Player Matchup

Kumbhakarna
Kumbhakarna
JustinTime131
Kumbhakarna
Level 101
God Stats
1W - 1L
1,490 SR
Queue Stats
161W - 142L
1,429 Elo+
Solo
Neith
Neith
LuckyKujo
Neith
Level 143
God Stats
8W - 7L
1,565 SR
Queue Stats
398W - 377L
1,541 Elo+
Party 2
Eset
Eset
Skylisent
Eset
Level 147
God Stats
3W - 4L
1,545 SR
Queue Stats
236W - 220L
1,427 Elo+
Party 1
Surtr
Surtr
cable1895
Surtr
Level 156
God Stats
7W - 10L
1,423 SR
Queue Stats
217W - 211L
1,427 Elo+
Party 1
Thanatos
Thanatos
supreme_Teddy45
Thanatos
Level 102
God Stats
0W - 1L
1,760 SR
Queue Stats
15W - 19L
1,450 Elo+
Party 2
Team Averages
Level 130
1,557 SR
1,455 Elo+

VS

Team Averages
Level 120
1,602 SR
1,470 Elo+
Bellona
Bellona
AllyBerry05
Bellona
Level 126
God Stats
14W - 8L
1,580 SR
Queue Stats
91W - 93L
1,448 Elo+
Party 3
Surtr
Surtr
MAD Elessar
Surtr
Level 127
God Stats
25W - 9L
1,597 SR
Queue Stats
155W - 149L
1,463 Elo+
Party 3
Sol
Sol
MeTALLiCKRaGE10
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,585 Elo+
Party 4
Kuzenbo
Kuzenbo
RealTRud
Kuzenbo
Level 94
God Stats
2W - 2L
1,747 SR
Queue Stats
104W - 104L
1,421 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
tealnoisy
Ah Muzen Cab
Level 97
God Stats
2W - 1L
1,587 SR
Queue Stats
267W - 248L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JustinTime131
Kumbhakarna
10
1 / 2 / 1
6,062
505
1,764
9,910
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
LuckyKujo
Neith
11
1 / 0 / 0
5,847
487
4,723
4,380
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
12
2 / 2 / 2
6,587
549
5,029
6,741
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
cable1895
Surtr
10
0 / 3 / 0
5,345
445
4,249
10,449
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
10
1 / 2 / 3
5,901
492
2,538
10,093
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AllyBerry05
Bellona
13
1 / 0 / 2
7,116
593
6,380
8,198
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 1
6,414
535
4,407
7,370
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 0
6,909
576
3,749
6,075
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
RealTRud
Kuzenbo
10
0 / 1 / 4
6,277
523
3,730
6,831
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
tealnoisy
Ah Muzen Cab
11
2 / 1 / 0
6,628
552
5,129
7,340
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
AllyBerry05
Bellona
1
0
2
2
L
Kumbhakarna
JustinTime131
Kumbhakarna
1
2
1
0.75
L
Neith
LuckyKujo
Neith
1
0
0
1
W
3
1
1
3.5
W
3
2
0
1.5
W
Kuzenbo
RealTRud
Kuzenbo
0
1
4
2
L
Eset
2
2
2
1.5
L
Surtr
cable1895
Surtr
0
3
0
0
L
Thanatos
1
2
3
1.25
W
Ah Muzen Cab
tealnoisy
Ah Muzen Cab
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
23,395
41,573
Taken
35,814
24,389
Mitigated
24,153
12,366
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AllyBerry05
Bellona
6,380
2,191
0
2,567
8,198
8,471
0
210
7,249
0
56,422
L
Kumbhakarna
JustinTime131
Kumbhakarna
1,764
258
104
1,715
9,910
6,779
0
3,148
6,762
18,380
0
L
Neith
LuckyKujo
Neith
4,723
1,154
0
1,252
4,380
1,675
0
466
3,914
0
51,093
W
4,407
1,627
0
1,530
7,370
3,467
6
1,628
5,742
763
44,571
W
3,749
1,197
0
2,605
6,075
1,949
656
2,439
3,636
46,010
0
W
Kuzenbo
RealTRud
Kuzenbo
3,730
1,746
0
960
6,831
7,505
0
1,809
5,006
20,554
0
L
Eset
5,029
277
150
1,203
6,741
2,364
0
2,876
3,825
50,956
0
L
Surtr
cable1895
Surtr
4,249
1,583
0
3,182
10,449
9,662
0
0
9,650
936
31,369
L
Thanatos
2,538
727
0
4,760
10,093
3,909
0
1,293
8,752
0
41,371
W
Ah Muzen Cab
tealnoisy
Ah Muzen Cab
5,129
1,617
0
2,498
7,340
2,761
513
983
6,357
0
53,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
33,344
351
Minions Killed
366
0
Camps Cleared
0
1,167,360
Distance Traveled
1,150,974
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,116
593
99
8
0
238,546
1
L
Kumbhakarna
6,062
505
46
4
0
246,330
5
L
Neith
5,847
487
115
10
0
228,439
0
W
Surtr
6,414
535
76
6
0
263,522
2
W
Sol
6,909
576
78
7
0
208,125
3
W
Kuzenbo
6,277
523
28
2
0
218,545
3
L
Eset
6,587
549
89
7
0
233,629
6
L
Surtr
5,345
445
34
3
0
179,984
0
L
Thanatos
5,901
492
67
6
0
278,978
1
W
Ah Muzen Cab
6,628
552
85
7
0
222,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role