party 1
Artemis
Artemis
SerpentineX0
Artemis
Level 155
God Stats
2W - 4L
1,657 SR
Queue Stats
86W - 68L
1,607 Elo+
Party 3
Anubis
Anubis
Untamed2018
Anubis
Level 140
God Stats
4W - 4L
1,630 SR
Queue Stats
86W - 76L
1,528 Elo+
Party 1
Sol
Sol
dragonzskull98
Sol
Level 60
God Stats
1W - 2L
1,611 SR
Queue Stats
35W - 48L
1,470 Elo+
Party 3
Team Averages
Level 106
1,625 SR
1,541 Elo+

VS

Team Averages
Level 139
1,622 SR
1,563 Elo+
Sol
Sol
Black Swordsman
Sol
Level 156
God Stats
28W - 28L
1,602 SR
Queue Stats
142W - 121L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
ChorionicAlert
Sylvanus
Level 128
God Stats
43W - 37L
1,568 SR
Queue Stats
175W - 147L
1,520 Elo+
Party 2
King Arthur
King Arthur
Downstreamer
King Arthur
Level 132
God Stats
2W - 4L
1,355 SR
Queue Stats
191W - 163L
1,561 Elo+
Solo
Eset
Eset
IMainPeach
Eset
Level 146
God Stats
4W - 0L
1,862 SR
Queue Stats
66W - 52L
1,611 Elo+
Party 2
Xbalanque
Xbalanque
lvl10waffle
Xbalanque
Level 135
God Stats
3W - 2L
1,723 SR
Queue Stats
134W - 100L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,338
524
4,899
10,839
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Eаjak
Tsukuyomi
11
1 / 3 / 1
6,574
470
6,386
11,199
8,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
SerpentineX0
Artemis
13
1 / 2 / 0
7,516
537
6,471
8,042
3,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
2 / 4 / 1
7,558
540
5,437
12,450
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 1
7,416
530
9,687
7,258
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,725
552
5,519
11,779
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
11
2 / 0 / 4
7,557
540
4,343
10,993
11,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Downstreamer
King Arthur
14
2 / 1 / 2
8,900
636
9,204
13,355
8,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 1
6,993
500
6,563
7,715
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
lvl10waffle
Xbalanque
14
4 / 4 / 0
7,949
568
5,875
13,271
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
11
11
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Sylvanus
2
0
4
4
W
King Arthur
Downstreamer
King Arthur
2
1
2
3
L
3
2
2
2
L
Tsukuyomi
Eаjak
Tsukuyomi
1
3
1
0.5
W
1
3
1
0.5
L
Artemis
SerpentineX0
Artemis
1
2
0
0.5
L
Anubis
2
4
1
0.63
L
2
0
1
2.5
W
Xbalanque
lvl10waffle
Xbalanque
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
31,504
49,788
Taken
57,113
25,345
Mitigated
32,176
15,496
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,519
2,173
0
7,573
11,779
3,959
2,330
0
11,659
67,670
0
W
Sylvanus
4,343
1,134
2,832
4,605
10,993
11,221
233
4,419
6,574
21,442
0
W
King Arthur
Downstreamer
King Arthur
9,204
670
0
3,450
13,355
8,823
30
4,390
8,563
0
67,970
L
4,899
1,759
0
1,019
10,839
4,227
0
1,755
8,992
0
50,852
L
Tsukuyomi
Eаjak
Tsukuyomi
6,386
1,384
0
2,457
11,199
8,638
0
5,898
5,090
0
21,316
W
6,563
445
248
845
7,715
3,257
0
2,938
4,777
47,447
0
L
Artemis
SerpentineX0
Artemis
6,471
3,042
0
2,700
8,042
3,209
420
4,879
3,119
0
55,879
L
Anubis
5,437
73
0
4,307
12,450
6,542
0
62
12,388
53,552
0
L
9,687
4,801
0
5,013
7,258
2,729
1,164
3,343
3,677
60,496
0
W
Xbalanque
lvl10waffle
Xbalanque
5,875
1,987
0
1,318
13,271
4,916
39
3,673
9,390
0
57,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
39,124
407
Minions Killed
434
0
Camps Cleared
0
1,394,018
Distance Traveled
1,340,437
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,725
552
115
8
0
239,919
0
W
Sylvanus
7,557
540
27
2
0
256,004
4
W
King Arthur
8,900
636
115
8
0
300,093
3
L
Serqet
7,338
524
81
6
0
329,442
4
L
Tsukuyomi
6,574
470
21
2
0
315,702
2
W
Eset
6,993
500
91
7
0
279,973
2
L
Artemis
7,516
537
101
7
0
250,576
0
L
Anubis
7,558
540
99
7
0
246,929
0
L
Sol
7,416
530
105
8
0
251,369
0
W
Xbalanque
7,949
568
86
6
0
264,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role