Player Matchup

Jormungandr
Jormungandr
CallThisFate
Jormungandr
Level 109
God Stats
2W - 4L
1,552 SR
Queue Stats
576W - 569L
1,503 Elo+
Party 2
Baba Yaga
Baba Yaga
Cmag9782
Baba Yaga
Level 41
God Stats
7W - 6L
1,432 SR
Queue Stats
37W - 41L
1,332 Elo+
Solo
Thanatos
Thanatos
WavyPheonix
Thanatos
Level 43
God Stats
18W - 24L
1,478 SR
Queue Stats
53W - 83L
1,333 Elo+
Party 2
Ares
Ares
lJaySnagzl
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 189L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
yPanduhZ
Sylvanus
Level 65
God Stats
4W - 8L
1,637 SR
Queue Stats
217W - 215L
1,514 Elo+
Party 2
Team Averages
Level 68
1,520 SR
1,431 Elo+

VS

Team Averages
Level 102
1,545 SR
1,450 Elo+
Anubis
Anubis
ACEsxJoKeRz
Anubis
Level 93
God Stats
6W - 2L
1,487 SR
Queue Stats
20W - 20L
1,407 Elo+
Solo
Ratatoskr
Ratatoskr
DEATHTOALLZOMS
Ratatoskr
Level 102
God Stats
12W - 11L
1,543 SR
Queue Stats
553W - 559L
1,437 Elo+
Party 1
Artemis
Artemis
Scifiguy26
Artemis
Level 127
God Stats
6W - 9L
1,445 SR
Queue Stats
266W - 257L
1,471 Elo+
Solo
Athena
Athena
Swaggg_Warfareee
Athena
Level 100
God Stats
29W - 29L
1,340 SR
Queue Stats
623W - 634L
1,432 Elo+
Party 1
Mulan
Mulan
i12bnu2
Mulan
Level 86
God Stats
3W - 0L
1,909 SR
Queue Stats
74W - 57L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallThisFate
Jormungandr
17
2 / 5 / 7
10,361
518
17,922
20,365
22,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Cmag9782
Baba Yaga
17
1 / 3 / 2
9,949
497
6,358
9,050
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
WavyPheonix
Thanatos
15
3 / 6 / 1
9,252
463
5,804
23,622
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 7 / 2
10,134
507
8,834
16,726
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
yPanduhZ
Sylvanus
14
2 / 6 / 8
9,320
466
10,531
15,940
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 4 / 5
11,261
563
12,898
17,916
8,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
DEATHTOALLZOMS
Ratatoskr
17
10 / 4 / 7
11,128
556
19,400
21,896
10,375
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Scifiguy26
Artemis
17
7 / 4 / 6
10,687
534
16,670
14,419
5,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 8
9,665
483
7,355
17,845
13,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
i12bnu2
Mulan
8
0 / 1 / 0
7,260
363
1,956
5,603
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
16
Kills
27
27
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
4
5
2.38
L
Jormungandr
CallThisFate
Jormungandr
2
5
7
1.1
L
Baba Yaga
Cmag9782
Baba Yaga
1
3
2
0.67
W
Ratatoskr
DEATHTOALLZOMS
Ratatoskr
10
4
7
3.38
W
Artemis
Scifiguy26
Artemis
7
4
6
2.5
W
3
4
8
1.75
L
Thanatos
WavyPheonix
Thanatos
3
6
1
0.58
W
Mulan
i12bnu2
Mulan
0
1
0
0
L
8
7
2
1.29
L
Sylvanus
yPanduhZ
Sylvanus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
58,279
85,703
Taken
77,679
55,040
Mitigated
41,404
17,821
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,898
255
35
8,031
17,916
8,856
1,076
8,451
9,267
93,936
0
L
Jormungandr
CallThisFate
Jormungandr
17,922
4,849
0
1,153
20,365
22,589
247
4,594
15,442
67,949
1,198
L
Baba Yaga
Cmag9782
Baba Yaga
6,358
313
0
2,318
9,050
3,431
0
2,585
6,465
69,233
0
W
Ratatoskr
DEATHTOALLZOMS
Ratatoskr
19,400
6,085
0
4,774
21,896
10,375
1,178
10,280
10,648
0
68,141
W
Artemis
Scifiguy26
Artemis
16,670
9,695
0
1,296
14,419
5,950
793
8,037
6,024
0
85,005
W
7,355
1,120
2,244
1,824
17,845
13,347
155
9,448
7,545
24,688
0
L
Thanatos
WavyPheonix
Thanatos
5,804
899
0
10,361
23,622
9,507
0
4,397
19,205
0
66,146
W
Mulan
i12bnu2
Mulan
1,956
285
0
1,579
5,603
2,876
0
2,940
2,367
0
23,810
L
8,834
875
0
1,330
16,726
8,288
271
4,736
11,990
22,965
0
L
Sylvanus
yPanduhZ
Sylvanus
10,531
4,455
600
2,059
15,940
11,225
604
3,979
11,961
46,183
9,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
50,001
398
Minions Killed
404
0
Camps Cleared
0
1,785,291
Distance Traveled
1,676,248
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,261
563
138
7
0
357,083
0
L
Jormungandr
10,361
518
105
5
0
298,254
0
L
Baba Yaga
9,949
497
111
6
0
404,688
0
W
Ratatoskr
11,128
556
73
4
0
447,239
0
W
Artemis
10,687
534
126
6
0
342,385
0
W
Athena
9,665
483
21
1
0
385,239
9
L
Thanatos
9,252
463
83
4
0
431,213
0
W
Mulan
7,260
363
46
2
0
144,302
0
L
Ares
10,134
507
24
1
0
323,176
0
L
Sylvanus
9,320
466
75
4
0
327,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role