Player Matchup

Serqet
Serqet
ChaosofSeth
Serqet
Level 25
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
FavouredClub60
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
Malaboou
Agni
Level 43
God Stats
5W - 4L
1,500 SR
Queue Stats
300W - 259L
1,411 Elo+
Solo
Jing Wei
Jing Wei
Mija667
Jing Wei
Level 133
God Stats
0W - 2L
1,298 SR
Queue Stats
61W - 44L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mija666
Kumbhakarna
Level 48
God Stats
5W - 9L
1,526 SR
Queue Stats
55W - 37L
1,483 Elo+
Party 1
Team Averages
Level 59
1,424 SR
1,474 Elo+

VS

Team Averages
Level 92
1,630 SR
1,540 Elo+
Izanami
Izanami
Gae baby Ryan
Izanami
Level 140
God Stats
5W - 1L
1,832 SR
Queue Stats
535W - 482L
1,548 Elo+
Solo
Poseidon
Poseidon
Mffin
Poseidon
Level 128
God Stats
16W - 7L
1,673 SR
Queue Stats
27W - 17L
1,605 Elo+
Solo
Xing Tian
Xing Tian
Middlezaz
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,631 Elo+
Party 3
Loki
Loki
SamMaxwell
Loki
Level 54
God Stats
4W - 4L
1,368 SR
Queue Stats
14W - 10L
1,436 Elo+
Party 3
Bellona
Bellona
yilevas
Bellona
Level 32
God Stats
4W - 1L
1,776 SR
Queue Stats
52W - 35L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 4 / 2
7,085
417
3,260
12,170
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,546
385
9,887
13,329
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
2 / 2 / 0
9,387
552
4,798
8,065
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Mija667
Jing Wei
12
1 / 4 / 1
7,318
430
7,363
15,447
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
mija666
Kumbhakarna
11
1 / 1 / 2
7,353
433
4,789
14,138
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 1 / 1
9,641
567
9,241
9,571
3,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Mffin
Poseidon
18
3 / 1 / 3
10,667
627
9,416
7,967
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Middlezaz
Xing Tian
12
1 / 1 / 9
7,875
463
6,978
12,870
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 1
8,071
475
4,748
10,162
3,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
yilevas
Bellona
14
4 / 0 / 2
9,326
549
12,777
14,919
14,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
14
14
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
4
2
0.25
L
0
3
0
0
W
Izanami
3
1
1
3.5
L
Agni
2
2
0
1
W
Poseidon
Mffin
Poseidon
3
1
3
4.5
W
Xing Tian
Middlezaz
Xing Tian
1
1
9
5.5
L
Jing Wei
Mija667
Jing Wei
1
4
1
0.38
W
3
1
1
3.5
L
Kumbhakarna
mija666
Kumbhakarna
1
1
2
2
W
Bellona
yilevas
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
43,160
63,149
Taken
55,489
33,866
Mitigated
36,521
12,029
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,260
1,100
0
0
12,170
4,817
0
1,839
10,104
0
47,214
L
9,887
1,047
0
3,319
13,329
11,025
0
1,108
12,072
0
37,775
W
Izanami
9,241
6,574
0
5,045
9,571
3,873
333
1,527
7,648
0
100,731
L
Agni
4,798
736
0
2,425
8,065
2,746
0
5,163
2,902
64,390
0
W
Poseidon
Mffin
Poseidon
9,416
1,644
0
1,099
7,967
3,264
337
3,358
4,320
118,815
0
W
Xing Tian
Middlezaz
Xing Tian
6,978
346
331
3,146
12,870
11,064
144
2,066
10,607
24,295
0
L
Jing Wei
Mija667
Jing Wei
7,363
5,620
229
3,262
15,447
5,048
0
3,869
10,926
0
53,767
W
4,748
2,619
0
1,826
10,162
3,464
0
1,997
7,881
0
45,749
L
Kumbhakarna
mija666
Kumbhakarna
4,789
590
117
2,677
14,138
10,230
0
3,567
9,775
19,397
0
W
Bellona
yilevas
Bellona
12,777
5,053
0
4,307
14,919
14,856
475
639
12,684
0
56,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
45,580
393
Minions Killed
497
0
Camps Cleared
0
1,578,066
Distance Traveled
1,654,869
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,085
417
78
5
0
355,400
0
L
Mulan
6,546
385
58
3
0
301,222
0
W
Izanami
9,641
567
154
9
0
308,117
6
L
Agni
9,387
552
140
8
0
307,459
6
W
Poseidon
10,667
627
190
11
0
357,264
4
W
Xing Tian
7,875
463
29
2
0
354,509
7
L
Jing Wei
7,318
430
98
6
0
267,958
3
W
Loki
8,071
475
63
4
0
329,934
0
L
Kumbhakarna
7,353
433
19
1
0
346,027
1
W
Bellona
9,326
549
61
4
0
305,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role