Player Matchup

Chang'e
Chang'e
August 099 I
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 1
Hercules
Hercules
Chief StorBjorn
Hercules
Level 64
God Stats
10W - 18L
1,552 SR
Queue Stats
413W - 404L
1,521 Elo+
Party 1
Janus
Janus
GoombaGames
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo
Thor
Thor
Ingroose
Thor
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,458 Elo+
Solo
Scylla
Scylla
Shmeckeldorf
Scylla
Level 156
God Stats
12W - 6L
1,697 SR
Queue Stats
579W - 556L
1,513 Elo+
Party 1
Team Averages
Level 77
1,550 SR
1,410 Elo+

VS

Team Averages
Level 65
1,514 SR
1,471 Elo+
Geb
Geb
Ac Bishop Br
Geb
Level 33
God Stats
1W - 1L
1,294 SR
Queue Stats
48W - 49L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DoctorRaza
Ah Muzen Cab
Level 100
God Stats
4W - 5L
1,338 SR
Queue Stats
86W - 83L
1,506 Elo+
Solo
Tiamat
Tiamat
MasterJohn01
Tiamat
Level 22
God Stats
4W - 0L
1,747 SR
Queue Stats
193W - 210L
1,354 Elo+
Solo
Sylvanus
Sylvanus
RodriNB
Sylvanus
Level 144
God Stats
4W - 2L
1,688 SR
Queue Stats
205W - 212L
1,520 Elo+
Party 2
Anhur
Anhur
ShamBamBambi97
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
August 099 I
Chang'e
11
0 / 3 / 2
6,122
612
1,695
8,210
2,865
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
11
0 / 6 / 3
6,291
629
2,958
14,044
14,237
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 3
6,542
654
5,950
6,637
2,479
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
4 / 3 / 3
7,461
746
6,304
7,570
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
16
3 / 1 / 4
8,405
841
11,011
7,760
2,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,686
869
5,642
6,757
6,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DoctorRaza
Ah Muzen Cab
14
4 / 1 / 8
8,082
808
11,319
6,208
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
15
4 / 2 / 6
8,802
880
11,493
9,119
6,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
RodriNB
Sylvanus
14
1 / 1 / 10
8,523
852
4,759
7,541
6,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 4
8,373
837
6,841
10,348
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
7
Kills
16
16
Deaths
8
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Chang'e
August 099 I
Chang'e
0
3
2
0.33
L
Hercules
0
6
3
0.25
W
Ah Muzen Cab
DoctorRaza
Ah Muzen Cab
4
1
8
8
L
0
3
3
0.5
L
Thor
4
3
3
1.83
W
Tiamat
4
2
6
3.5
W
Sylvanus
RodriNB
Sylvanus
1
1
10
6
W
5
3
4
2.33
L
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
40,054
44,221
Taken
39,973
25,454
Mitigated
26,314
13,303
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,642
23
722
1,291
6,757
6,795
0
1,468
5,289
12,453
0
L
Chang'e
August 099 I
Chang'e
1,695
202
2,066
2,341
8,210
2,865
0
5,284
2,866
4,551
0
L
Hercules
2,958
631
695
3,691
14,044
14,237
0
6,294
7,630
0
6,641
W
Ah Muzen Cab
DoctorRaza
Ah Muzen Cab
11,319
2,311
513
1,096
6,208
2,833
575
2,155
4,053
0
20,643
L
5,950
0
564
529
6,637
2,479
0
4,065
2,548
15,265
0
L
Thor
6,304
598
500
655
7,570
3,197
0
3,484
4,038
0
10,211
W
Tiamat
11,493
431
420
1,282
9,119
6,093
739
4,016
5,103
24,799
0
W
Sylvanus
RodriNB
Sylvanus
4,759
946
5,191
2,940
7,541
6,238
84
5,105
2,436
10,478
0
W
6,841
2,336
599
1,576
10,348
4,355
135
6,284
4,064
0
20,077
L
Scylla
11,011
672
1,225
1,037
7,760
2,676
0
2,770
4,826
29,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
42,466
122
Minions Killed
112
0
Camps Cleared
0
932,068
Distance Traveled
951,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,686
869
10
1
0
199,167
0
L
Chang'e
6,122
612
3
0
0
178,579
0
L
Hercules
6,291
629
16
2
0
178,607
0
W
Ah Muzen Cab
8,082
808
23
2
0
203,755
0
L
Janus
6,542
654
28
3
0
196,374
0
L
Thor
7,461
746
6
1
0
174,339
0
W
Tiamat
8,802
880
34
3
0
209,235
0
W
Sylvanus
8,523
852
10
1
0
155,033
0
W
Anhur
8,373
837
35
4
0
184,122
0
L
Scylla
8,405
841
69
7
0
204,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role