Player Matchup

Kali
Kali
L337-R0Y4L
Kali
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
824W - 823L
1,522 Elo+
Party 1
Hades
Hades
alexdabeastly
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,515 Elo+
Solo
Izanami
Izanami
assassin-kill-18
Izanami
Level 124
God Stats
2W - 7L
1,273 SR
Queue Stats
249W - 253L
1,502 Elo+
Solo
Sol
Sol
varikas_loki
Sol
Level 139
God Stats
11W - 13L
1,467 SR
Queue Stats
758W - 763L
1,475 Elo+
Party 1
Anubis
Anubis
wop744
Anubis
Level 46
God Stats
3W - 0L
1,710 SR
Queue Stats
35W - 38L
1,446 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,492 Elo+

VS

Team Averages
Level 95
1,385 SR
1,503 Elo+
Ymir
Ymir
DonutDetective69
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,501 Elo+
Party 2
Anhur
Anhur
LeanPean
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MechGamer
Cernunnos
Level 111
God Stats
0W - 3L
1,493 SR
Queue Stats
80W - 88L
1,496 Elo+
Solo
Kukulkan
Kukulkan
TheeArmyGuy
Kukulkan
Level 120
God Stats
0W - 3L
1,152 SR
Queue Stats
124W - 107L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
zGoDz Hyperz
Xing Tian
Level 126
God Stats
0W - 3L
1,278 SR
Queue Stats
470W - 477L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
10,704
892
6,680
14,451
15,580
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 6 / 13
9,863
822
11,543
13,428
8,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 11
9,316
776
11,221
9,597
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 5 / 11
10,763
897
16,060
11,011
4,942
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
wop744
Anubis
17
8 / 5 / 12
10,478
873
14,689
11,687
7,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
8,731
728
4,207
14,882
17,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
LeanPean
Anhur
15
4 / 9 / 10
9,418
785
7,358
15,673
5,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
MechGamer
Cernunnos
19
8 / 3 / 11
10,662
889
18,237
10,380
4,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TheeArmyGuy
Kukulkan
15
5 / 4 / 7
8,971
748
12,678
9,062
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
zGoDz Hyperz
Xing Tian
16
3 / 5 / 10
8,944
745
7,738
18,518
13,171
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
26
Kills
21
22
Deaths
26
60
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
4
3
13
3.5
L
Anhur
LeanPean
Anhur
4
9
10
1
L
Cernunnos
MechGamer
Cernunnos
8
3
11
4.5
L
Kukulkan
TheeArmyGuy
Kukulkan
5
4
7
2.13
W
4
6
13
1.75
W
3
3
11
2.83
W
7
5
11
2.5
W
Anubis
wop744
Anubis
8
5
12
2.8
L
Xing Tian
zGoDz Hyperz
Xing Tian
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,193
Damage
50,218
60,174
Taken
68,515
40,847
Mitigated
44,277
20,117
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
767
597
2,287
14,882
17,310
135
7,964
6,918
9,256
0
W
6,680
1,612
1,216
5,874
14,451
15,580
30
4,986
9,036
0
10,916
L
Anhur
LeanPean
Anhur
7,358
4,666
344
1,282
15,673
5,869
960
9,967
5,503
0
19,072
L
Cernunnos
MechGamer
Cernunnos
18,237
8,660
2,238
2,449
10,380
4,173
933
6,961
3,151
0
36,724
L
Kukulkan
TheeArmyGuy
Kukulkan
12,678
863
855
807
9,062
3,754
380
7,095
1,967
22,643
0
W
11,543
1,374
152
2,602
13,428
8,494
763
6,766
6,454
18,904
0
W
11,221
7,792
378
2,952
9,597
4,704
2,485
4,054
5,408
0
30,148
W
16,060
2,820
711
2,431
11,011
4,942
1,140
3,751
7,149
30,454
0
W
Anubis
wop744
Anubis
14,689
341
193
3,608
11,687
7,127
299
3,979
7,708
23,365
0
L
Xing Tian
zGoDz Hyperz
Xing Tian
7,738
711
495
2,730
18,518
13,171
80
9,742
8,318
12,672
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
46,726
126
Minions Killed
120
0
Camps Cleared
0
1,071,005
Distance Traveled
1,031,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,731
728
15
1
0
205,927
0
W
Kali
10,704
892
3
0
0
256,107
0
L
Anhur
9,418
785
27
2
0
189,678
0
L
Cernunnos
10,662
889
42
4
0
217,531
0
L
Kukulkan
8,971
748
24
2
0
208,791
0
W
Hades
9,863
822
15
1
0
209,922
0
W
Izanami
9,316
776
49
4
0
200,220
0
W
Sol
10,763
897
38
3
0
204,269
0
W
Anubis
10,478
873
21
2
0
200,487
0
L
Xing Tian
8,944
745
12
1
0
209,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role