Player Matchup

Raijin
Raijin
Blood Lord
Raijin
Level 148
God Stats
1W - 3L
1,366 SR
Queue Stats
132W - 112L
1,527 Elo+
Party 1
Izanami
Izanami
Destroy3748
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,475 Elo+
Solo
Poseidon
Poseidon
Orbitalzone
Poseidon
Level 154
God Stats
6W - 4L
1,683 SR
Queue Stats
259W - 257L
1,556 Elo+
Party 2
Lancelot
Lancelot
SoulfulDragon
Lancelot
Level 184
God Stats
14W - 16L
1,542 SR
Queue Stats
1,004W - 995L
1,511 Elo+
Party 2
Ra
Ra
tskas
Ra
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
99W - 80L
1,566 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,527 Elo+

VS

Team Averages
Level 144
1,459 SR
1,512 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Captain Pandou
Freya
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,464 Elo+
Party 4
Apollo
Apollo
DirtyRoaach
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
Jickets
Gilgamesh
Level 185
God Stats
7W - 1L
1,294 SR
Queue Stats
321W - 283L
1,531 Elo+
Solo
Nox
Nox
KBfromQC
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blood Lord
Raijin
15
2 / 5 / 9
8,634
785
11,437
10,752
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Destroy3748
Izanami
14
0 / 5 / 9
7,872
716
9,236
11,616
4,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Orbitalzone
Poseidon
16
6 / 6 / 8
9,094
827
7,439
10,224
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
SoulfulDragon
Lancelot
17
6 / 3 / 7
9,258
842
13,521
13,706
9,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
16
3 / 5 / 6
8,729
794
9,780
10,288
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
7 / 2 / 12
9,718
883
12,379
12,841
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
9 / 3 / 6
10,097
918
9,877
12,387
5,589
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
16
3 / 3 / 13
9,149
832
10,626
10,317
3,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Jickets
Gilgamesh
13
1 / 6 / 13
7,911
719
12,135
15,503
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 3 / 13
8,694
790
5,419
8,813
3,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
17
Kills
22
24
Deaths
17
39
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
12
6.5
L
Raijin
Blood Lord
Raijin
2
5
9
1.3
W
9
3
6
4
L
Izanami
Destroy3748
Izanami
0
5
9
0.9
W
Apollo
3
3
13
3.17
W
Gilgamesh
Jickets
Gilgamesh
1
6
13
1.25
W
2
3
13
2.83
L
Poseidon
Orbitalzone
Poseidon
6
6
8
1.67
L
Lancelot
SoulfulDragon
Lancelot
6
3
7
3.17
L
Ra
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,413
Damage
50,436
56,586
Taken
59,861
27,742
Mitigated
37,190
14,178
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,379
4,462
3,853
4,350
12,841
10,394
23
4,881
7,960
0
16,081
L
Raijin
Blood Lord
Raijin
11,437
352
449
384
10,752
5,615
69
3,203
7,226
30,405
0
W
9,877
2,372
878
2,917
12,387
5,589
130
5,006
7,106
26,889
0
L
Izanami
Destroy3748
Izanami
9,236
4,986
347
1,392
11,616
4,694
126
3,240
7,726
0
18,586
W
Apollo
10,626
3,573
2,481
2,280
10,317
3,712
1,252
7,394
2,827
0
30,516
W
Gilgamesh
Jickets
Gilgamesh
12,135
1,865
277
1,045
15,503
13,941
0
6,439
8,991
0
15,662
W
5,419
440
367
1,453
8,813
3,554
57
4,962
3,799
14,275
0
L
Poseidon
Orbitalzone
Poseidon
7,439
519
549
989
10,224
3,809
42
1,959
7,814
16,549
0
L
Lancelot
SoulfulDragon
Lancelot
13,521
1,655
514
3,666
13,706
9,286
20
4,276
8,908
0
22,501
L
Ra
9,780
293
3,645
2,243
10,288
4,338
0
2,620
7,115
18,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
45,569
135
Minions Killed
121
0
Camps Cleared
0
990,735
Distance Traveled
1,108,755
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,718
883
10
1
0
241,294
3
L
Raijin
8,634
785
45
4
0
178,224
0
W
Freya
10,097
918
36
3
0
234,095
0
L
Izanami
7,872
716
27
2
0
182,684
0
W
Apollo
9,149
832
40
4
0
197,854
0
W
Gilgamesh
7,911
719
9
1
0
213,734
0
W
Nox
8,694
790
26
2
0
221,778
0
L
Poseidon
9,094
827
22
2
0
188,412
0
L
Lancelot
9,258
842
17
2
0
240,215
0
L
Ra
8,729
794
24
2
0
201,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role