Player Matchup

Geb
Geb
 
Geb
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Campollo2680
Poseidon
Level 5
God Stats
2W - 9L
1,196 SR
Queue Stats
11W - 21L
1,093 Elo+
Party 2
King Arthur
King Arthur
Trekker275
King Arthur
Level 127
God Stats
0W - 3L
1,364 SR
Queue Stats
272W - 285L
1,466 Elo+
Party 2
Team Averages
Level 62
1,354 SR
1,353 Elo+

VS

Team Averages
Level 104
1,582 SR
1,481 Elo+
Ravana
Ravana
 
Ravana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sif the cutie
Chaac
Level 118
God Stats
21W - 12L
1,634 SR
Queue Stats
134W - 128L
1,502 Elo+
Solo
Chang'e
Chang'e
gamegangster55
Chang'e
Level 101
God Stats
14W - 8L
1,611 SR
Queue Stats
390W - 363L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 2
7,297
730
4,344
10,933
9,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Campollo2680
Poseidon
10
2 / 2 / 0
7,600
760
6,721
4,824
1,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Trekker275
King Arthur
8
0 / 5 / 1
6,727
673
5,994
13,472
11,361
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 7
8,156
816
5,995
7,594
3,911
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 4
8,633
863
9,390
10,861
6,324
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 6
8,365
837
9,404
6,892
2,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
2
1
W
Ravana
 
Ravana
2
1
7
5.5
L
Poseidon
Campollo2680
Poseidon
2
2
0
1
W
4
2
4
3
L
King Arthur
Trekker275
King Arthur
0
5
1
0.1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,059
Damage
24,789
29,229
Taken
25,347
22,813
Mitigated
12,486
2,077
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,344
890
0
510
10,933
9,722
0
3,840
7,093
18,682
0
W
Ravana
 
Ravana
5,995
2,190
0
804
7,594
3,911
0
4,572
3,022
0
22,761
L
Poseidon
Campollo2680
Poseidon
6,721
625
0
367
4,824
1,730
0
1,167
3,657
29,508
0
W
9,390
3,010
0
3,763
10,861
6,324
812
3,934
6,927
0
30,062
L
King Arthur
Trekker275
King Arthur
5,994
599
0
1,200
13,472
11,361
0
4,472
9,000
0
14,586
W
9,404
980
1,945
1,777
6,892
2,251
566
3,218
3,674
30,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,624
Gold Earned
25,154
73
Minions Killed
104
0
Camps Cleared
0
536,025
Distance Traveled
570,760
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,297
730
22
2
0
198,320
0
W
Ravana
8,156
816
23
2
0
196,115
0
L
Poseidon
7,600
760
33
3
0
156,231
0
W
Chaac
8,633
863
32
3
0
187,155
0
L
King Arthur
6,727
673
18
2
0
181,474
2
W
Chang'e
8,365
837
49
5
0
187,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role