Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
HeyJamesDi
Cu Chulainn
Silver II
Level 142
God Stats
0W - 3L
1,165 SR
Queue Stats
20W - 28L
1,284 MMR
Party 2
Poseidon
Poseidon
Gold IV
Tyrantkiller999
Poseidon
Gold IV
Level 156
God Stats
3W - 3L
1,559 SR
Queue Stats
118W - 126L
1,373 MMR
Party 1
Shiva
Shiva
Bronze I
incognitus19
Shiva
Bronze I
Level 87
God Stats
19W - 20L
1,410 SR
Queue Stats
102W - 154L
481 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,427 SR
1,228 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,546 SR
1,215 MMR
Nox
Nox
Silver V
 
Nox
Silver V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
HimmytheTruth
Zhong Kui
Bronze III
Level 123
God Stats
3W - 4L
1,345 SR
Queue Stats
17W - 33L
610 MMR
Solo
Kali
Kali
Bronze V
IAmSkivvys
Kali
Bronze V
Level 109
God Stats
2W - 2L
1,536 SR
Queue Stats
30W - 24L
1,325 MMR
Solo
Neith
Neith
Silver III
Strategic_gamers
Neith
Silver III
Level 124
God Stats
2W - 1L
1,697 SR
Queue Stats
46W - 57L
1,309 MMR
Solo
Merlin
Merlin
Gold V
Yugen1
Merlin
Gold V
Level 83
God Stats
9W - 9L
1,652 SR
Queue Stats
80W - 94L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 1 / 0
8,020
535
7,216
10,751
4,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
 
Mercury
15
1 / 2 / 2
7,997
533
2,774
10,979
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
HeyJamesDi
Cu Chulainn
9
0 / 1 / 1
6,379
425
2,862
6,690
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Poseidon
15
3 / 2 / 1
8,516
568
5,345
6,009
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 4
6,248
417
6,940
13,177
8,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
MartichorasHerculesFenrirBakasura

VS

Bans
ThanatosBacchusJanusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 3
7,317
488
2,974
6,663
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
HimmytheTruth
Zhong Kui
13
2 / 2 / 1
7,811
521
4,203
7,657
8,144
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 1
7,884
526
8,114
8,774
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 2
8,128
542
9,747
9,792
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Yugen1
Merlin
12
0 / 4 / 2
7,233
482
3,404
8,269
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
7
7
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
L
Mercury
 
Mercury
1
2
2
1
W
Nox
 
Nox
0
0
3
1.5
L
Cu Chulainn
HeyJamesDi
Cu Chulainn
0
1
1
0.5
W
Zhong Kui
HimmytheTruth
Zhong Kui
2
2
1
1.25
W
4
0
1
4.5
W
1
2
2
1
L
Poseidon
3
2
1
1.75
W
Merlin
Yugen1
Merlin
0
4
2
0.25
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
28,442
47,606
Taken
41,155
23,557
Mitigated
23,887
8,719
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,216
3,991
0
5,376
10,751
4,481
647
298
10,453
0
64,745
L
Mercury
 
Mercury
2,774
246
0
500
10,979
4,385
0
1,572
9,407
0
82,043
W
Nox
 
Nox
2,974
711
0
3,072
6,663
5,117
124
1,182
5,481
22,429
0
L
Cu Chulainn
HeyJamesDi
Cu Chulainn
2,862
566
0
967
6,690
3,714
0
2,427
4,263
0
29,453
W
Zhong Kui
HimmytheTruth
Zhong Kui
4,203
338
0
3,575
7,657
8,144
586
729
6,928
48,027
0
W
8,114
4,283
0
1,960
8,774
3,986
504
631
8,143
0
53,588
W
9,747
2,661
0
3,158
9,792
3,557
418
18
9,774
0
66,753
L
Poseidon
5,345
729
0
613
6,009
2,052
0
2,294
3,715
74,961
0
W
Merlin
Yugen1
Merlin
3,404
430
0
540
8,269
3,083
0
3,026
5,243
64,618
0
L
6,940
1,019
207
1,056
13,177
8,925
0
4,110
9,067
117
27,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
38,373
459
Minions Killed
438
0
Camps Cleared
0
1,369,191
Distance Traveled
1,447,080
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,020
535
115
8
0
262,227
2
L
Mercury
7,997
533
129
9
0
335,990
0
W
Nox
7,317
488
32
2
0
293,063
0
L
Cu Chulainn
6,379
425
48
3
0
127,000
0
W
Zhong Kui
7,811
521
85
6
0
242,743
0
W
Kali
7,884
526
81
5
0
365,350
2
W
Neith
8,128
542
118
8
0
278,393
0
L
Poseidon
8,516
568
137
9
0
309,450
3
W
Merlin
7,233
482
122
8
0
267,531
5
L
Shiva
6,248
417
30
2
0
334,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role