Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ColonelJakeyPoo
Xbalanque
Level 89
God Stats
2W - 0L
1,754 SR
Queue Stats
21W - 19L
1,618 Elo+
Solo
Amaterasu
Amaterasu
KatanoSaviik
Amaterasu
Level 157
God Stats
177W - 81L
1,572 SR
Queue Stats
298W - 174L
1,556 Elo+
Solo
Susano
Susano
YoungGodJesús
Susano
Level 68
God Stats
46W - 24L
1,679 SR
Queue Stats
169W - 113L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
tequete
Baron Samedi
Level 155
God Stats
35W - 26L
1,701 SR
Queue Stats
1,780W - 1,711L
1,580 Elo+
Solo
Team Averages
Level 123
1,641 SR
1,564 Elo+

VS

Team Averages
Level 120
1,558 SR
1,525 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Burndum
Izanami
Level 96
God Stats
3W - 9L
1,781 SR
Queue Stats
73W - 76L
1,498 Elo+
Solo
Maui
Maui
SeniorPigeon
Maui
Level 120
God Stats
7W - 13L
1,505 SR
Queue Stats
205W - 236L
1,551 Elo+
Solo
Ra
Ra
iAwak3n
Ra
Level 124
God Stats
1W - 3L
1,502 SR
Queue Stats
60W - 61L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 0 / 6
7,223
1,445
4,501
6,516
5,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ColonelJakeyPoo
Xbalanque
11
1 / 0 / 6
5,928
1,186
3,803
2,222
809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
KatanoSaviik
Amaterasu
11
0 / 0 / 5
5,704
1,141
1,183
3,604
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 6
6,401
1,280
7,051
5,513
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
tequete
Baron Samedi
11
2 / 0 / 7
6,202
1,240
4,475
2,847
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

396

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 0
5,313
1,063
4,176
6,300
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
 
Thor
10
0 / 1 / 0
5,269
1,054
3,134
3,123
1,100
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Burndum
Izanami
10
0 / 2 / 0
5,428
1,086
3,336
6,521
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,007
1,001
184
1,248
627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
5,452
1,090
5,875
5,803
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
10
Kills
0
0
Deaths
10
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
6
7
L
Nemesis
 
Nemesis
0
3
0
0
L
Thor
 
Thor
0
1
0
0
L
Izanami
Burndum
Izanami
0
2
0
0
W
Xbalanque
ColonelJakeyPoo
Xbalanque
1
0
6
4
W
Amaterasu
KatanoSaviik
Amaterasu
0
0
5
2.5
L
0
1
0
0
W
3
0
6
6
L
0
3
0
0
W
Baron Samedi
tequete
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
16,705
20,702
Taken
22,995
12,196
Mitigated
10,948
5,922
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,501
1,617
0
480
6,516
5,251
0
1,672
4,235
8,947
0
L
Nemesis
 
Nemesis
4,176
585
0
784
6,300
4,723
0
2,025
4,270
0
5,827
L
Thor
 
Thor
3,134
0
0
0
3,123
1,100
0
1,175
1,948
0
11,176
L
Izanami
Burndum
Izanami
3,336
2,287
0
1,073
6,521
2,381
0
3,602
2,919
0
17,744
W
Xbalanque
ColonelJakeyPoo
Xbalanque
3,803
1,448
0
1,024
2,222
809
0
645
1,410
0
20,629
W
Amaterasu
KatanoSaviik
Amaterasu
1,183
591
0
1,126
3,604
2,765
0
831
2,693
0
12,833
L
184
58
0
48
1,248
627
0
421
827
301
0
W
7,051
1,866
0
1,267
5,513
2,044
0
1,830
3,359
0
11,534
L
5,875
422
240
804
5,803
2,117
0
1,888
3,915
21,641
0
W
Baron Samedi
tequete
Baron Samedi
4,475
470
890
1,135
2,847
1,327
0
904
1,857
12,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
26,469
115
Minions Killed
107
5
Camps Cleared
3
547,149
Distance Traveled
422,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,223
1,445
4
1
0
116,259
0
L
Nemesis
5,313
1,063
7
1
0
116,408
0
L
Thor
5,269
1,054
21
4
1
105,046
0
L
Izanami
5,428
1,086
43
9
2
88,335
0
W
Xbalanque
5,928
1,186
50
10
2
90,960
0
W
Amaterasu
5,704
1,141
26
5
3
116,112
0
L
Maui
5,007
1,001
0
0
0
13,360
0
W
Susano
6,401
1,280
9
2
0
124,839
0
L
Ra
5,452
1,090
36
7
0
99,048
0
W
Baron Samedi
6,202
1,240
26
5
0
98,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role