Player Matchup

Ne Zha
Ne Zha
X3oN23
Ne Zha
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 142L
1,562 Elo+
Solo
Mercury
Mercury
azizgasmi
Mercury
Level 68
God Stats
1W - 1L
1,269 SR
Queue Stats
51W - 44L
1,552 Elo+
Solo
Danzaburou
Danzaburou
pingumanda
Danzaburou
Level 104
God Stats
11W - 6L
1,733 SR
Queue Stats
259W - 239L
1,521 Elo+
Party 2
Discordia
Discordia
realerikeitor_yt
Discordia
Level 61
God Stats
5W - 3L
1,517 SR
Queue Stats
46W - 34L
1,536 Elo+
Party 2
Sobek
Sobek
zalchichon
Sobek
Level 85
God Stats
1W - 4L
1,252 SR
Queue Stats
90W - 82L
1,501 Elo+
Party 2
Team Averages
Level 98
1,454 SR
1,535 Elo+

VS

Team Averages
Level 101
1,486 SR
1,506 Elo+
Yemoja
Yemoja
InfiniteSUX
Yemoja
Level 29
God Stats
0W - 5L
1,251 SR
Queue Stats
37W - 45L
1,473 Elo+
Party 1
Kali
Kali
Norzyyy
Kali
Level 106
God Stats
6W - 3L
1,746 SR
Queue Stats
106W - 99L
1,400 Elo+
Solo
Eset
Eset
PinkFreudian
Eset
Level 157
God Stats
6W - 8L
1,360 SR
Queue Stats
654W - 619L
1,560 Elo+
Solo
Apollo
Apollo
ZevSK2001
Apollo
Level 108
God Stats
3W - 4L
1,498 SR
Queue Stats
467W - 487L
1,516 Elo+
Party 1
Shiva
Shiva
demonichealer666
Shiva
Level 107
God Stats
2W - 2L
1,577 SR
Queue Stats
406W - 347L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
X3oN23
Ne Zha
18
3 / 0 / 5
11,191
589
14,899
24,680
27,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
azizgasmi
Mercury
20
8 / 1 / 5
11,563
609
12,211
15,937
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
pingumanda
Danzaburou
17
14 / 4 / 8
12,114
638
29,282
17,261
9,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
15
2 / 4 / 7
9,331
491
8,678
9,995
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
15
4 / 2 / 16
9,220
485
11,296
18,823
24,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 6
9,380
494
7,039
23,366
21,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Norzyyy
Kali
15
3 / 5 / 3
9,201
484
5,976
20,112
8,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
3 / 7 / 2
9,950
524
12,377
17,986
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
ZevSK2001
Apollo
14
4 / 9 / 1
9,707
511
9,565
16,277
6,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 1
9,721
512
19,146
25,162
21,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
31
Kills
11
11
Deaths
31
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
6
0.8
L
Kali
Norzyyy
Kali
3
5
3
0.9
L
3
7
2
0.57
W
Ne Zha
X3oN23
Ne Zha
3
0
5
5.5
L
Apollo
ZevSK2001
Apollo
4
9
1
0.5
W
Mercury
azizgasmi
Mercury
8
1
5
10.5
L
0
5
1
0.1
W
Danzaburou
pingumanda
Danzaburou
14
4
8
4.5
W
Discordia
2
4
7
1.38
W
Sobek
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,366
Damage
54,103
86,696
Taken
102,903
72,695
Mitigated
65,605
25,708
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,039
945
2,237
3,018
23,366
21,049
0
5,700
17,556
33,223
0
L
Kali
Norzyyy
Kali
5,976
1,748
0
3,282
20,112
8,836
0
3,656
16,456
0
61,480
L
12,377
535
112
2,267
17,986
7,994
0
6,744
11,074
77,294
0
W
Ne Zha
X3oN23
Ne Zha
14,899
4,525
0
9,680
24,680
27,397
0
491
24,145
434
101,668
L
Apollo
ZevSK2001
Apollo
9,565
5,432
0
1,512
16,277
6,693
549
2,112
14,129
0
57,874
W
Mercury
azizgasmi
Mercury
12,211
6,469
0
1,473
15,937
7,106
0
4,535
11,008
0
127,215
L
19,146
2,577
0
6,159
25,162
21,033
0
2,031
23,131
0
90,459
W
Danzaburou
pingumanda
Danzaburou
29,282
15,751
0
6,445
17,261
9,179
3,729
3,010
14,050
0
94,721
W
Discordia
8,678
689
0
625
9,995
4,200
0
5,276
4,325
66,548
0
W
Sobek
11,296
2,283
0
7,485
18,823
24,813
138
5,267
13,274
28,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,419
Gold Earned
47,959
581
Minions Killed
505
0
Camps Cleared
0
1,999,629
Distance Traveled
1,857,499
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,380
494
45
2
0
357,769
3
L
Kali
9,201
484
87
5
0
432,857
0
L
Eset
9,950
524
139
7
0
360,956
0
W
Ne Zha
11,191
589
158
8
0
401,235
0
L
Apollo
9,707
511
95
5
0
310,263
0
W
Mercury
11,563
609
168
9
0
487,120
0
L
Shiva
9,721
512
139
7
0
395,654
0
W
Danzaburou
12,114
638
100
5
0
366,571
0
W
Discordia
9,331
491
125
7
0
351,223
0
W
Sobek
9,220
485
30
2
0
393,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role