Player Matchup

Sun Wukong
Sun Wukong
JEDI GzUS
Sun Wukong
Level 129
God Stats
2W - 2L
1,656 SR
Queue Stats
155W - 160L
1,453 Elo+
Solo
Cliodhna
Cliodhna
Pollydog2002
Cliodhna
Level 67
God Stats
1W - 2L
1,468 SR
Queue Stats
16W - 18L
1,396 Elo+
Party 1
Cerberus
Cerberus
RhinoStampedes
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,533 Elo+
Party 1
Discordia
Discordia
VAGIRLS
Discordia
Level 83
God Stats
9W - 5L
1,504 SR
Queue Stats
28W - 30L
1,409 Elo+
Party 1
Izanami
Izanami
Valkryie Boy
Izanami
Level 48
God Stats
2W - 2L
1,230 SR
Queue Stats
8W - 9L
1,398 Elo+
Party 1
Team Averages
Level 74
1,472 SR
1,438 Elo+

VS

Team Averages
Level 84
1,505 SR
1,418 Elo+
Anubis
Anubis
Agguss
Anubis
Level 109
God Stats
42W - 45L
1,475 SR
Queue Stats
228W - 229L
1,441 Elo+
Solo
Shiva
Shiva
BTFmirko
Shiva
Level 128
God Stats
10W - 9L
1,743 SR
Queue Stats
480W - 473L
1,452 Elo+
Solo
Sobek
Sobek
BirdzManz
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,423 Elo+
Party 2
Izanami
Izanami
Zavien6754
Izanami
Level 53
God Stats
0W - 3L
1,283 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 2
Kali
Kali
void acid
Kali
Level 39
God Stats
6W - 7L
1,523 SR
Queue Stats
58W - 65L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JEDI GzUS
Sun Wukong
17
3 / 2 / 2
10,909
545
13,878
21,698
17,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Pollydog2002
Cliodhna
17
3 / 2 / 2
10,602
530
8,539
19,717
8,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
14
0 / 0 / 5
9,309
465
6,802
17,411
15,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
VAGIRLS
Discordia
16
2 / 3 / 1
9,910
496
11,374
11,850
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Valkryie Boy
Izanami
18
3 / 1 / 1
11,106
555
9,342
11,041
4,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agguss
Anubis
16
0 / 2 / 1
9,875
494
11,062
11,780
6,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
BTFmirko
Shiva
16
3 / 4 / 1
10,744
537
16,639
21,263
21,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
BirdzManz
Sobek
12
0 / 2 / 1
8,260
413
6,411
15,848
14,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Zavien6754
Izanami
15
1 / 2 / 0
9,228
461
4,993
10,346
3,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
17
4 / 1 / 1
10,403
520
6,019
17,713
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
8
8
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Agguss
Anubis
0
2
1
0.25
L
Shiva
BTFmirko
Shiva
3
4
1
0.88
L
Sobek
BirdzManz
Sobek
0
2
1
0.25
W
Sun Wukong
JEDI GzUS
Sun Wukong
3
2
2
2
W
Cliodhna
Pollydog2002
Cliodhna
3
2
2
2
W
Cerberus
0
0
5
2.5
W
Discordia
VAGIRLS
Discordia
2
3
1
0.83
W
Izanami
Valkryie Boy
Izanami
3
1
1
3.5
L
Izanami
Zavien6754
Izanami
1
2
0
0.5
L
Kali
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,935
Damage
45,124
81,717
Taken
76,950
50,815
Mitigated
54,252
29,274
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Agguss
Anubis
11,062
332
0
5,597
11,780
6,472
0
6,519
5,261
94,294
0
L
Shiva
BTFmirko
Shiva
16,639
2,563
70
6,013
21,263
21,277
365
2,237
19,007
3,150
88,618
L
Sobek
BirdzManz
Sobek
6,411
531
1,956
4,315
15,848
14,887
0
6,175
9,593
30,339
0
W
Sun Wukong
JEDI GzUS
Sun Wukong
13,878
3,378
0
8,096
21,698
17,080
113
3,788
17,910
0
78,713
W
Cliodhna
Pollydog2002
Cliodhna
8,539
978
188
5,836
19,717
8,540
322
1,927
17,712
0
116,471
W
Cerberus
6,802
465
2,422
5,296
17,411
15,969
31
6,518
10,893
28,483
0
W
Discordia
VAGIRLS
Discordia
11,374
646
0
3,198
11,850
4,261
620
6,739
5,111
75,888
0
W
Izanami
Valkryie Boy
Izanami
9,342
6,678
0
4,238
11,041
4,965
3,106
1,619
9,422
0
123,314
L
Izanami
Zavien6754
Izanami
4,993
3,357
0
955
10,346
3,392
677
1,077
9,269
0
61,897
L
Kali
6,019
3,526
0
5,445
17,713
8,224
924
2,275
15,438
0
84,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,836
Gold Earned
48,510
647
Minions Killed
572
0
Camps Cleared
0
2,045,661
Distance Traveled
1,964,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,875
494
170
9
0
365,646
0
L
Shiva
10,744
537
152
8
0
355,078
0
L
Sobek
8,260
413
24
1
0
424,864
0
W
Sun Wukong
10,909
545
132
7
0
415,847
2
W
Cliodhna
10,602
530
142
7
0
429,366
0
W
Cerberus
9,309
465
58
3
0
422,007
0
W
Discordia
9,910
496
127
6
0
390,877
4
W
Izanami
11,106
555
188
9
0
387,564
0
L
Izanami
9,228
461
119
6
0
349,652
6
L
Kali
10,403
520
107
5
0
469,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role