Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alisseia
Nemesis
Level 79
God Stats
12W - 17L
1,430 SR
Queue Stats
159W - 206L
1,406 Elo+
Party 1
Ix Chel
Ix Chel
Nimbuffalo
Ix Chel
Level 59
God Stats
21W - 20L
1,476 SR
Queue Stats
59W - 76L
1,374 Elo+
Solo
Cthulhu
Cthulhu
big-singer707
Cthulhu
Level 89
God Stats
2W - 2L
1,546 SR
Queue Stats
51W - 54L
1,464 Elo+
Party 1
Izanami
Izanami
tombotombo10
Izanami
Level 117
God Stats
45W - 47L
1,567 SR
Queue Stats
373W - 408L
1,440 Elo+
Party 1
Team Averages
Level 91
1,504 SR
1,437 Elo+

VS

Team Averages
Level 92
1,451 SR
1,465 Elo+
Nu Wa
Nu Wa
Damronth
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fox_Scarlett
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MvK Doug
Danzaburou
Level 57
God Stats
15W - 21L
1,309 SR
Queue Stats
119W - 129L
1,393 Elo+
Solo
Jormungandr
Jormungandr
TofuStyx
Jormungandr
Level 124
God Stats
773W - 726L
1,481 SR
Queue Stats
1,151W - 1,176L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
oPRY0R
Baron Samedi
Level 66
God Stats
9W - 10L
1,463 SR
Queue Stats
218W - 219L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 0
5,136
1,027
30
967
386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Alisseia
Nemesis
10
1 / 1 / 2
5,783
1,157
2,583
3,730
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
Nimbuffalo
Ix Chel
10
0 / 0 / 1
5,464
1,093
2,336
1,719
646
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
10
2 / 0 / 1
5,962
1,192
5,275
2,369
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
tombotombo10
Izanami
10
0 / 0 / 3
5,440
1,088
4,427
4,827
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

417

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Damronth
Nu Wa
9
0 / 1 / 0
5,219
1,044
2,977
2,770
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Fox_Scarlett
Cthulhu
10
0 / 0 / 1
5,487
1,097
3,416
5,838
3,083
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MvK Doug
Danzaburou
10
0 / 1 / 1
5,580
1,116
1,821
4,543
1,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TofuStyx
Jormungandr
8
0 / 0 / 0
3,344
669
0
0
0
Baron Samedi
oPRY0R
Baron Samedi
10
1 / 1 / 0
5,695
1,139
3,967
3,180
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
3
Kills
1
1
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
W
Nemesis
Alisseia
Nemesis
1
1
2
2
L
Nu Wa
Damronth
Nu Wa
0
1
0
0
L
Cthulhu
Fox_Scarlett
Cthulhu
0
0
1
0.5
L
Danzaburou
MvK Doug
Danzaburou
0
1
1
0.5
W
Ix Chel
Nimbuffalo
Ix Chel
0
0
1
0.5
L
Jormungandr
TofuStyx
Jormungandr
0
0
0
0
W
Cthulhu
2
0
1
2.5
L
Baron Samedi
oPRY0R
Baron Samedi
1
1
0
1
W
Izanami
tombotombo10
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,651
Damage
12,181
13,612
Taken
16,331
6,667
Mitigated
7,213
1,910
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
30
30
0
0
967
386
0
695
236
0
2,973
W
Nemesis
Alisseia
Nemesis
2,583
638
0
457
3,730
1,841
0
2,526
1,106
0
4,644
L
Nu Wa
Damronth
Nu Wa
2,977
996
0
0
2,770
878
0
1,402
1,247
10,476
0
L
Cthulhu
Fox_Scarlett
Cthulhu
3,416
49
509
486
5,838
3,083
0
2,598
3,116
8,674
0
L
Danzaburou
MvK Doug
Danzaburou
1,821
724
0
442
4,543
1,920
0
2,340
2,073
0
10,271
W
Ix Chel
Nimbuffalo
Ix Chel
2,336
236
209
8
1,719
646
0
1,193
464
18,301
0
L
Jormungandr
TofuStyx
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
5,275
114
468
272
2,369
1,867
0
2,049
262
13,766
0
L
Baron Samedi
oPRY0R
Baron Samedi
3,967
291
485
891
3,180
1,332
0
999
2,103
13,952
0
W
Izanami
tombotombo10
Izanami
4,427
2,620
0
496
4,827
1,927
0
3,591
1,156
0
16,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
25,325
110
Minions Killed
75
4
Camps Cleared
3
495,011
Distance Traveled
340,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,136
1,027
6
1
0
88,225
0
W
Nemesis
5,783
1,157
11
2
2
108,673
0
L
Nu Wa
5,219
1,044
28
6
0
79,778
0
L
Cthulhu
5,487
1,097
12
2
0
84,719
0
L
Danzaburou
5,580
1,116
11
2
0
91,445
0
W
Ix Chel
5,464
1,093
52
10
1
101,609
1
L
Jormungandr
3,344
669
0
0
0
0
0
W
Cthulhu
5,962
1,192
17
3
1
100,889
0
L
Baron Samedi
5,695
1,139
24
5
3
84,723
0
W
Izanami
5,440
1,088
24
5
0
95,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role