Player Matchup

Chang'e
Chang'e
IIAshleyII
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Raijin
Raijin
KeySkydiver8
Raijin
Level 28
God Stats
3W - 4L
1,481 SR
Queue Stats
6W - 11L
1,334 Elo+
Solo
Apollo
Apollo
LoveSmiteLoveYou
Apollo
Level 28
God Stats
5W - 5L
1,388 SR
Queue Stats
78W - 82L
1,500 Elo+
Solo
Artio
Artio
mushroomoon
Artio
Level 109
God Stats
1W - 3L
1,361 SR
Queue Stats
30W - 30L
1,372 Elo+
Party 1
Skadi
Skadi
n170
Skadi
Level 139
God Stats
2W - 3L
1,374 SR
Queue Stats
6W - 9L
1,419 Elo+
Solo
Team Averages
Level 63
1,421 SR
1,385 Elo+

VS

Team Averages
Level 67
1,363 SR
1,372 Elo+
Odin
Odin
 
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DanieltheGREAT08
Discordia
Level 124
God Stats
2W - 3L
1,344 SR
Queue Stats
55W - 59L
1,259 Elo+
Party 2
Sylvanus
Sylvanus
JimAlv88
Sylvanus
Level 140
God Stats
1W - 1L
1,276 SR
Queue Stats
73W - 65L
1,423 Elo+
Party 2
Anubis
Anubis
Miltzzz_222
Anubis
Level 18
God Stats
1W - 3L
1,194 SR
Queue Stats
9W - 21L
1,292 Elo+
Party 2
Merlin
Merlin
gb283bgg
Merlin
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
23W - 30L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IIAshleyII
Chang'e
13
2 / 4 / 4
7,530
753
5,030
11,448
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
13
2 / 1 / 2
7,398
740
3,908
8,827
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 3 / 2
8,455
846
7,618
9,828
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 6 / 5
7,452
745
7,460
15,381
14,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
n170
Skadi
12
1 / 2 / 3
7,159
716
3,170
8,033
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
5 / 0 / 7
8,406
841
14,357
10,065
10,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
15
5 / 1 / 8
8,184
818
12,313
7,923
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JimAlv88
Sylvanus
14
3 / 1 / 9
8,025
803
8,783
7,818
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
1 / 3 / 7
7,403
740
5,317
7,371
3,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
gb283bgg
Merlin
15
2 / 3 / 2
8,504
850
3,908
6,880
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
8
Kills
16
16
Deaths
8
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
7
8.5
W
Discordia
5
1
8
9
L
Chang'e
IIAshleyII
Chang'e
2
4
4
1
W
Sylvanus
JimAlv88
Sylvanus
3
1
9
7.5
L
Raijin
2
1
2
3
L
2
3
2
1
W
Anubis
1
3
7
1.5
W
Merlin
gb283bgg
Merlin
2
3
2
1
L
1
6
5
0.58
L
Skadi
n170
Skadi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
44,678
53,517
Taken
40,057
31,484
Mitigated
24,799
8,892
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,357
4,613
0
939
10,065
10,631
0
3,354
6,711
29
30,873
W
Discordia
12,313
859
0
2,073
7,923
3,319
165
3,231
4,692
24,079
0
L
Chang'e
IIAshleyII
Chang'e
5,030
1,060
1,004
1,200
11,448
4,186
196
7,912
3,536
11,723
0
W
Sylvanus
JimAlv88
Sylvanus
8,783
3,060
1,811
2,696
7,818
4,554
520
3,858
3,852
21,600
0
L
Raijin
3,908
448
0
90
8,827
3,241
582
4,767
4,060
16,818
0
L
7,618
4,527
0
2,231
9,828
4,251
659
3,915
5,913
0
41,305
W
Anubis
5,317
766
0
1,466
7,371
3,533
479
4,433
2,938
17,223
0
W
Merlin
gb283bgg
Merlin
3,908
76
0
428
6,880
2,762
1,240
1,558
5,322
33,977
0
L
7,460
1,587
636
2,539
15,381
14,719
0
9,408
5,973
13,877
0
L
Skadi
n170
Skadi
3,170
1,037
660
532
8,033
5,087
0
4,410
3,623
990
8,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
40,522
162
Minions Killed
204
0
Camps Cleared
0
909,298
Distance Traveled
979,220
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,406
841
38
4
0
229,512
0
W
Discordia
8,184
818
26
3
0
196,757
0
L
Chang'e
7,530
753
26
3
0
180,448
0
W
Sylvanus
8,025
803
40
4
0
174,523
0
L
Raijin
7,398
740
38
4
0
188,581
0
L
Apollo
8,455
846
77
8
0
204,252
0
W
Anubis
7,403
740
31
3
0
178,478
0
W
Merlin
8,504
850
69
7
0
199,950
4
L
Artio
7,452
745
5
1
0
194,987
0
L
Skadi
7,159
716
16
2
0
141,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role