Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FeedyQ
Hun Batz
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLoFiSamurai
Morgan Le Fay
Level 159
God Stats
5W - 4L
1,275 SR
Queue Stats
262W - 244L
1,516 Elo+
Party 1
Janus
Janus
Wuvstosploosh
Janus
Level 140
God Stats
18W - 22L
1,426 SR
Queue Stats
377W - 309L
1,568 Elo+
Solo
Sylvanus
Sylvanus
klamdjoy
Sylvanus
Level 102
God Stats
14W - 18L
1,494 SR
Queue Stats
342W - 293L
1,566 Elo+
Solo
Team Averages
Level 131
1,439 SR
1,530 Elo+

VS

Team Averages
Level 142
1,430 SR
1,469 Elo+
Artio
Artio
FinalSam123
Artio
Level 118
God Stats
0W - 2L
1,318 SR
Queue Stats
46W - 45L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
Iwasranover
Cliodhna
Level 160
God Stats
2W - 3L
1,285 SR
Queue Stats
246W - 255L
1,510 Elo+
Party 2
Maui
Maui
MonkeyzKillz
Maui
Level 107
God Stats
2W - 7L
1,327 SR
Queue Stats
13W - 19L
1,365 Elo+
Party 2
Chang'e
Chang'e
NiceSkin
Chang'e
Level 167
God Stats
2W - 3L
1,478 SR
Queue Stats
352W - 334L
1,499 Elo+
Solo
Anhur
Anhur
jaredfun01
Anhur
Level 157
God Stats
1W - 2L
1,744 SR
Queue Stats
192W - 194L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 4 / 1
6,395
581
5,468
7,280
1,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
FeedyQ
Hun Batz
12
4 / 1 / 3
6,998
636
6,689
8,531
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TheLoFiSamurai
Morgan Le Fay
13
3 / 0 / 0
7,377
671
8,172
5,500
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 3
6,339
576
5,758
5,119
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
klamdjoy
Sylvanus
10
3 / 0 / 6
6,509
592
5,612
7,276
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,215
474
2,186
11,002
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Iwasranover
Cliodhna
10
1 / 1 / 1
5,532
503
3,659
8,205
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
5,795
527
1,336
10,034
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
NiceSkin
Chang'e
10
1 / 4 / 1
5,662
515
3,454
9,547
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
2 / 5 / 1
6,261
569
4,683
8,646
2,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
6
6
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
1
1.13
W
Hun Batz
FeedyQ
Hun Batz
4
1
3
5.5
L
0
3
0
0
L
Cliodhna
Iwasranover
Cliodhna
1
1
1
1.5
L
2
3
0
0.67
L
Chang'e
NiceSkin
Chang'e
1
4
1
0.38
W
Morgan Le Fay
TheLoFiSamurai
Morgan Le Fay
3
0
0
3
W
2
1
3
3.5
L
Anhur
2
5
1
0.5
W
Sylvanus
klamdjoy
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
15,318
33,706
Taken
47,434
14,245
Mitigated
22,094
12,269
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,468
3,129
0
600
7,280
1,891
88
391
6,889
0
45,141
W
Hun Batz
FeedyQ
Hun Batz
6,689
2,276
0
3,690
8,531
3,355
266
1,586
6,945
0
53,829
L
2,186
37
0
2,293
11,002
6,468
0
7,578
3,424
27,638
0
L
Cliodhna
Iwasranover
Cliodhna
3,659
577
0
3,981
8,205
3,040
0
1,964
6,239
0
39,178
L
1,336
800
95
1,254
10,034
6,944
0
4,428
5,500
10,780
0
L
Chang'e
NiceSkin
Chang'e
3,454
573
608
1,871
9,547
3,005
0
4,130
5,207
37,951
0
W
Morgan Le Fay
TheLoFiSamurai
Morgan Le Fay
8,172
567
0
2,272
5,500
1,943
23
1,751
3,314
58,718
0
W
5,758
731
0
990
5,119
1,824
240
1,825
3,294
47,610
0
L
Anhur
4,683
2,897
0
2,438
8,646
2,637
0
1,180
7,466
0
43,487
W
Sylvanus
klamdjoy
Sylvanus
5,612
2,614
945
3,772
7,276
5,232
144
1,002
6,274
15,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
28,465
361
Minions Killed
302
0
Camps Cleared
0
1,107,452
Distance Traveled
1,097,985
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,395
581
81
7
0
188,730
0
W
Hun Batz
6,998
636
77
7
0
261,966
0
L
Artio
5,215
474
52
5
0
222,452
2
L
Cliodhna
5,532
503
64
6
0
267,684
0
L
Maui
5,795
527
20
2
0
215,874
0
L
Chang'e
5,662
515
79
7
0
199,313
2
W
Morgan Le Fay
7,377
671
100
9
0
230,924
4
W
Janus
6,339
576
87
8
0
218,615
0
L
Anhur
6,261
569
87
8
0
192,662
0
W
Sylvanus
6,509
592
16
1
0
207,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role