Player Matchup

Arachne
Arachne
Gesh0
Arachne
Level 89
God Stats
2W - 2L
1,708 SR
Queue Stats
85W - 101L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
Jason450
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,325 Elo+
Party 1
Sobek
Sobek
ShadowTrapTM
Sobek
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 43L
1,297 Elo+
Party 1
Nemesis
Nemesis
Sithlordd
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,406 Elo+
Party 1
Anhur
Anhur
TheSaige
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,384 Elo+
Party 1
Team Averages
Level 47
1,585 SR
1,373 Elo+

VS

Team Averages
Level 19
1,653 SR
1,477 Elo+
Cupid
Cupid
 
Cupid
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Acumen_dm
Kali
Level 29
God Stats
6W - 4L
1,619 SR
Queue Stats
163W - 145L
1,586 Elo+
Solo
Ra
Ra
PICACHUJEDI
Ra
Level 24
God Stats
4W - 0L
1,892 SR
Queue Stats
53W - 61L
1,452 Elo+
Solo
Vulcan
Vulcan
holeymoley2
Vulcan
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
93W - 87L
1,461 Elo+
Solo
King Arthur
King Arthur
nodellee
King Arthur
Level 7
God Stats
3W - 1L
1,755 SR
Queue Stats
41W - 44L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gesh0
Arachne
16
2 / 4 / 1
9,315
717
8,903
18,929
9,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Jason450
Aphrodite
13
0 / 4 / 2
7,642
588
3,936
11,964
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
8,102
623
2,408
17,466
15,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Sithlordd
Nemesis
13
0 / 7 / 0
7,540
580
4,934
18,814
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
TheSaige
Anhur
16
2 / 4 / 2
8,845
680
7,216
13,486
5,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 0 / 9
9,700
746
5,539
4,776
2,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kali
17
3 / 1 / 15
10,457
804
11,675
14,049
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 14
9,939
765
9,427
11,517
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
18
9 / 0 / 10
11,068
851
28,724
5,952
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
nodellee
King Arthur
16
6 / 2 / 9
9,924
763
10,230
11,413
11,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
4
Kills
22
22
Deaths
4
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
9
7.5
W
Kali
3
1
15
10.5
L
Arachne
Gesh0
Arachne
2
4
1
0.63
L
Aphrodite
Jason450
Aphrodite
0
4
2
0.25
W
1
1
14
8
L
0
3
2
0.33
L
Nemesis
Sithlordd
Nemesis
0
7
0
0
L
Anhur
TheSaige
Anhur
2
4
2
0.75
W
Vulcan
9
0
10
14
W
King Arthur
nodellee
King Arthur
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
65,595
80,659
Taken
47,707
44,493
Mitigated
32,921
15,162
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,539
2,622
724
2,293
4,776
2,368
1,161
45
4,731
0
21,175
W
Kali
11,675
5,529
0
5,319
14,049
7,686
2,219
2,153
11,340
0
42,925
L
Arachne
Gesh0
Arachne
8,903
4,343
0
3,481
18,929
9,917
0
8,098
10,471
0
28,132
L
Aphrodite
Jason450
Aphrodite
3,936
528
3,011
4,406
11,964
5,719
0
4,948
6,821
15,600
0
W
9,427
914
2,870
5,783
11,517
8,884
1,590
843
10,674
54,729
0
L
2,408
541
380
1,778
17,466
15,499
0
7,077
10,111
23,380
0
L
Nemesis
Sithlordd
Nemesis
4,934
619
0
670
18,814
7,778
0
11,023
7,213
0
15,466
L
Anhur
TheSaige
Anhur
7,216
4,457
0
1,436
13,486
5,580
0
5,793
7,448
0
33,172
W
Vulcan
28,724
14,798
0
2,699
5,952
2,835
2,745
888
4,952
53,270
0
W
King Arthur
nodellee
King Arthur
10,230
1,558
0
670
11,413
11,148
421
2,449
8,786
249
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
51,088
171
Minions Killed
294
0
Camps Cleared
0
1,158,410
Distance Traveled
1,423,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,700
746
52
4
0
280,988
0
W
Kali
10,457
804
62
5
0
299,074
0
L
Arachne
9,315
717
50
4
0
268,771
0
L
Aphrodite
7,642
588
34
3
0
196,590
0
W
Ra
9,939
765
79
6
0
267,760
0
L
Sobek
8,102
623
28
2
0
195,578
0
L
Nemesis
7,540
580
9
1
0
260,761
0
L
Anhur
8,845
680
50
4
0
236,710
0
W
Vulcan
11,068
851
64
5
0
293,533
0
W
King Arthur
9,924
763
37
3
0
282,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role