Player Matchup

Cu Chulainn
Cu Chulainn
AEssentials
Cu Chulainn
Level 157
God Stats
9W - 13L
1,532 SR
Queue Stats
176W - 192L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
AnthonyIalacci
Heimdallr
Level 156
God Stats
17W - 12L
1,620 SR
Queue Stats
685W - 649L
1,483 Elo+
Solo
Hercules
Hercules
RednekRaider
Hercules
Level 125
God Stats
2W - 5L
1,430 SR
Queue Stats
79W - 74L
1,494 Elo+
Solo
Da Ji
Da Ji
Swiftly RamPage
Da Ji
Level 156
God Stats
3W - 4L
1,497 SR
Queue Stats
103W - 113L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
llGroundZeroll
Morgan Le Fay
Level 46
God Stats
14W - 22L
1,476 SR
Queue Stats
111W - 115L
1,496 Elo+
Party 2
Team Averages
Level 128
1,511 SR
1,493 Elo+

VS

Team Averages
Level 131
1,532 SR
1,470 Elo+
Xbalanque
Xbalanque
FG Shreek21
Xbalanque
Level 98
God Stats
3W - 4L
1,424 SR
Queue Stats
168W - 154L
1,439 Elo+
Solo
Fenrir
Fenrir
LazyPhantomKai
Fenrir
Level 146
God Stats
7W - 8L
1,593 SR
Queue Stats
284W - 361L
1,468 Elo+
Party 1
He Bo
He Bo
blackshinob23
He Bo
Level 156
God Stats
18W - 24L
1,477 SR
Queue Stats
332W - 392L
1,438 Elo+
Party 1
Hera
Hera
jachan9
Hera
Level 129
God Stats
4W - 1L
1,798 SR
Queue Stats
295W - 291L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
jourdenwaffles
Erlang Shen
Level 126
God Stats
2W - 5L
1,370 SR
Queue Stats
312W - 367L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AEssentials
Cu Chulainn
12
0 / 2 / 1
8,213
483
6,356
10,957
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
AnthonyIalacci
Heimdallr
14
3 / 4 / 4
8,730
514
11,114
14,749
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
RednekRaider
Hercules
13
3 / 3 / 5
8,643
508
8,587
15,925
16,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 4 / 0
9,710
571
8,070
14,913
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
llGroundZeroll
Morgan Le Fay
14
0 / 2 / 2
7,880
464
2,444
9,451
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FG Shreek21
Xbalanque
13
3 / 7 / 3
8,973
528
13,253
16,376
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 4
8,222
484
7,012
16,849
13,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 2
10,245
603
9,254
9,901
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
jachan9
Hera
18
5 / 0 / 1
11,511
677
7,994
5,160
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
jourdenwaffles
Erlang Shen
16
0 / 1 / 3
9,806
577
6,353
12,659
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
15
15
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AEssentials
Cu Chulainn
0
2
1
0.25
L
Heimdallr
AnthonyIalacci
Heimdallr
3
4
4
1.25
W
Xbalanque
FG Shreek21
Xbalanque
3
7
3
0.64
W
2
3
4
1.33
L
Hercules
RednekRaider
Hercules
3
3
5
1.83
L
6
4
0
1.5
W
5
1
2
6
W
Hera
jachan9
Hera
5
0
1
5.5
W
Erlang Shen
jourdenwaffles
Erlang Shen
0
1
3
1.5
L
Morgan Le Fay
llGroundZeroll
Morgan Le Fay
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
43,866
65,995
Taken
60,945
43,525
Mitigated
35,234
15,569
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AEssentials
Cu Chulainn
6,356
1,462
0
2,482
10,957
9,120
0
3,392
7,565
0
54,869
L
Heimdallr
AnthonyIalacci
Heimdallr
11,114
4,258
0
5,477
14,749
6,857
777
1,807
12,906
0
70,415
W
Xbalanque
FG Shreek21
Xbalanque
13,253
7,498
0
5,407
16,376
6,363
0
0
16,362
0
58,544
W
7,012
2,312
0
2,136
16,849
13,353
0
1,372
15,477
0
38,880
L
Hercules
RednekRaider
Hercules
8,587
1,723
0
3,446
15,925
16,512
0
2,400
13,525
0
32,103
L
8,070
2,742
0
2,307
14,913
6,942
201
4,933
9,980
0
81,642
W
9,254
892
0
4,776
9,901
3,437
0
727
9,174
92,907
0
W
Hera
jachan9
Hera
7,994
1,523
0
460
5,160
2,261
2,180
1,302
3,858
110,346
0
W
Erlang Shen
jourdenwaffles
Erlang Shen
6,353
3,396
0
5,037
12,659
9,820
0
72
12,587
0
75,157
L
Morgan Le Fay
llGroundZeroll
Morgan Le Fay
2,444
0
0
1,857
9,451
4,094
0
4,952
4,499
58,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
48,757
448
Minions Killed
584
0
Camps Cleared
0
1,595,792
Distance Traveled
1,834,259
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,213
483
97
6
0
250,820
0
L
Heimdallr
8,730
514
112
7
0
302,655
2
W
Xbalanque
8,973
528
83
5
0
352,148
3
W
Fenrir
8,222
484
35
2
0
388,568
2
L
Hercules
8,643
508
33
2
0
360,486
0
L
Da Ji
9,710
571
117
7
0
351,665
2
W
He Bo
10,245
603
134
8
0
357,908
0
W
Hera
11,511
677
187
11
0
357,657
0
W
Erlang Shen
9,806
577
145
9
0
377,978
4
L
Morgan Le Fay
7,880
464
89
5
0
330,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role