Player Matchup

Cerberus
Cerberus
GreenRodent
Cerberus
Level 38
God Stats
14W - 18L
1,555 SR
Queue Stats
235W - 253L
1,467 Elo+
Party 2
Hachiman
Hachiman
OMaisCosminDeles
Hachiman
Level 81
God Stats
3W - 2L
1,237 SR
Queue Stats
73W - 61L
1,428 Elo+
Solo
Hel
Hel
Oberenix
Hel
Level 17
God Stats
4W - 3L
1,626 SR
Queue Stats
15W - 21L
1,415 Elo+
Party 3
Ratatoskr
Ratatoskr
PF_RobCar
Ratatoskr
Level 129
God Stats
0W - 2L
1,224 SR
Queue Stats
103W - 114L
1,496 Elo+
Party 2
Thor
Thor
Τequila
Thor
Level 106
God Stats
9W - 12L
1,438 SR
Queue Stats
176W - 180L
1,567 Elo+
Party 3
Team Averages
Level 74
1,416 SR
1,475 Elo+

VS

Team Averages
Level 98
1,634 SR
1,550 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Calvox29
Nemesis
Level 88
God Stats
8W - 5L
1,648 SR
Queue Stats
191W - 199L
1,511 Elo+
Solo
Medusa
Medusa
Heronicakra
Medusa
Level 123
God Stats
5W - 1L
2,059 SR
Queue Stats
70W - 46L
1,556 Elo+
Party 1
Athena
Athena
Mart0pia
Athena
Level 90
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Shiva
Shiva
etisatis
Shiva
Level 146
God Stats
5W - 5L
1,235 SR
Queue Stats
562W - 512L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreenRodent
Cerberus
8
0 / 3 / 0
4,690
469
1,566
9,942
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,564
456
4,700
4,974
1,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
4,890
489
2,566
9,231
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
PF_RobCar
Ratatoskr
9
0 / 1 / 0
4,804
480
2,545
9,859
5,743
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
8
0 / 2 / 0
4,577
458
2,458
8,327
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 0
6,669
667
7,654
4,075
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Calvox29
Nemesis
11
2 / 0 / 3
5,773
577
4,360
7,127
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
3 / 0 / 1
5,669
567
7,397
4,025
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Mart0pia
Athena
9
1 / 0 / 4
4,954
495
2,307
6,095
3,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
etisatis
Shiva
11
0 / 0 / 0
6,022
602
5,223
6,218
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
0
3
W
Nemesis
Calvox29
Nemesis
2
0
3
3.5
L
Cerberus
GreenRodent
Cerberus
0
3
0
0
W
Medusa
3
0
1
3.5
W
Athena
Mart0pia
Athena
1
0
4
3
L
0
1
0
0
L
0
2
0
0
L
Ratatoskr
PF_RobCar
Ratatoskr
0
1
0
0
W
Shiva
etisatis
Shiva
0
0
0
0
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
26,941
42,333
Taken
27,540
19,755
Mitigated
11,982
14,204
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,654
1,794
0
1,852
4,075
1,916
0
2,566
1,509
53,004
0
W
Nemesis
Calvox29
Nemesis
4,360
2,179
0
971
7,127
2,408
0
21
7,106
0
48,459
L
Cerberus
GreenRodent
Cerberus
1,566
191
75
3,292
9,942
5,992
0
1,435
8,507
11,119
0
W
Medusa
7,397
4,482
0
1,692
4,025
1,327
129
710
3,315
0
39,895
W
Athena
Mart0pia
Athena
2,307
873
0
1,415
6,095
3,403
0
970
5,125
12,161
0
L
4,700
2,482
0
1,832
4,974
1,580
0
792
4,182
0
31,301
L
2,566
536
232
5,232
9,231
3,555
0
5,695
3,252
31,949
0
L
Ratatoskr
PF_RobCar
Ratatoskr
2,545
615
0
3,062
9,859
5,743
0
85
9,774
0
32,459
W
Shiva
etisatis
Shiva
5,223
1,036
0
1,625
6,218
2,928
0
0
6,218
85
43,923
L
Thor
2,458
439
0
479
8,327
2,885
0
1,796
6,481
0
32,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
29,087
223
Minions Killed
324
0
Camps Cleared
0
1,036,385
Distance Traveled
1,047,950
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,669
667
99
10
0
194,407
1
W
Nemesis
5,773
577
82
8
0
227,381
0
L
Cerberus
4,690
469
24
2
0
212,877
0
W
Medusa
5,669
567
56
6
0
195,760
0
W
Athena
4,954
495
20
2
0
227,798
4
L
Hachiman
4,564
456
52
5
0
194,655
0
L
Hel
4,890
489
57
6
0
182,529
0
L
Ratatoskr
4,804
480
43
4
0
226,665
1
W
Shiva
6,022
602
67
7
0
202,604
2
L
Thor
4,577
458
47
5
0
219,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role