Player Matchup

Danzaburou
Danzaburou
MachineguWeasel
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
Mazinman
Jormungandr
Level 39
God Stats
4W - 0L
1,666 SR
Queue Stats
13W - 7L
1,594 Elo+
Party 2
Kuzenbo
Kuzenbo
Zukh
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
cullrcatt
Hou Yi
Level 88
God Stats
7W - 7L
1,448 SR
Queue Stats
78W - 81L
1,408 Elo+
Solo
Chang'e
Chang'e
dąğmąrą
Chang'e
Level 111
God Stats
2W - 1L
1,344 SR
Queue Stats
127W - 126L
1,476 Elo+
Solo
Team Averages
Level 56
1,492 SR
1,533 Elo+

VS

Team Averages
Level 30
1,370 SR
1,340 Elo+
Medusa
Medusa
Lxzonic
Medusa
Level 32
God Stats
0W - 4L
1,131 SR
Queue Stats
42W - 56L
1,260 Elo+
Party 1
Cupid
Cupid
MagoLoco14
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,337 Elo+
Party 1
Discordia
Discordia
MrSandmane
Discordia
Level 43
God Stats
0W - 2L
1,218 SR
Queue Stats
77W - 69L
1,478 Elo+
Solo
Ares
Ares
Pokegod1214
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
marcelo501
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MachineguWeasel
Danzaburou
20
17 / 0 / 13
16,159
1,243
30,443
9,305
6,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Mazinman
Jormungandr
20
3 / 0 / 26
14,850
1,142
23,759
16,174
23,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Zukh
Kuzenbo
20
3 / 2 / 23
12,843
988
14,364
19,070
41,640
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
cullrcatt
Hou Yi
19
8 / 1 / 14
13,910
1,070
15,736
11,299
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
dąğmąrą
Chang'e
18
1 / 0 / 11
11,822
909
5,594
2,874
1,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lxzonic
Medusa
17
2 / 5 / 1
12,252
942
18,990
28,352
15,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
17
0 / 10 / 3
11,526
887
14,893
24,372
13,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MrSandmane
Discordia
16
0 / 3 / 0
10,676
821
4,254
4,790
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
0 / 5 / 0
11,069
851
4,257
21,484
21,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
marcelo501
Aphrodite
17
1 / 10 / 2
12,060
928
9,649
20,501
13,907
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
9
32
Kills
3
3
Deaths
33
87
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Lxzonic
Medusa
2
5
1
0.5
W
Danzaburou
MachineguWeasel
Danzaburou
17
0
13
23.5
L
Cupid
0
10
3
0.15
W
Jormungandr
Mazinman
Jormungandr
3
0
26
16
L
Discordia
MrSandmane
Discordia
0
3
0
0
L
0
5
0
0
W
Kuzenbo
Zukh
Kuzenbo
3
2
23
7.25
W
Hou Yi
cullrcatt
Hou Yi
8
1
14
15
W
Chang'e
dąğmąrą
Chang'e
1
0
11
6.5
L
Aphrodite
marcelo501
Aphrodite
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,896
Damage
52,043
58,722
Taken
99,499
79,921
Mitigated
66,802
13,211
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Lxzonic
Medusa
18,990
10,428
0
1,066
28,352
15,522
0
12,901
14,554
0
42,012
W
Danzaburou
MachineguWeasel
Danzaburou
30,443
19,514
0
4,306
9,305
6,760
0
3,642
5,663
0
64,579
L
Cupid
14,893
7,461
528
1,635
24,372
13,674
0
10,158
13,577
0
35,868
W
Jormungandr
Mazinman
Jormungandr
23,759
4,940
0
1,807
16,174
23,129
0
5,045
10,904
47,311
0
L
Discordia
MrSandmane
Discordia
4,254
524
0
682
4,790
1,757
0
2,098
2,556
14,898
0
L
4,257
593
0
1,025
21,484
21,942
0
8,382
12,614
18,820
0
W
Kuzenbo
Zukh
Kuzenbo
14,364
3,284
0
0
19,070
41,640
0
5,715
12,468
20,531
0
W
Hou Yi
cullrcatt
Hou Yi
15,736
10,384
0
1,661
11,299
6,929
0
3,335
7,964
0
41,387
W
Chang'e
dąğmąrą
Chang'e
5,594
1,047
3,919
1,518
2,874
1,463
0
365
2,457
21,526
0
L
Aphrodite
marcelo501
Aphrodite
9,649
3,574
817
3,292
20,501
13,907
0
7,687
12,353
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
57,583
265
Minions Killed
198
12
Camps Cleared
4
1,099,910
Distance Traveled
948,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,252
942
27
2
1
265,059
0
W
Danzaburou
16,159
1,243
97
7
0
240,017
0
L
Cupid
11,526
887
63
5
0
247,776
0
W
Jormungandr
14,850
1,142
67
5
0
249,249
0
L
Discordia
10,676
821
18
1
1
67,718
0
L
Ares
11,069
851
16
1
1
171,805
0
W
Kuzenbo
12,843
988
5
0
0
247,073
0
W
Hou Yi
13,910
1,070
56
4
9
225,639
0
W
Chang'e
11,822
909
40
3
3
137,932
0
L
Aphrodite
12,060
928
74
6
1
196,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role