Player Matchup

Discordia
Discordia
SmashvilleNP
Discordia
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,321 Elo+
Party 2
Jormungandr
Jormungandr
TnG Coeus
Jormungandr
Level 122
God Stats
7W - 6L
1,621 SR
Queue Stats
50W - 53L
1,402 Elo+
Party 2
Tyr
Tyr
TnG ImBak
Tyr
Level 126
God Stats
4W - 3L
1,672 SR
Queue Stats
56W - 57L
1,420 Elo+
Party 2
Team Averages
Level 118
1,598 SR
1,381 Elo+

VS

Team Averages
Level 90
1,593 SR
1,449 Elo+
Athena
Athena
Aster Crohne
Athena
Level 34
God Stats
4W - 2L
1,452 SR
Queue Stats
5W - 3L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
F8ed Phoenix
Jormungandr
Level 118
God Stats
12W - 15L
1,902 SR
Queue Stats
70W - 81L
1,478 Elo+
Solo
Surtr
Surtr
Rookie300
Surtr
Level 119
God Stats
3W - 1L
1,426 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SmashvilleNP
Discordia
12
2 / 1 / 1
8,836
736
10,567
4,552
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
TnG Coeus
Jormungandr
10
0 / 3 / 3
8,265
689
15,228
12,668
10,968
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
8,259
688
9,653
13,029
11,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 3
7,836
653
4,549
15,258
12,969
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
F8ed Phoenix
Jormungandr
13
5 / 1 / 2
9,847
821
8,051
13,371
6,446
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Rookie300
Surtr
11
2 / 1 / 2
8,460
705
6,882
15,793
12,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
7
7
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
3
1.5
W
Jormungandr
F8ed Phoenix
Jormungandr
5
1
2
6
W
Surtr
Rookie300
Surtr
2
1
2
3
L
Discordia
SmashvilleNP
Discordia
2
1
1
2.5
L
Jormungandr
TnG Coeus
Jormungandr
0
3
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
19,482
30,249
Taken
44,422
24,478
Mitigated
32,319
1,210
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,549
1,379
0
500
15,258
12,969
0
9,001
6,153
15,823
0
W
Jormungandr
F8ed Phoenix
Jormungandr
8,051
1,672
448
4,453
13,371
6,446
96
8,767
4,524
41,018
0
W
Surtr
Rookie300
Surtr
6,882
2,313
338
3,795
15,793
12,904
55
8,008
7,616
876
26,339
L
Discordia
SmashvilleNP
Discordia
10,567
528
0
0
4,552
2,037
0
1,321
3,231
36,977
0
L
Jormungandr
TnG Coeus
Jormungandr
15,228
6,489
0
0
12,668
10,968
0
7,038
5,623
37,645
261
L
9,653
1,063
0
1,210
13,029
11,473
0
4,900
8,074
0
30,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
26,143
125
Minions Killed
106
0
Camps Cleared
0
644,623
Distance Traveled
692,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,836
653
17
1
0
213,375
0
W
Jormungandr
9,847
821
57
5
0
238,108
0
W
Surtr
8,460
705
32
3
0
240,955
0
L
Discordia
8,836
736
51
4
0
228,911
0
L
Jormungandr
8,265
689
44
4
0
190,824
0
L
Tyr
8,259
688
30
3
0
224,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role