Player Matchup

Bacchus
Bacchus
OG Goliath
Bacchus
Level 65
God Stats
12W - 3L
1,650 SR
Queue Stats
60W - 48L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
aq8s-rL
Zhong Kui
Level 69
God Stats
34W - 42L
1,498 SR
Queue Stats
138W - 135L
1,477 Elo+
Party 1
Cupid
Cupid
i1ts0k
Cupid
Level 68
God Stats
5W - 6L
1,449 SR
Queue Stats
116W - 105L
1,471 Elo+
Party 1
Team Averages
Level 67
1,533 SR
1,428 Elo+

VS

Team Averages
Level 76
1,696 SR
1,414 Elo+
Sylvanus
Sylvanus
Eggmodious
Sylvanus
Level 20
God Stats
0W - 3L
1,471 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
LJ365
Cernunnos
Level 84
God Stats
1W - 1L
1,782 SR
Queue Stats
10W - 9L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
caleb4224
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,836 SR
Queue Stats
111W - 125L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OG Goliath
Bacchus
17
2 / 4 / 11
13,753
724
14,424
19,313
26,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
aq8s-rL
Zhong Kui
19
7 / 1 / 9
15,419
812
20,862
17,810
18,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
i1ts0k
Cupid
18
10 / 4 / 9
15,480
815
22,063
16,968
7,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eggmodious
Sylvanus
17
3 / 4 / 6
13,705
721
10,594
22,040
23,133
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
LJ365
Cernunnos
14
3 / 8 / 4
12,660
666
11,174
22,787
11,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
caleb4224
Morgan Le Fay
16
3 / 7 / 2
12,955
682
19,040
17,115
9,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
9
9
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Eggmodious
Sylvanus
3
4
6
1.5
L
Cernunnos
LJ365
Cernunnos
3
8
4
0.63
W
Bacchus
OG Goliath
Bacchus
2
4
11
1.88
W
Zhong Kui
aq8s-rL
Zhong Kui
7
1
9
11.5
L
Morgan Le Fay
caleb4224
Morgan Le Fay
3
7
2
0.57
W
Cupid
i1ts0k
Cupid
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,349
Damage
40,808
54,091
Taken
61,942
52,197
Mitigated
43,856
19,875
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Eggmodious
Sylvanus
10,594
1,894
5,912
6,869
22,040
23,133
0
12,568
9,320
36,546
0
L
Cernunnos
LJ365
Cernunnos
11,174
6,311
146
1,667
22,787
11,258
0
14,440
8,215
0
39,309
W
Bacchus
OG Goliath
Bacchus
14,424
1,195
535
2,425
19,313
26,573
531
9,678
9,455
39,368
0
W
Zhong Kui
aq8s-rL
Zhong Kui
20,862
1,896
0
9,770
17,810
18,154
1,618
9,546
8,124
101,813
0
L
Morgan Le Fay
caleb4224
Morgan Le Fay
19,040
597
488
1,910
17,115
9,465
0
8,618
8,409
67,622
0
W
Cupid
i1ts0k
Cupid
22,063
14,908
1,356
5,789
16,968
7,470
53
10,860
5,955
0
71,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
39,320
250
Minions Killed
174
0
Camps Cleared
0
1,041,778
Distance Traveled
863,280
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,705
721
45
2
0
307,237
5
L
Cernunnos
12,660
666
41
2
0
249,180
6
W
Bacchus
13,753
724
36
2
0
372,062
1
W
Zhong Kui
15,419
812
124
7
0
353,807
0
L
Morgan Le Fay
12,955
682
88
5
0
306,863
0
W
Cupid
15,480
815
90
5
0
315,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role