Player Matchup

Chang'e
Chang'e
Mr_ThomasH
Chang'e
Level 145
God Stats
2W - 1L
1,535 SR
Queue Stats
18W - 13L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
Wheely98
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,652 Elo+
Party 1
Neith
Neith
jimmehhx
Neith
Level 154
God Stats
3W - 1L
1,634 SR
Queue Stats
17W - 10L
1,618 Elo+
Party 1
Team Averages
Level 151
1,556 SR
1,624 Elo+

VS

Team Averages
Level 164
1,461 SR
1,453 Elo+
Ah Puch
Ah Puch
CyanNeon
Ah Puch
Level 148
God Stats
0W - 1L
1,417 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 2
Fenrir
Fenrir
OnyxNeon
Fenrir
Level 147
God Stats
0W - 1L
1,466 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 2
Apollo
Apollo
PurpleNeon
Apollo
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr_ThomasH
Chang'e
13
5 / 0 / 9
10,131
844
11,492
9,527
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Wheely98
Sun Wukong
14
8 / 0 / 10
11,126
927
11,298
15,062
14,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
jimmehhx
Neith
14
7 / 1 / 10
10,849
904
14,614
8,598
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CyanNeon
Ah Puch
12
0 / 6 / 1
8,412
701
10,458
13,146
5,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
OnyxNeon
Fenrir
8
0 / 10 / 0
7,464
622
4,926
16,641
11,591
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
PurpleNeon
Apollo
12
1 / 4 / 0
8,466
706
7,162
12,642
5,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
20
Kills
1
1
Deaths
20
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CyanNeon
Ah Puch
0
6
1
0.08
W
Chang'e
Mr_ThomasH
Chang'e
5
0
9
9.5
L
Fenrir
OnyxNeon
Fenrir
0
10
0
0
L
Apollo
PurpleNeon
Apollo
1
4
0
0.25
W
Sun Wukong
Wheely98
Sun Wukong
8
0
10
13
W
Neith
jimmehhx
Neith
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
22,546
33,187
Taken
42,429
21,818
Mitigated
21,679
10,185
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CyanNeon
Ah Puch
10,458
527
0
1,688
13,146
5,005
0
4,050
9,096
39,642
0
W
Chang'e
Mr_ThomasH
Chang'e
11,492
1,516
1,529
2,894
9,527
3,658
906
3,264
6,137
43,091
0
L
Fenrir
OnyxNeon
Fenrir
4,926
1,131
0
354
16,641
11,591
0
5,400
11,241
0
11,186
L
Apollo
PurpleNeon
Apollo
7,162
5,319
0
1,938
12,642
5,083
0
3,138
9,504
0
37,602
W
Sun Wukong
Wheely98
Sun Wukong
11,298
2,643
0
3,984
15,062
14,488
249
3,468
11,550
874
34,644
W
Neith
jimmehhx
Neith
14,614
7,104
0
1,778
8,598
3,672
1,176
3,777
4,765
0
45,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
24,342
165
Minions Killed
125
0
Camps Cleared
0
738,864
Distance Traveled
557,916
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,412
701
55
5
0
186,325
0
W
Chang'e
10,131
844
77
6
0
252,127
3
L
Fenrir
7,464
622
7
1
0
186,990
0
L
Apollo
8,466
706
63
5
0
184,601
0
W
Sun Wukong
11,126
927
44
4
0
257,973
0
W
Neith
10,849
904
44
4
0
228,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role