Player Matchup

Sol
Sol
FunKekc
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,527 Elo+
Solo
Neith
Neith
MEDNIEKS
Neith
Level 157
God Stats
3W - 0L
1,499 SR
Queue Stats
89W - 78L
1,505 Elo+
Party 1
Olorun
Olorun
Poupoulet14
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 161L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
Riverïa
Ratatoskr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 87L
1,542 Elo+
Solo
Nox
Nox
Shrimpppie
Nox
Level 119
God Stats
4W - 3L
1,557 SR
Queue Stats
89W - 78L
1,500 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,518 Elo+

VS

Team Averages
Level 98
1,420 SR
1,476 Elo+
Cerberus
Cerberus
CPAIN666
Cerberus
Level 128
God Stats
3W - 7L
1,320 SR
Queue Stats
495W - 496L
1,509 Elo+
Solo
King Arthur
King Arthur
S_hoto_Todoroki
King Arthur
Level 65
God Stats
0W - 1L
1,242 SR
Queue Stats
15W - 9L
1,615 Elo+
Party 2
Agni
Agni
XxjuxX_no-honor
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 2
Neith
Neith
sail23
Neith
Level 62
God Stats
0W - 2L
1,536 SR
Queue Stats
14W - 55L
1,206 Elo+
Solo
Cupid
Cupid
vii-coo
Cupid
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
516W - 522L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
8 / 1 / 14
11,850
741
29,180
16,544
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MEDNIEKS
Neith
20
6 / 2 / 17
12,190
762
19,915
14,326
7,790
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
4 / 0 / 19
11,631
727
8,053
10,176
5,618
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Riverïa
Ratatoskr
19
7 / 3 / 16
11,789
737
13,913
15,986
13,586
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 16
12,154
760
15,297
11,154
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CPAIN666
Cerberus
16
0 / 8 / 6
9,867
617
12,853
26,538
32,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
S_hoto_Todoroki
King Arthur
15
0 / 3 / 3
8,527
533
4,550
14,678
14,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 7 / 4
9,558
597
15,788
16,011
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
sail23
Neith
17
3 / 9 / 2
10,377
649
13,552
20,243
11,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
vii-coo
Cupid
20
4 / 3 / 3
11,121
695
9,068
12,282
6,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
30
Kills
8
8
Deaths
30
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CPAIN666
Cerberus
0
8
6
0.38
W
Sol
8
1
14
15
W
Neith
MEDNIEKS
Neith
6
2
17
7.25
W
Olorun
4
0
19
13.5
W
Ratatoskr
Riverïa
Ratatoskr
7
3
16
5
L
King Arthur
S_hoto_Todoroki
King Arthur
0
3
3
0.5
W
5
2
16
6.5
L
1
7
4
0.43
L
Neith
sail23
Neith
3
9
2
0.44
L
Cupid
vii-coo
Cupid
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,358
Damage
55,811
68,186
Taken
89,752
40,821
Mitigated
72,646
41,744
Healing
29,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CPAIN666
Cerberus
12,853
197
107
5,983
26,538
32,047
0
13,027
12,388
18,659
0
W
Sol
29,180
11,312
1,679
9,355
16,544
8,174
3,204
6,210
10,236
46,734
0
W
Neith
MEDNIEKS
Neith
19,915
10,523
1,372
5,027
14,326
7,790
3,437
7,731
6,473
0
52,127
W
Olorun
8,053
2,800
3,519
3,972
10,176
5,618
1,393
4,064
5,968
18,189
0
W
Ratatoskr
Riverïa
Ratatoskr
13,913
879
4,044
5,551
15,986
13,586
519
5,327
10,246
0
27,050
L
King Arthur
S_hoto_Todoroki
King Arthur
4,550
282
1,074
2,274
14,678
14,852
0
8,507
5,690
0
10,396
W
15,297
652
2,757
4,468
11,154
5,653
558
5,100
5,648
32,616
0
L
15,788
193
2,426
4,038
16,011
7,924
0
8,743
6,603
26,959
0
L
Neith
sail23
Neith
13,552
3,546
559
2,956
20,243
11,098
0
11,937
7,539
0
29,765
L
Cupid
vii-coo
Cupid
9,068
2,472
5,245
4,690
12,282
6,725
0
8,729
3,027
0
38,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,614
Gold Earned
49,450
205
Minions Killed
157
0
Camps Cleared
0
1,589,516
Distance Traveled
1,401,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,867
617
15
1
0
280,166
0
W
Sol
11,850
741
49
3
0
306,390
0
W
Neith
12,190
762
52
3
0
306,362
0
W
Olorun
11,631
727
24
2
0
299,827
0
W
Ratatoskr
11,789
737
21
1
0
344,990
0
L
King Arthur
8,527
533
8
1
0
312,577
0
W
Nox
12,154
760
59
4
0
331,947
0
L
Agni
9,558
597
23
1
0
272,207
0
L
Neith
10,377
649
54
3
0
235,103
0
L
Cupid
11,121
695
57
4
0
301,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role