Player Matchup

Hachiman
Hachiman
Detrivox
Hachiman
Level 145
God Stats
7W - 4L
1,592 SR
Queue Stats
304W - 309L
1,499 Elo+
Solo
Bacchus
Bacchus
Head Boy 1993
Bacchus
Level 44
God Stats
21W - 13L
1,601 SR
Queue Stats
158W - 141L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
LethalResurrect
Ix Chel
Level 126
God Stats
8W - 12L
1,358 SR
Queue Stats
475W - 468L
1,497 Elo+
Party 1
Loki
Loki
THECHADTESTES
Loki
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,722 Elo+
Party 1
Nike
Nike
Zantymills
Nike
Level 158
God Stats
6W - 4L
1,737 SR
Queue Stats
631W - 637L
1,557 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,553 Elo+

VS

Team Averages
Level 105
1,664 SR
1,496 Elo+
Sol
Sol
Emperor__Woods
Sol
Level 124
God Stats
7W - 3L
1,631 SR
Queue Stats
157W - 135L
1,517 Elo+
Solo
Arachne
Arachne
LoveDaFoodies
Arachne
Level 42
God Stats
16W - 8L
1,533 SR
Queue Stats
78W - 75L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Onyx Mack
Nu Wa
Level 102
God Stats
2W - 0L
1,799 SR
Queue Stats
35W - 29L
1,514 Elo+
Solo
Horus
Horus
Xx-VicNota787-xX
Horus
Level 149
God Stats
4W - 1L
1,856 SR
Queue Stats
108W - 93L
1,524 Elo+
Solo
Hades
Hades
xGUT BUSTERx
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Detrivox
Hachiman
5
0 / 2 / 1
3,600
450
2,147
3,755
1,149
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
7
1 / 3 / 2
4,489
561
1,863
5,745
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 1
4,909
614
3,798
3,493
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,058
632
1,950
6,380
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,343
668
3,896
6,794
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
5,829
729
5,044
3,431
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
8
1 / 2 / 0
4,630
579
1,497
5,309
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Onyx Mack
Nu Wa
8
0 / 1 / 0
4,753
594
2,649
4,555
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 4
5,504
688
3,094
4,382
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 1
5,589
699
3,370
7,545
3,111
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
8
8
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Detrivox
Hachiman
0
2
1
0.25
W
5
0
1
5.5
L
Bacchus
1
3
2
0.67
L
1
0
1
1.5
W
Arachne
1
2
0
0.5
W
Nu Wa
Onyx Mack
Nu Wa
0
1
0
0
L
2
1
1
2.5
W
1
0
4
3
L
0
2
2
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
15,654
26,167
Taken
25,222
11,712
Mitigated
10,352
5,599
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Detrivox
Hachiman
2,147
1,257
0
1,427
3,755
1,149
0
1,945
1,810
0
15,552
W
5,044
2,517
0
2,364
3,431
1,088
733
595
2,836
40,817
0
L
Bacchus
1,863
255
0
915
5,745
3,787
0
2,881
2,864
8,479
0
L
3,798
558
220
787
3,493
944
0
1,596
1,897
38,188
0
W
Arachne
1,497
1,059
0
828
5,309
1,647
0
1,093
4,216
0
21,766
W
Nu Wa
Onyx Mack
Nu Wa
2,649
754
0
495
4,555
1,349
0
3,185
1,370
29,935
0
L
1,950
527
0
750
6,380
2,027
0
1,171
5,209
22
29,009
W
3,094
1,529
208
2,226
4,382
3,157
209
817
3,565
0
14,294
L
3,896
247
0
1,500
6,794
3,805
0
3,470
3,324
53
41,854
W
3,370
747
223
5,491
7,545
3,111
0
243
7,302
38,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
26,305
255
Minions Killed
254
0
Camps Cleared
0
776,861
Distance Traveled
774,012
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,600
450
24
3
0
85,161
0
W
Sol
5,829
729
79
10
0
139,738
0
L
Bacchus
4,489
561
13
2
0
166,803
0
L
Ix Chel
4,909
614
80
10
0
172,487
0
W
Arachne
4,630
579
36
5
0
172,996
4
W
Nu Wa
4,753
594
58
7
0
139,090
0
L
Loki
5,058
632
59
7
0
189,282
0
W
Horus
5,504
688
11
1
0
181,007
0
L
Nike
5,343
668
79
10
0
163,128
0
W
Hades
5,589
699
70
9
0
141,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role