Player Matchup

Horus
Horus
DynamicR
Horus
Level 127
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 1
Ymir
Ymir
KillerWillyWorm
Ymir
Level 128
God Stats
0W - 2L
1,405 SR
Queue Stats
17W - 23L
1,223 Elo+
Party 1
Ishtar
Ishtar
Mi_Nine
Ishtar
Level 59
God Stats
3W - 9L
1,363 SR
Queue Stats
28W - 32L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
SzibaTheWolf
The Morrigan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 139L
1,443 Elo+
Solo
Thoth
Thoth
zodarooni
Thoth
Level 54
God Stats
0W - 3L
1,535 SR
Queue Stats
21W - 18L
1,566 Elo+
Party 1
Team Averages
Level 80
1,481 SR
1,423 Elo+

VS

Team Averages
Level 66
1,511 SR
1,399 Elo+
Danzaburou
Danzaburou
Nunij
Danzaburou
Level 156
God Stats
1W - 1L
1,709 SR
Queue Stats
64W - 49L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TyrorTroII
Morgan Le Fay
Level 23
God Stats
2W - 2L
1,507 SR
Queue Stats
30W - 29L
1,516 Elo+
Party 2
Mulan
Mulan
Wowable
Mulan
Level 13
God Stats
9W - 14L
1,557 SR
Queue Stats
246W - 241L
1,439 Elo+
Solo
Cthulhu
Cthulhu
mark13132
Cthulhu
Level 28
God Stats
5W - 7L
1,491 SR
Queue Stats
5W - 9L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
prinz-OLLY
Zhong Kui
Level 109
God Stats
1W - 2L
1,290 SR
Queue Stats
5W - 7L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DynamicR
Horus
12
1 / 3 / 4
7,020
702
3,113
15,101
10,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 5
7,486
749
6,006
14,749
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Mi_Nine
Ishtar
13
1 / 1 / 4
6,816
682
5,594
9,309
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SzibaTheWolf
The Morrigan
12
1 / 6 / 4
6,612
661
5,312
9,139
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
zodarooni
Thoth
14
2 / 1 / 3
7,360
736
13,473
7,549
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nunij
Danzaburou
14
1 / 2 / 9
7,760
776
8,041
10,297
4,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TyrorTroII
Morgan Le Fay
16
7 / 0 / 1
8,406
841
16,465
9,098
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Wowable
Mulan
13
2 / 2 / 3
6,886
689
8,940
10,338
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mark13132
Cthulhu
14
4 / 2 / 3
7,448
745
8,785
8,402
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
prinz-OLLY
Zhong Kui
14
0 / 1 / 9
7,650
765
5,895
5,854
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
7
Kills
14
14
Deaths
7
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
DynamicR
Horus
1
3
4
1
L
2
3
5
1.5
L
Ishtar
Mi_Nine
Ishtar
1
1
4
3
W
Danzaburou
Nunij
Danzaburou
1
2
9
2.75
L
The Morrigan
SzibaTheWolf
The Morrigan
1
6
4
0.5
W
Morgan Le Fay
TyrorTroII
Morgan Le Fay
7
0
1
7.5
W
Mulan
Wowable
Mulan
2
2
3
1.75
W
Cthulhu
mark13132
Cthulhu
4
2
3
2.75
W
Zhong Kui
prinz-OLLY
Zhong Kui
0
1
9
4.5
L
Thoth
zodarooni
Thoth
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
48,126
55,847
Taken
43,989
34,673
Mitigated
30,307
14,929
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DynamicR
Horus
3,113
1,484
4,558
6,075
15,101
10,718
0
6,323
8,049
0
5,251
L
6,006
724
0
2,396
14,749
13,029
0
9,710
4,528
14,157
0
L
Ishtar
Mi_Nine
Ishtar
5,594
2,158
0
1,009
9,309
4,080
0
6,522
2,626
0
17,355
W
Danzaburou
Nunij
Danzaburou
8,041
3,384
0
3,583
10,297
4,468
229
6,502
3,775
0
36,445
L
The Morrigan
SzibaTheWolf
The Morrigan
5,312
1,182
250
0
9,139
3,975
0
4,752
4,144
16,898
0
W
Morgan Le Fay
TyrorTroII
Morgan Le Fay
16,465
2,255
0
1,400
9,098
4,262
68
4,749
4,253
38,500
0
W
Mulan
Wowable
Mulan
8,940
859
0
905
10,338
9,375
0
5,785
4,553
0
12,921
W
Cthulhu
mark13132
Cthulhu
8,785
177
911
1,737
8,402
6,970
0
4,709
3,579
17,219
0
W
Zhong Kui
prinz-OLLY
Zhong Kui
5,895
279
0
1,864
5,854
5,232
924
3,171
2,683
30,026
0
L
Thoth
zodarooni
Thoth
13,473
892
0
641
7,549
2,871
0
3,088
4,171
33,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
38,150
144
Minions Killed
226
0
Camps Cleared
0
975,435
Distance Traveled
978,963
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,020
702
2
0
0
207,869
2
L
Ymir
7,486
749
22
2
0
178,519
0
L
Ishtar
6,816
682
33
3
0
188,398
0
W
Danzaburou
7,760
776
60
6
0
189,920
0
L
The Morrigan
6,612
661
41
4
0
177,593
0
W
Morgan Le Fay
8,406
841
66
7
0
208,006
0
W
Mulan
6,886
689
8
1
0
205,488
0
W
Cthulhu
7,448
745
31
3
0
210,996
0
W
Zhong Kui
7,650
765
61
6
0
164,553
0
L
Thoth
7,360
736
46
5
0
223,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role