Player Matchup

He Bo
He Bo
BigBezels
He Bo
Level 102
God Stats
1W - 0L
1,258 SR
Queue Stats
17W - 32L
1,326 Elo+
Party 1
Thanatos
Thanatos
Superploop
Thanatos
Level 126
God Stats
32W - 32L
1,424 SR
Queue Stats
128W - 151L
1,433 Elo+
Party 1
Nemesis
Nemesis
WooptyScoopPoop
Nemesis
Level 88
God Stats
13W - 5L
1,238 SR
Queue Stats
115W - 121L
1,447 Elo+
Party 1
Chiron
Chiron
yizzabizz
Chiron
Level 62
God Stats
4W - 3L
1,232 SR
Queue Stats
32W - 51L
1,433 Elo+
Party 1
Shiva
Shiva
zig zane
Shiva
Level 86
God Stats
4W - 5L
1,506 SR
Queue Stats
18W - 22L
1,447 Elo+
Party 1
Team Averages
Level 93
1,331 SR
1,417 Elo+

VS

Team Averages
Level 126
1,460 SR
1,489 Elo+
Zeus
Zeus
AncientOx
Zeus
Level 157
God Stats
15W - 7L
1,452 SR
Queue Stats
416W - 401L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
CSinert
Kumbhakarna
Level 81
God Stats
2W - 3L
1,306 SR
Queue Stats
181W - 163L
1,439 Elo+
Party 2
Loki
Loki
IIIII-_beta610
Loki
Level 119
God Stats
4W - 8L
1,140 SR
Queue Stats
281W - 261L
1,471 Elo+
Party 2
Cerberus
Cerberus
Spankishmoop
Cerberus
Level 148
God Stats
1W - 1L
1,785 SR
Queue Stats
201W - 193L
1,518 Elo+
Solo
Izanami
Izanami
tsaeri
Izanami
Level 124
God Stats
6W - 5L
1,616 SR
Queue Stats
210W - 226L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigBezels
He Bo
14
2 / 4 / 3
8,392
525
6,231
10,379
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Superploop
Thanatos
15
8 / 2 / 3
9,055
566
8,089
11,868
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 4
8,482
530
6,362
14,231
13,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
yizzabizz
Chiron
12
1 / 0 / 3
7,209
451
9,084
7,344
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
zig zane
Shiva
13
1 / 0 / 6
8,232
515
7,963
14,493
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 2 / 0
9,270
579
9,556
7,176
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
CSinert
Kumbhakarna
13
0 / 2 / 0
7,530
471
4,654
14,178
8,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 0
8,519
532
11,173
14,203
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Spankishmoop
Cerberus
12
0 / 4 / 1
7,174
448
8,068
18,609
6,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
tsaeri
Izanami
6
0 / 1 / 0
5,131
321
2,491
4,799
1,139
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
8
8
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
2
0
3
W
He Bo
BigBezels
He Bo
2
4
3
0.88
L
Kumbhakarna
CSinert
Kumbhakarna
0
2
0
0
L
2
4
0
0.5
L
Cerberus
Spankishmoop
Cerberus
0
4
1
0.13
W
Thanatos
Superploop
Thanatos
8
2
3
4.75
W
1
2
4
1.5
L
Izanami
tsaeri
Izanami
0
1
0
0
W
Chiron
yizzabizz
Chiron
1
0
3
2.5
W
Shiva
zig zane
Shiva
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
35,942
58,315
Taken
58,965
33,393
Mitigated
28,908
18,866
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,556
1,635
0
500
7,176
2,584
432
2,908
4,268
65,693
0
W
He Bo
BigBezels
He Bo
6,231
543
0
1,186
10,379
3,365
177
6,831
3,168
50,716
0
L
Kumbhakarna
CSinert
Kumbhakarna
4,654
776
1,654
5,021
14,178
8,993
0
0
14,178
34,812
0
L
11,173
3,133
0
810
14,203
9,276
0
168
14,035
0
69,994
L
Cerberus
Spankishmoop
Cerberus
8,068
364
0
7,642
18,609
6,916
0
3,536
15,068
56,812
0
W
Thanatos
Superploop
Thanatos
8,089
1,682
0
8,523
11,868
4,523
456
3,919
7,817
0
64,677
W
6,362
2,132
0
1,544
14,231
13,062
0
797
13,426
0
53,917
L
Izanami
tsaeri
Izanami
2,491
2,039
0
1,374
4,799
1,139
0
0
4,799
0
18,637
W
Chiron
yizzabizz
Chiron
9,084
3,394
697
2,681
7,344
2,551
787
3,276
4,068
0
43,519
W
Shiva
zig zane
Shiva
7,963
659
50
4,185
14,493
9,892
83
6,755
7,529
188
37,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
37,624
387
Minions Killed
448
0
Camps Cleared
0
1,660,889
Distance Traveled
1,400,149
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,270
579
134
8
0
324,261
0
W
He Bo
8,392
525
86
5
0
337,447
0
L
Kumbhakarna
7,530
471
46
3
0
315,463
0
L
Loki
8,519
532
112
7
0
312,091
3
L
Cerberus
7,174
448
124
8
0
317,606
6
W
Thanatos
9,055
566
92
6
0
362,060
4
W
Nemesis
8,482
530
96
6
0
335,720
1
L
Izanami
5,131
321
32
2
0
130,728
3
W
Chiron
7,209
451
68
4
0
277,455
4
W
Shiva
8,232
515
45
3
0
348,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role