Player Matchup

Cerberus
Cerberus
Ac Bishop Br
Cerberus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,490 Elo+
Party 1
Khepri
Khepri
ArgentineDoble
Khepri
Level 147
God Stats
7W - 2L
1,906 SR
Queue Stats
220W - 249L
1,538 Elo+
Solo
Merlin
Merlin
RodriNB
Merlin
Level 144
God Stats
3W - 1L
1,597 SR
Queue Stats
205W - 212L
1,546 Elo+
Party 1
Susano
Susano
cyclops941
Susano
Level 143
God Stats
4W - 2L
1,614 SR
Queue Stats
433W - 446L
1,468 Elo+
Solo
Sylvanus
Sylvanus
gabthe4
Sylvanus
Level 126
God Stats
1W - 0L
1,673 SR
Queue Stats
84W - 66L
1,530 Elo+
Solo
Team Averages
Level 119
1,658 SR
1,514 Elo+

VS

Team Averages
Level 103
1,434 SR
1,491 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HRBlumpkins
Sylvanus
Level 44
God Stats
9W - 10L
1,525 SR
Queue Stats
829W - 810L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
KINGDR0D
Gilgamesh
Level 149
God Stats
6W - 3L
1,267 SR
Queue Stats
460W - 484L
1,484 Elo+
Solo
Ravana
Ravana
TropyDue
Ravana
Level 55
God Stats
1W - 8L
1,378 SR
Queue Stats
417W - 403L
1,555 Elo+
Solo
Shiva
Shiva
wTomahawkw
Shiva
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ac Bishop Br
Cerberus
12
2 / 1 / 6
6,612
827
4,776
7,202
6,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 4
6,477
810
1,736
5,588
5,009
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
RodriNB
Merlin
14
1 / 0 / 7
7,115
889
5,517
2,187
882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
cyclops941
Susano
12
1 / 2 / 7
6,379
797
6,042
5,751
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
gabthe4
Sylvanus
11
3 / 1 / 4
6,570
821
6,007
8,383
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 3
7,388
924
5,932
7,953
8,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
HRBlumpkins
Sylvanus
14
3 / 1 / 1
7,051
881
5,366
6,538
4,579
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
KINGDR0D
Gilgamesh
11
0 / 2 / 2
6,255
782
5,040
8,032
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
TropyDue
Ravana
12
1 / 2 / 1
6,380
798
6,661
5,392
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
5
0 / 2 / 0
4,964
621
137
2,324
1,013
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
9
Kills
5
5
Deaths
9
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
3
1.25
W
Cerberus
Ac Bishop Br
Cerberus
2
1
6
5
W
2
1
4
4
L
Sylvanus
HRBlumpkins
Sylvanus
3
1
1
3.5
L
Gilgamesh
KINGDR0D
Gilgamesh
0
2
2
0.5
W
Merlin
RodriNB
Merlin
1
0
7
4.5
L
Ravana
TropyDue
Ravana
1
2
1
0.75
W
Susano
cyclops941
Susano
1
2
7
2.25
W
Sylvanus
gabthe4
Sylvanus
3
1
4
5
L
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
23,136
29,111
Taken
30,239
19,937
Mitigated
24,782
16,094
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,932
2,587
445
963
7,953
8,962
0
5,717
2,236
11,695
0
W
Cerberus
Ac Bishop Br
Cerberus
4,776
156
952
2,607
7,202
6,877
0
2,557
4,391
9,259
0
W
1,736
226
651
370
5,588
5,009
0
2,339
3,120
6,705
0
L
Sylvanus
HRBlumpkins
Sylvanus
5,366
431
3,163
3,185
6,538
4,579
0
2,475
3,567
12,726
0
L
Gilgamesh
KINGDR0D
Gilgamesh
5,040
714
336
1,543
8,032
7,776
0
5,284
2,573
0
11,919
W
Merlin
RodriNB
Merlin
5,517
765
0
426
2,187
882
0
992
1,083
25,808
0
L
Ravana
TropyDue
Ravana
6,661
1,230
442
841
5,392
2,452
0
3,444
1,948
0
17,091
W
Susano
cyclops941
Susano
6,042
473
1,296
933
5,751
2,430
0
2,510
3,221
0
13,932
W
Sylvanus
gabthe4
Sylvanus
6,007
2,358
4,091
4,768
8,383
4,739
0
3,108
5,229
9,203
0
L
Shiva
137
137
0
0
2,324
1,013
0
836
1,488
0
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
32,038
109
Minions Killed
80
0
Camps Cleared
0
709,515
Distance Traveled
700,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,388
924
16
2
0
167,252
0
W
Cerberus
6,612
827
16
2
0
153,147
0
W
Khepri
6,477
810
14
2
0
149,420
0
L
Sylvanus
7,051
881
21
3
0
179,639
0
L
Gilgamesh
6,255
782
19
2
0
147,803
0
W
Merlin
7,115
889
53
7
0
123,996
0
L
Ravana
6,380
798
24
3
0
163,669
0
W
Susano
6,379
797
13
2
0
159,213
0
W
Sylvanus
6,570
821
13
2
0
123,739
0
L
Shiva
4,964
621
0
0
0
42,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role