Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold IV
 
Maui
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
ChazbeAlpha
Yu Huang
Gold III
Level 158
God Stats
4W - 8L
1,447 SR
Queue Stats
203W - 205L
1,632 MMR
Party 1
Serqet
Serqet
Gold V
DirtySeaSLug
Serqet
Gold V
Level 71
God Stats
3W - 4L
1,884 SR
Queue Stats
105W - 88L
1,435 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
NANTIL
Kuzenbo
Gold III
Level 242
God Stats
5W - 6L
1,362 SR
Queue Stats
369W - 378L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,539 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,482 SR
1,470 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver III
BlasboBabbins
Atlas
Silver III
Level 122
God Stats
10W - 5L
1,661 SR
Queue Stats
109W - 130L
1,433 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Buddha_Senpai_
Sun Wukong
Gold IV
Level 202
God Stats
10W - 11L
1,215 SR
Queue Stats
220W - 221L
1,479 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
RayItsuki
Ne Zha
Gold IV
Level 148
God Stats
25W - 17L
1,535 SR
Queue Stats
266W - 269L
1,471 MMR
Party 2
Medusa
Medusa
Bronze III
Reaperandgrim
Medusa
Bronze III
Level 37
God Stats
10W - 5L
1,500 SR
Queue Stats
61W - 68L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 3 / 0
7,909
494
5,568
12,358
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
 
Maui
10
0 / 2 / 3
6,786
424
2,993
12,368
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
ChazbeAlpha
Yu Huang
12
0 / 5 / 0
6,958
435
4,603
11,980
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
13
1 / 2 / 1
7,820
489
4,157
12,592
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
NANTIL
Kuzenbo
13
4 / 6 / 0
8,295
518
11,583
17,864
24,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThanatosAgniBakasuraKali

VS

Bans
RavanaAo KuangAthenaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 1 / 0
9,144
572
11,739
7,774
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
6,998
437
6,077
11,289
9,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Buddha_Senpai_
Sun Wukong
16
5 / 3 / 4
10,126
633
11,436
16,903
12,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
RayItsuki
Ne Zha
16
6 / 1 / 4
9,646
603
11,835
16,656
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 2
8,002
500
6,939
7,069
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
L
Maui
 
Maui
0
2
3
0.75
W
Thoth
 
Thoth
7
1
0
7
W
0
0
4
2
W
Sun Wukong
Buddha_Senpai_
Sun Wukong
5
3
4
2.33
L
Yu Huang
ChazbeAlpha
Yu Huang
0
5
0
0
L
Serqet
1
2
1
0.75
L
Kuzenbo
NANTIL
Kuzenbo
4
6
0
0.67
W
Ne Zha
RayItsuki
Ne Zha
6
1
4
8
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,904
Damage
48,026
67,162
Taken
59,691
50,111
Mitigated
34,901
8,969
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,568
1,432
0
1,700
12,358
4,413
237
818
11,314
0
66,536
L
Maui
 
Maui
2,993
723
0
2,701
12,368
11,237
0
3,849
8,083
13,432
0
W
Thoth
 
Thoth
11,739
298
0
1,759
7,774
2,737
429
3,120
4,513
67,361
0
W
6,077
1,455
0
679
11,289
9,442
130
3,361
7,358
35,264
0
W
Sun Wukong
Buddha_Senpai_
Sun Wukong
11,436
3,206
0
6,610
16,903
12,146
85
6,922
9,587
0
82,949
L
Yu Huang
ChazbeAlpha
Yu Huang
4,603
513
83
1,885
11,980
4,891
0
6,866
5,034
57,189
0
L
Serqet
4,157
568
0
500
12,592
5,371
0
4,115
8,407
0
59,323
L
Kuzenbo
NANTIL
Kuzenbo
11,583
3,773
0
2,100
17,864
24,199
0
1,321
16,416
46,198
284
W
Ne Zha
RayItsuki
Ne Zha
11,835
3,219
0
8,654
16,656
7,807
976
4,262
11,707
0
89,117
W
6,939
2,590
0
1,972
7,069
2,769
202
1,437
5,282
0
57,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
43,916
393
Minions Killed
524
0
Camps Cleared
0
1,570,083
Distance Traveled
1,706,417
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,909
494
121
8
0
315,907
2
L
Maui
6,786
424
8
1
0
308,263
6
W
Thoth
9,144
572
110
7
0
329,933
0
W
Atlas
6,998
437
43
3
0
359,203
4
W
Sun Wukong
10,126
633
141
9
0
329,530
2
L
Yu Huang
6,958
435
92
6
0
292,986
5
L
Serqet
7,820
489
92
6
0
380,892
1
L
Kuzenbo
8,295
518
80
5
0
272,035
2
W
Ne Zha
9,646
603
136
9
0
358,723
0
W
Medusa
8,002
500
94
6
0
329,028
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role