Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MasterC12
Maui
Level 125
God Stats
3W - 10L
1,333 SR
Queue Stats
283W - 277L
1,530 Elo+
Solo
Mulan
Mulan
MiqueL6
Mulan
Level 116
God Stats
8W - 4L
1,841 SR
Queue Stats
54W - 43L
1,544 Elo+
Party 1
Ra
Ra
alex27092001
Ra
Level 133
God Stats
2W - 5L
1,687 SR
Queue Stats
54W - 43L
1,560 Elo+
Party 1
Team Averages
Level 132
1,572 SR
1,527 Elo+

VS

Team Averages
Level 76
1,549 SR
1,425 Elo+
Anubis
Anubis
Damocles16
Anubis
Level 127
God Stats
36W - 46L
1,497 SR
Queue Stats
319W - 302L
1,479 Elo+
Solo
Ullr
Ullr
DeltaQuarti
Ullr
Level 163
God Stats
9W - 3L
1,500 SR
Queue Stats
133W - 111L
1,524 Elo+
Solo
Cerberus
Cerberus
Impûlse
Cerberus
Level 24
God Stats
2W - 0L
1,749 SR
Queue Stats
15W - 17L
1,360 Elo+
Party 2
Yu Huang
Yu Huang
Lawshen
Yu Huang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,360 Elo+
Party 2
Thor
Thor
YellowMagicJr
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
5,468
547
2,471
5,341
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
8
0 / 2 / 0
4,746
475
4,039
9,157
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Maui
8
0 / 0 / 1
5,020
502
1,696
4,937
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
MiqueL6
Mulan
7
0 / 6 / 0
4,382
438
4,512
10,133
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 0
6,429
643
6,371
7,744
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Damocles16
Anubis
12
6 / 0 / 1
7,080
708
9,023
8,203
3,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 0
5,825
583
2,525
7,029
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Impûlse
Cerberus
8
0 / 0 / 1
5,323
532
2,782
4,039
2,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Lawshen
Yu Huang
11
1 / 3 / 1
6,092
609
3,783
6,140
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 2
6,284
628
4,326
9,193
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
12
12
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Bastet
 
Bastet
0
2
0
0
W
Anubis
Damocles16
Anubis
6
0
1
6.5
W
2
0
0
2
W
Cerberus
Impûlse
Cerberus
0
0
1
0.5
W
Yu Huang
Lawshen
Yu Huang
1
3
1
0.5
L
Maui
0
0
1
0.5
L
Mulan
MiqueL6
Mulan
0
6
0
0
W
3
0
2
4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
22,439
37,312
Taken
34,604
14,319
Mitigated
13,650
8,391
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,471
1,788
0
115
5,341
1,649
0
970
4,371
0
49,344
L
Bastet
 
Bastet
4,039
1,766
0
2,404
9,157
2,630
0
3,393
5,764
0
30,666
W
Anubis
Damocles16
Anubis
9,023
978
0
5,947
8,203
3,170
282
25
7,803
58,569
0
W
2,525
652
0
1,000
7,029
2,364
57
620
6,409
0
42,014
W
Cerberus
Impûlse
Cerberus
2,782
431
1,113
1,351
4,039
2,102
0
737
3,302
13,768
0
W
Yu Huang
Lawshen
Yu Huang
3,783
1,069
0
230
6,140
2,551
0
4,332
1,740
39,477
0
L
Maui
1,696
697
0
1,585
4,937
2,716
0
1,911
3,026
10,096
0
L
Mulan
MiqueL6
Mulan
4,512
843
0
1,787
10,133
4,596
0
6,938
3,195
0
25,391
W
4,326
1,798
0
930
9,193
3,463
0
2,348
6,662
0
46,789
L
6,371
707
192
2,308
7,744
2,728
32
2,482
5,217
48,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
30,604
271
Minions Killed
373
0
Camps Cleared
0
1,025,982
Distance Traveled
1,040,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,468
547
90
9
0
210,818
0
L
Bastet
4,746
475
45
5
0
231,282
0
W
Anubis
7,080
708
95
10
0
175,401
0
W
Ullr
5,825
583
71
7
0
210,604
2
W
Cerberus
5,323
532
46
5
0
233,699
0
W
Yu Huang
6,092
609
84
8
0
182,661
0
L
Maui
5,020
502
12
1
0
189,698
2
L
Mulan
4,382
438
31
3
0
178,412
0
W
Thor
6,284
628
77
8
0
238,011
0
L
Ra
6,429
643
93
9
0
215,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role