Player Matchup

Terra
Terra
 
Terra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
AnxiousVoid
Anhur
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 30L
1,554 Elo+
Solo
Jing Wei
Jing Wei
DerekG007
Jing Wei
Level 113
God Stats
3W - 0L
1,813 SR
Queue Stats
115W - 94L
1,555 Elo+
Party 3
Geb
Geb
HOLLA PAPZILLA
Geb
Level 207
God Stats
23W - 16L
1,595 SR
Queue Stats
697W - 683L
1,461 Elo+
Solo
Janus
Janus
MalMan09
Janus
Level 106
God Stats
4W - 2L
1,614 SR
Queue Stats
218W - 191L
1,477 Elo+
Solo
Team Averages
Level 133
1,605 SR
1,509 Elo+

VS

Team Averages
Level 93
1,520 SR
1,496 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FisherOnHulu
Ah Puch
Level 108
God Stats
11W - 5L
1,588 SR
Queue Stats
470W - 454L
1,519 Elo+
Party 2
Ra
Ra
HxntEr_CrAzY
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 1
Discordia
Discordia
QuickWK
Discordia
Level 102
God Stats
7W - 6L
1,515 SR
Queue Stats
245W - 204L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Srto_Nagato
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 15
8,574
779
3,340
10,819
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 4 / 10
10,210
928
11,633
10,370
5,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
DerekG007
Jing Wei
15
6 / 4 / 9
9,208
837
6,377
10,400
5,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 14
9,902
900
5,675
11,856
12,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MalMan09
Janus
18
10 / 4 / 9
10,529
957
20,434
8,990
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 8 / 3
7,412
674
2,864
10,737
3,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
FisherOnHulu
Ah Puch
17
3 / 4 / 5
9,040
822
15,256
12,184
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 5
8,106
737
4,867
8,383
2,958
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
QuickWK
Discordia
16
6 / 4 / 1
9,074
825
9,530
7,296
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Srto_Nagato
Gilgamesh
13
1 / 6 / 6
7,406
673
6,647
12,766
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
27
Kills
15
16
Deaths
27
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
15
4.25
L
Thanatos
 
Thanatos
2
8
3
0.44
W
7
4
10
3
W
Jing Wei
DerekG007
Jing Wei
6
4
9
2.63
L
Ah Puch
FisherOnHulu
Ah Puch
3
4
5
1.38
W
3
2
14
5
L
3
5
5
1.1
W
Janus
MalMan09
Janus
10
4
9
3.63
L
Discordia
QuickWK
Discordia
6
4
1
1.63
L
Gilgamesh
Srto_Nagato
Gilgamesh
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,459
Damage
39,164
52,435
Taken
51,366
35,737
Mitigated
24,079
20,098
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,340
379
4,088
3,182
10,819
7,968
299
5,828
4,732
7,194
0
L
Thanatos
 
Thanatos
2,864
484
56
1,310
10,737
3,712
0
6,477
4,260
0
7,075
W
11,633
7,181
1,491
1,972
10,370
5,354
1,294
5,668
4,451
0
24,166
W
Jing Wei
DerekG007
Jing Wei
6,377
5,949
214
622
10,400
5,306
2,287
6,783
3,354
0
14,410
L
Ah Puch
FisherOnHulu
Ah Puch
15,256
556
194
3,439
12,184
4,958
0
7,232
4,952
31,318
0
W
5,675
170
1,328
4,205
11,856
12,517
0
4,873
6,803
16,491
0
L
4,867
338
1,364
1,292
8,383
2,958
0
4,507
3,876
12,196
0
W
Janus
MalMan09
Janus
20,434
609
1,953
1,043
8,990
4,592
320
6,099
2,476
36,267
0
L
Discordia
QuickWK
Discordia
9,530
80
369
744
7,296
2,906
0
4,985
2,311
19,260
0
L
Gilgamesh
Srto_Nagato
Gilgamesh
6,647
1,218
0
254
12,766
9,545
0
6,362
6,296
0
8,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,423
Gold Earned
41,038
131
Minions Killed
93
0
Camps Cleared
0
1,077,835
Distance Traveled
911,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,574
779
8
1
0
240,988
0
L
Thanatos
7,412
674
7
1
0
182,990
0
W
Anhur
10,210
928
40
4
0
198,630
0
W
Jing Wei
9,208
837
30
3
0
191,247
0
L
Ah Puch
9,040
822
40
4
0
188,492
0
W
Geb
9,902
900
11
1
0
214,310
0
L
Ra
8,106
737
22
2
0
152,520
0
W
Janus
10,529
957
42
4
0
232,660
0
L
Discordia
9,074
825
21
2
0
181,391
0
L
Gilgamesh
7,406
673
3
0
0
205,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role