Player Matchup

Anubis
Anubis
OsoDanii CQB
Anubis
Level 153
God Stats
14W - 8L
1,599 SR
Queue Stats
1,414W - 1,295L
1,449 Elo+
Solo
Hercules
Hercules
fus3r_0902
Hercules
Level 67
God Stats
6W - 1L
1,121 SR
Queue Stats
331W - 327L
1,431 Elo+
Party 1
Pele
Pele
trollergamer432
Pele
Level 144
God Stats
22W - 10L
1,704 SR
Queue Stats
389W - 341L
1,556 Elo+
Solo
Charybdis
Charybdis
wayando247
Charybdis
Level 65
God Stats
5W - 3L
1,292 SR
Queue Stats
363W - 361L
1,469 Elo+
Party 1
Ymir
Ymir
zayswindle
Ymir
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 51L
1,455 Elo+
Solo
Team Averages
Level 103
1,443 SR
1,472 Elo+

VS

Team Averages
Level 56
1,353 SR
1,314 Elo+
Charybdis
Charybdis
AAMQ15
Charybdis
Level 82
God Stats
6W - 2L
1,285 SR
Queue Stats
59W - 73L
1,301 Elo+
Party 2
Ao Kuang
Ao Kuang
AKCR6396
Ao Kuang
Level 96
God Stats
7W - 13L
1,432 SR
Queue Stats
149W - 166L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
IkerGamer24 848
Cthulhu
Level 12
God Stats
0W - 3L
1,230 SR
Queue Stats
6W - 18L
1,248 Elo+
Party 2
Chaac
Chaac
Ropro2454
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 2
Chang'e
Chang'e
Solid2777
Chang'e
Level 85
God Stats
15W - 25L
1,317 SR
Queue Stats
95W - 103L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 4 / 6
10,014
556
14,805
14,819
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
fus3r_0902
Hercules
17
9 / 0 / 3
11,773
654
12,535
9,431
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 2 / 4
11,797
655
16,177
16,081
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
wayando247
Charybdis
15
7 / 3 / 5
9,713
540
17,538
17,072
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 13
9,360
520
7,439
16,381
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AAMQ15
Charybdis
14
2 / 3 / 5
8,773
487
10,930
13,520
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
AKCR6396
Ao Kuang
16
7 / 7 / 1
9,887
549
9,217
20,037
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 8 / 3
8,126
451
6,195
18,739
14,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Ropro2454
Chaac
12
0 / 10 / 0
7,408
412
5,539
15,659
10,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Solid2777
Chang'e
15
2 / 5 / 3
9,036
502
14,322
20,071
5,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
32
Kills
11
11
Deaths
33
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AAMQ15
Charybdis
2
3
5
1.5
L
Ao Kuang
AKCR6396
Ao Kuang
7
7
1
1.07
L
0
8
3
0.19
W
Anubis
2
4
6
1.25
L
Chaac
Ropro2454
Chaac
0
10
0
0
L
Chang'e
Solid2777
Chang'e
2
5
3
0.7
W
Hercules
fus3r_0902
Hercules
9
0
3
10.5
W
13
2
4
7.5
W
Charybdis
wayando247
Charybdis
7
3
5
3.17
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,494
Damage
46,203
73,784
Taken
88,026
48,650
Mitigated
44,071
27,052
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AAMQ15
Charybdis
10,930
5,906
0
3,267
13,520
5,354
1,145
2,574
10,834
0
54,244
L
Ao Kuang
AKCR6396
Ao Kuang
9,217
2,778
0
3,053
20,037
7,756
0
3,758
16,129
61,874
0
L
6,195
430
1,694
1,586
18,739
14,864
54
4,446
14,293
25,069
0
W
Anubis
14,805
561
0
7,799
14,819
8,606
671
9,138
5,681
94,379
0
L
Chaac
Ropro2454
Chaac
5,539
1,177
0
1,348
15,659
10,440
0
727
14,221
0
30,435
L
Chang'e
Solid2777
Chang'e
14,322
504
270
7,888
20,071
5,657
778
10,830
9,241
76,160
0
W
Hercules
fus3r_0902
Hercules
12,535
4,287
0
5,482
9,431
10,484
595
1,522
7,909
0
79,348
W
16,177
3,491
0
2,266
16,081
7,426
17
4,818
11,263
0
106,051
W
Charybdis
wayando247
Charybdis
17,538
11,628
0
8,149
17,072
7,183
683
6,194
10,878
0
71,832
W
7,439
1,763
0
3,356
16,381
14,951
151
8,497
7,884
28,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
43,230
516
Minions Killed
345
0
Camps Cleared
0
1,742,848
Distance Traveled
1,651,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,773
487
74
4
0
334,156
0
L
Ao Kuang
9,887
549
81
5
0
333,403
0
L
Cthulhu
8,126
451
27
2
0
349,212
0
W
Anubis
10,014
556
125
7
0
335,360
0
L
Chaac
7,408
412
43
2
0
309,716
0
L
Chang'e
9,036
502
120
7
0
324,932
0
W
Hercules
11,773
654
130
7
0
335,781
0
W
Pele
11,797
655
130
7
0
429,135
0
W
Charybdis
9,713
540
87
5
0
307,563
0
W
Ymir
9,360
520
44
2
0
335,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role