Player Matchup

Kumbhakarna
Kumbhakarna
Adeptchrome
Kumbhakarna
Level 28
God Stats
2W - 1L
1,719 SR
Queue Stats
136W - 171L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
Mutethereaper
Kukulkan
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
StartUser
Baron Samedi
Level 121
God Stats
30W - 42L
1,484 SR
Queue Stats
179W - 196L
1,494 Elo+
Party 2
Loki
Loki
YourNansPole
Loki
Level 52
God Stats
16W - 15L
1,531 SR
Queue Stats
85W - 106L
1,473 Elo+
Solo
Atlas
Atlas
ninshuashurah
Atlas
Level 147
God Stats
3W - 2L
1,698 SR
Queue Stats
145W - 184L
1,449 Elo+
Party 2
Team Averages
Level 84
1,587 SR
1,463 Elo+

VS

Team Averages
Level 57
1,505 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BDEADly24
Rama
Level 55
God Stats
0W - 1L
1,716 SR
Queue Stats
345W - 364L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Black_Divider03
Cthulhu
Level 29
God Stats
6W - 5L
1,404 SR
Queue Stats
37W - 47L
1,450 Elo+
Party 1
Hercules
Hercules
GHOSTRIDER8711
Hercules
Level 86
God Stats
2W - 5L
1,406 SR
Queue Stats
48W - 52L
1,478 Elo+
Party 1
Anubis
Anubis
inspirator1
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adeptchrome
Kumbhakarna
12
1 / 0 / 9
7,154
1,431
2,447
6,181
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Mutethereaper
Kukulkan
12
5 / 0 / 6
7,311
1,462
8,529
1,721
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
StartUser
Baron Samedi
12
1 / 1 / 10
6,878
1,376
7,951
2,707
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 3
7,504
1,501
4,325
3,009
1,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 7
6,941
1,388
3,210
5,597
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

392

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 0
6,327
1,265
5,058
3,946
1,524
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
11
0 / 4 / 1
6,138
1,228
3,359
7,966
3,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,031
1,206
3,194
6,676
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
10
0 / 5 / 0
5,859
1,172
4,324
10,928
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
0 / 0 / 0
5,438
1,088
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
12
Kills
1
1
Deaths
12
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
W
Kumbhakarna
Adeptchrome
Kumbhakarna
1
0
9
5.5
L
Rama
0
4
1
0.13
L
0
2
1
0.25
L
Hercules
0
5
0
0
W
Kukulkan
Mutethereaper
Kukulkan
5
0
6
8
W
Baron Samedi
StartUser
Baron Samedi
1
1
10
6
W
5
0
3
6.5
L
Anubis
0
0
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
15,935
19,215
Taken
29,516
14,345
Mitigated
19,422
3,281
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,058
42
226
520
3,946
1,524
0
3,270
676
20,207
0
W
Kumbhakarna
Adeptchrome
Kumbhakarna
2,447
531
0
552
6,181
5,522
0
2,582
3,160
4,052
0
L
Rama
3,359
2,889
0
639
7,966
3,218
0
5,045
2,921
0
13,736
L
3,194
349
0
218
6,676
5,559
0
5,512
1,164
10,764
0
L
Hercules
4,324
887
0
1,245
10,928
9,121
0
8,371
2,557
0
9,665
W
Kukulkan
Mutethereaper
Kukulkan
8,529
236
0
0
1,721
745
0
143
1,495
19,385
0
W
Baron Samedi
StartUser
Baron Samedi
7,951
893
1,244
683
2,707
1,623
0
1,949
685
24,866
0
W
4,325
984
0
204
3,009
1,236
0
411
2,526
0
18,104
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
3,210
1,506
0
598
5,597
5,219
0
2,821
2,529
8,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
29,793
116
Minions Killed
99
7
Camps Cleared
4
602,571
Distance Traveled
412,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,327
1,265
39
8
0
96,960
0
W
Kumbhakarna
7,154
1,431
7
1
0
120,561
0
L
Rama
6,138
1,228
27
5
2
89,557
0
L
Cthulhu
6,031
1,206
16
3
1
116,256
0
L
Hercules
5,859
1,172
17
3
1
108,979
0
W
Kukulkan
7,311
1,462
36
7
0
115,835
0
W
Baron Samedi
6,878
1,376
39
8
2
102,389
0
W
Loki
7,504
1,501
17
3
3
140,583
0
L
Anubis
5,438
1,088
0
0
0
300
0
W
Atlas
6,941
1,388
17
3
2
123,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role