Player Matchup

Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AntwanThGOAT
Thanatos
Level 85
God Stats
30W - 40L
1,405 SR
Queue Stats
197W - 194L
1,436 Elo+
Party 2
Raijin
Raijin
Haj No
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 171L
1,497 Elo+
Party 1
Nemesis
Nemesis
Jytari
Nemesis
Level 124
God Stats
9W - 10L
1,594 SR
Queue Stats
341W - 344L
1,532 Elo+
Party 1
Geb
Geb
UniversalProxy
Geb
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 191L
1,502 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,493 Elo+

VS

Team Averages
Level 132
1,580 SR
1,523 Elo+
Hera
Hera
AlleyGator10
Hera
Level 129
God Stats
21W - 15L
1,617 SR
Queue Stats
809W - 766L
1,528 Elo+
Solo
Cernunnos
Cernunnos
ApeChismo
Cernunnos
Level 125
God Stats
1W - 1L
1,349 SR
Queue Stats
44W - 47L
1,498 Elo+
Solo
Nike
Nike
SaisonBlazeon
Nike
Level 135
God Stats
2W - 1L
1,371 SR
Queue Stats
146W - 124L
1,562 Elo+
Solo
Ravana
Ravana
X_TwinDream_X
Ravana
Level 147
God Stats
24W - 7L
1,827 SR
Queue Stats
362W - 311L
1,510 Elo+
Solo
Sylvanus
Sylvanus
rabidsquirrel483
Sylvanus
Level 124
God Stats
7W - 2L
1,736 SR
Queue Stats
92W - 83L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 1
6,077
467
6,512
9,418
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
AntwanThGOAT
Thanatos
11
5 / 6 / 2
7,149
550
4,689
13,660
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Haj No
Raijin
11
3 / 6 / 2
6,777
521
4,879
9,148
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Jytari
Nemesis
12
0 / 1 / 3
6,302
485
3,739
9,560
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 2
6,182
476
4,519
12,568
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 3
8,356
643
10,085
6,452
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ApeChismo
Cernunnos
13
3 / 2 / 2
7,822
602
7,143
8,877
3,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 1 / 6
7,432
572
5,768
8,674
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 3 / 6
8,069
621
8,303
7,975
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 0
8,674
667
5,597
8,269
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
19
19
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
W
8
2
3
4.75
L
Thanatos
AntwanThGOAT
Thanatos
5
6
2
1
W
Cernunnos
ApeChismo
Cernunnos
3
2
2
2
L
Raijin
Haj No
Raijin
3
6
2
0.67
L
Nemesis
Jytari
Nemesis
0
1
3
1.5
W
2
1
6
5
L
0
3
2
0.33
W
5
3
6
2.67
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
36,896
54,354
Taken
40,247
27,071
Mitigated
22,224
14,850
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,512
5,352
0
4,266
9,418
3,506
0
52
9,366
0
45,201
W
10,085
3,319
0
690
6,452
2,399
731
2,660
3,776
48,348
0
L
Thanatos
AntwanThGOAT
Thanatos
4,689
1,689
0
5,785
13,660
5,703
0
2,269
11,391
0
39,418
W
Cernunnos
ApeChismo
Cernunnos
7,143
4,281
0
4,442
8,877
3,556
1,445
496
8,381
0
53,718
L
Raijin
Haj No
Raijin
4,879
430
0
370
9,148
3,502
0
3,918
5,230
32,808
0
L
Nemesis
Jytari
Nemesis
3,739
893
0
1,159
9,560
4,836
0
5,373
4,187
0
39,246
W
5,768
659
0
2,026
8,674
7,127
38
3,867
4,807
0
35,645
L
4,519
491
0
3,270
12,568
9,524
0
3,955
8,569
27,203
0
W
8,303
2,914
0
839
7,975
3,256
0
1,880
6,095
0
64,033
W
5,597
1,055
60
6,213
8,269
5,886
226
486
7,783
53,862
14,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
40,353
309
Minions Killed
403
0
Camps Cleared
0
1,314,516
Distance Traveled
1,294,776
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,077
467
76
6
0
233,927
0
W
Hera
8,356
643
76
6
0
269,178
0
L
Thanatos
7,149
550
56
4
0
268,794
0
W
Cernunnos
7,822
602
87
7
0
225,362
2
L
Raijin
6,777
521
74
6
0
242,518
0
L
Nemesis
6,302
485
79
6
0
271,957
1
W
Nike
7,432
572
41
3
0
270,610
3
L
Geb
6,182
476
24
2
0
297,320
0
W
Ravana
8,069
621
91
7
0
325,834
2
W
Sylvanus
8,674
667
108
8
0
203,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role