Player Matchup

Neith
Neith
Gringer_79
Neith
Level 118
God Stats
373W - 340L
1,527 SR
Queue Stats
522W - 500L
1,442 Elo+
Solo
Yemoja
Yemoja
HaiDock796
Yemoja
Level 87
God Stats
1W - 2L
1,262 SR
Queue Stats
187W - 179L
1,488 Elo+
Party 1
Sol
Sol
PraiseMeHuman
Sol
Level 88
God Stats
5W - 6L
1,407 SR
Queue Stats
127W - 128L
1,464 Elo+
Party 1
Atlas
Atlas
Tobi_805
Atlas
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
206W - 202L
1,468 Elo+
Party 1
Thanatos
Thanatos
amiga500doma
Thanatos
Level 79
God Stats
24W - 25L
1,378 SR
Queue Stats
674W - 627L
1,540 Elo+
Solo
Team Averages
Level 104
1,415 SR
1,480 Elo+

VS

Team Averages
Level 68
1,434 SR
1,357 Elo+
Hachiman
Hachiman
AFGdonthe1uno
Hachiman
Level 64
God Stats
0W - 2L
1,458 SR
Queue Stats
4W - 12L
1,255 Elo+
Party 2
Vulcan
Vulcan
LongestAde
Vulcan
Level 16
God Stats
1W - 4L
1,453 SR
Queue Stats
5W - 13L
1,255 Elo+
Party 2
Hades
Hades
Saint_Wardog
Hades
Level 124
God Stats
1W - 7L
1,105 SR
Queue Stats
681W - 643L
1,520 Elo+
Solo
Surtr
Surtr
SultanWalii
Surtr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thor
Thor
Zak_B99
Thor
Level 109
God Stats
0W - 2L
1,656 SR
Queue Stats
5W - 13L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 1 / 2
7,932
529
4,595
9,498
3,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
HaiDock796
Yemoja
10
0 / 2 / 2
7,247
483
2,425
12,418
7,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 0 / 2
8,949
597
8,383
6,304
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tobi_805
Atlas
15
4 / 0 / 0
9,386
626
7,172
13,406
12,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
amiga500doma
Thanatos
13
4 / 4 / 2
7,748
517
7,771
14,495
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AFGdonthe1uno
Hachiman
12
0 / 3 / 1
7,059
471
1,894
7,148
2,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LongestAde
Vulcan
12
1 / 1 / 5
6,656
444
13,514
3,770
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 4
7,186
479
7,066
12,510
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 0
6,505
434
7,180
10,337
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Zak_B99
Thor
14
3 / 2 / 2
7,885
526
8,154
13,628
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
7
7
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AFGdonthe1uno
Hachiman
0
3
1
0.17
W
Neith
0
1
2
1
W
Yemoja
HaiDock796
Yemoja
0
2
2
0.5
L
Vulcan
LongestAde
Vulcan
1
1
5
3.5
W
2
0
2
3
L
3
1
4
5
L
0
3
0
0
W
Atlas
Tobi_805
Atlas
4
0
0
4
L
Thor
Zak_B99
Thor
3
2
2
2
W
Thanatos
amiga500doma
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
37,808
56,121
Taken
47,393
31,540
Mitigated
25,792
26,263
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AFGdonthe1uno
Hachiman
1,894
774
0
0
7,148
2,625
535
3,782
3,366
0
41,870
W
Neith
4,595
2,569
75
5,550
9,498
3,483
1,018
4,867
4,592
0
67,812
W
Yemoja
HaiDock796
Yemoja
2,425
643
2,481
2,296
12,418
7,485
15
7,919
4,424
14,007
0
L
Vulcan
LongestAde
Vulcan
13,514
7,920
0
490
3,770
1,240
0
939
2,831
44,062
0
W
8,383
4,653
0
3,759
6,304
2,432
552
1,293
4,689
90,247
0
L
7,066
369
185
5,601
12,510
11,314
0
5,329
7,153
26,940
0
L
7,180
2,821
0
1,908
10,337
5,480
0
4,584
5,211
603
35,964
W
Atlas
Tobi_805
Atlas
7,172
2,142
0
2,750
13,406
12,639
396
503
12,903
58,885
457
L
Thor
Zak_B99
Thor
8,154
2,125
0
5,654
13,628
5,133
0
2,314
11,156
0
57,499
W
Thanatos
amiga500doma
Thanatos
7,771
2,028
0
9,352
14,495
5,501
0
5,861
8,395
0
46,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
35,291
434
Minions Killed
331
0
Camps Cleared
0
1,431,296
Distance Traveled
1,416,551
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,059
471
79
5
0
284,756
0
W
Neith
7,932
529
111
7
0
284,426
0
W
Yemoja
7,247
483
20
1
0
290,484
0
L
Vulcan
6,656
444
58
4
0
300,072
0
W
Sol
8,949
597
140
9
0
284,719
0
L
Hades
7,186
479
36
2
0
278,796
1
L
Surtr
6,505
434
67
4
0
225,158
5
W
Atlas
9,386
626
111
7
0
263,024
0
L
Thor
7,885
526
91
6
0
327,769
0
W
Thanatos
7,748
517
52
3
0
308,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role