Player Matchup

Agni
Agni
Diamond III
Csanty
Agni
Diamond III
Level 160
God Stats
4W - 5L
1,636 SR
Queue Stats
83W - 78L
2,283 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Directlink
Baron Samedi
Platinum II
Level 171
God Stats
3W - 4L
1,629 SR
Queue Stats
87W - 72L
1,896 MMR
Solo
Serqet
Serqet
Diamond III
LookAtThisPlayer
Serqet
Diamond III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
2,296 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
TinaLaSardina
Kuzenbo
Diamond II
Level 149
God Stats
3W - 1L
1,927 SR
Queue Stats
219W - 194L
2,389 MMR
Solo
Hachiman
Hachiman
Diamond IV
alanpro09
Hachiman
Diamond IV
Level 144
God Stats
80W - 91L
1,588 SR
Queue Stats
2,002W - 2,063L
2,222 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,656 SR
2,217 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,562 SR
2,110 MMR
Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
Punchmaan
Ganesha
Diamond IV
Level 157
God Stats
10W - 12L
1,500 SR
Queue Stats
727W - 725L
2,085 MMR
Solo
Anubis
Anubis
Gold III
SrKilgrave
Anubis
Gold III
Level 127
God Stats
10W - 14L
1,728 SR
Queue Stats
87W - 97L
1,745 MMR
Solo
Hercules
Hercules
Diamond III
elgordoalbañil
Hercules
Diamond III
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
365W - 348L
2,102 MMR
Solo
Thor
Thor
Masters
zJhoon
Thor
Masters
Level 167
God Stats
25W - 23L
1,584 SR
Queue Stats
136W - 105L
3,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Csanty
Agni
14
3 / 5 / 2
8,185
512
11,660
12,462
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Directlink
Baron Samedi
11
0 / 8 / 1
6,290
393
7,023
14,134
11,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,835
490
6,380
13,879
8,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
11
2 / 5 / 2
7,151
447
7,215
17,413
11,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
alanpro09
Hachiman
13
0 / 7 / 0
7,637
477
7,339
16,228
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KhepriMercuryAphrodite

VS

Bans
KaliRavanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 0 / 3
11,185
699
11,754
12,163
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Punchmaan
Ganesha
13
0 / 2 / 12
8,402
525
5,934
13,171
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
SrKilgrave
Anubis
15
6 / 3 / 5
9,619
601
10,181
10,996
5,948
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
5 / 1 / 3
9,594
600
9,846
14,006
14,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
zJhoon
Thor
17
11 / 0 / 12
10,757
672
14,293
15,517
9,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
28
28
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
3
7.5
L
Agni
Csanty
Agni
3
5
2
0.8
L
Baron Samedi
Directlink
Baron Samedi
0
8
1
0.06
L
1
3
1
0.5
W
Ganesha
Punchmaan
Ganesha
0
2
12
3
W
Anubis
SrKilgrave
Anubis
6
3
5
2.83
L
Kuzenbo
2
5
2
0.6
L
Hachiman
alanpro09
Hachiman
0
7
0
0
W
Hercules
5
1
3
6.5
W
Thor
zJhoon
Thor
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,617
Damage
52,008
74,116
Taken
65,853
41,310
Mitigated
48,038
18,279
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,754
7,564
0
5,974
12,163
6,339
2,966
1,743
10,391
0
99,210
L
Agni
Csanty
Agni
11,660
1,548
0
1,269
12,462
4,438
0
5,350
7,112
73,086
0
L
Baron Samedi
Directlink
Baron Samedi
7,023
704
316
2,372
14,134
11,646
0
5,414
8,720
23,203
0
L
6,380
1,570
0
4,516
13,879
8,564
0
1,256
12,623
0
53,582
W
Ganesha
Punchmaan
Ganesha
5,934
623
0
2,302
13,171
11,111
347
5,051
7,832
22,345
0
W
Anubis
SrKilgrave
Anubis
10,181
426
0
5,268
10,996
5,948
371
7,498
3,435
72,545
0
L
Kuzenbo
7,215
2,914
0
5,298
17,413
11,064
0
3,980
13,433
50,992
0
L
Hachiman
alanpro09
Hachiman
7,339
4,155
0
4,508
16,228
5,598
0
757
15,471
0
63,680
W
Hercules
9,846
2,860
0
4,552
14,006
14,834
0
4,798
8,836
0
58,070
W
Thor
zJhoon
Thor
14,293
3,860
0
5,378
15,517
9,806
0
6,773
8,506
559
77,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
49,557
414
Minions Killed
525
0
Camps Cleared
0
1,584,364
Distance Traveled
1,685,754
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,185
699
169
11
0
334,667
0
L
Agni
8,185
512
120
8
0
323,394
3
L
Baron Samedi
6,290
393
18
1
0
293,475
7
L
Serqet
7,835
490
93
6
0
360,769
0
W
Ganesha
8,402
525
2
0
0
331,056
3
W
Anubis
9,619
601
150
9
0
329,718
2
L
Kuzenbo
7,151
447
78
5
0
318,411
0
L
Hachiman
7,637
477
105
7
0
288,315
5
W
Hercules
9,594
600
97
6
0
319,353
0
W
Thor
10,757
672
107
7
0
370,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role