Player Matchup

Nike
Nike
Gold II
AdotApoc
Nike
Gold II
Level 143
God Stats
3W - 3L
1,769 SR
Queue Stats
129W - 122L
1,508 MMR
Solo
Persephone
Persephone
Silver I
HabitableOrb11
Persephone
Silver I
Level 86
God Stats
3W - 6L
1,393 SR
Queue Stats
53W - 57L
1,504 MMR
Solo
Ishtar
Ishtar
Gold III
IsaacMLX
Ishtar
Gold III
Level 157
God Stats
8W - 7L
1,926 SR
Queue Stats
220W - 210L
1,507 MMR
Solo
Fenrir
Fenrir
Bronze III
VadimMuver
Fenrir
Bronze III
Level 125
God Stats
1W - 0L
1,804 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Z3roSuitSamus
Ganesha
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,502 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,678 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,578 SR
1,506 MMR
Athena
Athena
Gold IV
SCH0ØLSH0OT3R
Athena
Gold IV
Level 70
God Stats
1W - 1L
1,812 SR
Queue Stats
349W - 359L
1,496 MMR
Solo
Shiva
Shiva
Bronze III
emergedcobra50
Shiva
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 MMR
Solo
Thor
Thor
Gold IV
fox8a
Thor
Gold IV
Level 159
God Stats
3W - 4L
1,580 SR
Queue Stats
47W - 54L
1,539 MMR
Party 1
Sol
Sol
Gold V
rasec1000
Sol
Gold V
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 40L
1,503 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
vSkireZ
Ah Muzen Cab
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 0 / 1
8,501
708
8,501
10,705
9,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
HabitableOrb11
Persephone
12
4 / 0 / 4
7,970
664
7,563
5,108
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
IsaacMLX
Ishtar
13
3 / 1 / 2
8,091
674
7,428
8,027
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
VadimMuver
Fenrir
13
6 / 0 / 2
7,618
635
6,545
10,389
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
12
1 / 0 / 6
7,102
592
4,824
9,384
6,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangKhepriArachneHe Bo

VS

Bans
Sun WukongThanatosIx ChelRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,800
483
4,367
13,618
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,513
459
4,380
9,596
7,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
fox8a
Thor
10
0 / 2 / 1
5,665
472
2,568
11,022
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,872
489
4,684
8,841
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
vSkireZ
Ah Muzen Cab
11
0 / 4 / 1
5,945
495
5,336
9,908
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
1
1
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
1
0
1
1.5
W
Persephone
HabitableOrb11
Persephone
4
0
4
6
W
Ishtar
IsaacMLX
Ishtar
3
1
2
4
L
0
4
1
0.13
W
Fenrir
VadimMuver
Fenrir
6
0
2
7
W
Ganesha
1
0
6
4
L
0
1
0
0
L
Thor
fox8a
Thor
0
2
1
0.25
L
1
4
0
0.25
L
Ah Muzen Cab
vSkireZ
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
21,335
43,613
Taken
52,985
26,189
Mitigated
27,803
15,351
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,501
782
0
3,000
10,705
9,345
0
803
9,902
1,128
75,384
W
Persephone
HabitableOrb11
Persephone
7,563
885
0
1,792
5,108
2,093
0
2,711
2,397
54,474
0
W
Ishtar
IsaacMLX
Ishtar
7,428
4,499
0
3,129
8,027
3,533
654
895
7,132
0
69,960
L
4,367
1,266
0
2,230
13,618
10,057
0
4,352
9,266
26,928
0
W
Fenrir
VadimMuver
Fenrir
6,545
1,737
0
2,663
10,389
4,776
0
2,096
8,265
0
61,682
W
Ganesha
4,824
690
1,929
2,838
9,384
6,442
46
2,635
6,749
24,914
0
L
4,380
721
0
1,000
9,596
7,744
0
506
9,090
0
34,138
L
Thor
fox8a
Thor
2,568
651
0
720
11,022
3,977
0
2,356
8,666
0
44,978
L
4,684
1,561
0
2,230
8,841
2,931
0
4,046
4,783
32,758
5,050
L
Ah Muzen Cab
vSkireZ
Ah Muzen Cab
5,336
3,489
0
1,173
9,908
3,094
0
1,884
8,024
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
28,795
461
Minions Killed
315
0
Camps Cleared
0
1,274,389
Distance Traveled
1,201,736
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,501
708
119
10
0
258,943
0
W
Persephone
7,970
664
113
9
0
247,148
0
W
Ishtar
8,091
674
133
11
0
233,947
0
L
Athena
5,800
483
24
2
0
290,541
0
W
Fenrir
7,618
635
88
7
0
272,164
0
W
Ganesha
7,102
592
8
1
0
262,187
1
L
Shiva
5,513
459
64
5
0
237,340
0
L
Thor
5,665
472
69
6
0
249,107
1
L
Sol
5,872
489
68
6
0
209,045
1
L
Ah Muzen Cab
5,945
495
90
8
0
215,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role