Player Matchup

Surtr
Surtr
Dinkols
Surtr
Level 120
God Stats
10W - 10L
1,621 SR
Queue Stats
191W - 175L
1,457 Elo+
Party 2
Freya
Freya
EVILTaco9000
Freya
Level 145
God Stats
3W - 0L
1,321 SR
Queue Stats
212W - 192L
1,456 Elo+
Party 2
Agni
Agni
ImFatherDoug300
Agni
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
160W - 143L
1,454 Elo+
Party 1
Osiris
Osiris
amazin9 dude
Osiris
Level 100
God Stats
3W - 0L
1,756 SR
Queue Stats
174W - 178L
1,477 Elo+
Solo
Nemesis
Nemesis
vGLUxJOKER
Nemesis
Level 122
God Stats
5W - 4L
1,619 SR
Queue Stats
178W - 151L
1,475 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,464 Elo+

VS

Team Averages
Level 96
1,554 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
Level 121
God Stats
32W - 27L
1,580 SR
Queue Stats
205W - 202L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaultonO
Kumbhakarna
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,527 Elo+
Solo
Izanami
Izanami
WalmartSelfie
Izanami
Level 70
God Stats
14W - 5L
1,789 SR
Queue Stats
26W - 25L
1,456 Elo+
Solo
Danzaburou
Danzaburou
mrbjensen
Danzaburou
Level 46
God Stats
6W - 7L
1,403 SR
Queue Stats
256W - 264L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dinkols
Surtr
8
1 / 3 / 3
5,548
555
4,523
8,124
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 1 / 2
5,860
586
7,273
7,740
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 1 / 0
5,823
582
947
3,000
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
1 / 1 / 2
6,200
620
2,670
11,369
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
vGLUxJOKER
Nemesis
10
3 / 0 / 3
6,185
619
4,109
7,710
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 2 / 1
6,140
614
6,566
4,578
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
11
2 / 0 / 1
6,224
622
4,135
4,311
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
DaultonO
Kumbhakarna
9
0 / 0 / 4
5,453
545
2,600
10,547
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
11
2 / 3 / 0
5,942
594
4,792
9,072
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
mrbjensen
Danzaburou
7
2 / 3 / 0
4,840
484
3,458
4,906
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
6
6
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
L
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
2
0
1
2.5
L
Kumbhakarna
DaultonO
Kumbhakarna
0
0
4
2
W
Surtr
Dinkols
Surtr
1
3
3
0.83
W
3
1
2
4
W
0
1
0
0
L
Izanami
2
3
0
0.67
W
Osiris
1
1
2
2
L
Danzaburou
mrbjensen
Danzaburou
2
3
0
0.67
W
Nemesis
vGLUxJOKER
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
21,551
37,943
Taken
33,414
19,250
Mitigated
13,889
12,727
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,566
1,892
0
459
4,578
3,281
0
0
4,578
0
44,973
L
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
4,135
342
0
1,257
4,311
1,537
0
1,952
2,359
40,853
0
L
Kumbhakarna
DaultonO
Kumbhakarna
2,600
516
936
4,188
10,547
4,297
0
3,804
6,743
12,583
0
W
Surtr
Dinkols
Surtr
4,523
2,098
63
2,725
8,124
3,782
0
2,320
5,672
306
20,246
W
7,273
2,630
0
3,394
7,740
2,853
0
2,388
5,257
36,351
0
W
947
0
0
250
3,000
880
645
915
1,955
43,755
0
L
Izanami
4,792
3,227
0
3,604
9,072
3,330
0
1,223
7,701
0
41,395
W
Osiris
2,670
906
0
5,154
11,369
9,347
0
98
11,259
0
37,723
L
Danzaburou
mrbjensen
Danzaburou
3,458
2,030
0
911
4,906
1,444
0
1,446
3,460
0
16,121
W
Nemesis
vGLUxJOKER
Nemesis
4,109
2,609
0
1,141
7,710
2,388
0
793
6,743
0
42,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
28,599
322
Minions Killed
253
0
Camps Cleared
0
1,050,654
Distance Traveled
925,009
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,140
614
65
7
0
186,185
0
L
Morgan Le Fay
6,224
622
75
8
0
214,586
0
L
Kumbhakarna
5,453
545
16
2
0
207,854
5
W
Surtr
5,548
555
33
3
0
205,307
0
W
Freya
5,860
586
58
6
0
192,372
0
W
Agni
5,823
582
87
9
0
204,916
4
L
Izanami
5,942
594
76
8
0
192,258
4
W
Osiris
6,200
620
78
8
0
189,655
3
L
Danzaburou
4,840
484
21
2
0
124,126
0
W
Nemesis
6,185
619
66
7
0
258,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role