Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HardReaper
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Naptys
Ah Muzen Cab
Level 129
God Stats
4W - 6L
1,527 SR
Queue Stats
233W - 230L
1,468 Elo+
Solo
Sobek
Sobek
Redbymat
Sobek
Level 150
God Stats
2W - 7L
1,468 SR
Queue Stats
158W - 187L
1,474 Elo+
Party 1
Mercury
Mercury
despachax
Mercury
Level 152
God Stats
0W - 2L
1,478 SR
Queue Stats
127W - 143L
1,518 Elo+
Party 1
Team Averages
Level 116
1,495 SR
1,462 Elo+

VS

Team Averages
Level 145
1,542 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ISSL3Y
Ah Puch
Level 198
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 76L
1,657 Elo+
Solo
Mercury
Mercury
ValenZADC
Mercury
Level 119
God Stats
2W - 0L
1,710 SR
Queue Stats
104W - 97L
1,530 Elo+
Solo
Hachiman
Hachiman
estebanXXX
Hachiman
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 3
6,806
619
4,263
8,959
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
14
3 / 5 / 1
7,866
715
9,408
8,939
3,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Naptys
Ah Muzen Cab
14
1 / 3 / 3
7,458
678
11,186
8,922
4,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
Redbymat
Sobek
14
0 / 5 / 4
7,663
697
7,309
15,821
16,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
despachax
Mercury
15
2 / 5 / 2
8,167
742
7,063
9,440
4,426
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 0 / 14
9,687
881
7,418
7,259
3,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
 
Raijin
15
4 / 3 / 13
8,598
782
7,706
9,086
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
ISSL3Y
Ah Puch
17
6 / 1 / 15
9,893
899
16,669
14,128
8,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ValenZADC
Mercury
14
1 / 2 / 17
8,025
730
8,164
9,097
3,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
estebanXXX
Hachiman
17
7 / 0 / 11
10,070
915
9,292
7,291
3,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
6
Kills
22
22
Deaths
6
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
3
0.38
W
Kukulkan
 
Kukulkan
4
0
14
11
W
Raijin
 
Raijin
4
3
13
3.5
L
Thoth
3
5
1
0.7
W
Ah Puch
ISSL3Y
Ah Puch
6
1
15
13.5
L
Ah Muzen Cab
Naptys
Ah Muzen Cab
1
3
3
0.83
L
Sobek
Redbymat
Sobek
0
5
4
0.4
W
Mercury
ValenZADC
Mercury
1
2
17
4.75
L
Mercury
despachax
Mercury
2
5
2
0.6
W
Hachiman
estebanXXX
Hachiman
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,229
Damage
49,249
52,081
Taken
46,861
32,655
Mitigated
22,640
11,220
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,263
3,179
75
1,451
8,959
3,736
0
5,298
3,491
0
9,978
W
Kukulkan
 
Kukulkan
7,418
1,028
2,906
2,146
7,259
3,201
486
2,725
4,151
23,227
0
W
Raijin
 
Raijin
7,706
961
1,357
2,694
9,086
3,650
37
2,858
5,883
20,767
0
L
Thoth
9,408
367
404
826
8,939
3,859
0
4,749
3,994
23,418
0
W
Ah Puch
ISSL3Y
Ah Puch
16,669
1,205
1,413
6,667
14,128
8,240
620
4,700
9,408
26,665
0
L
Ah Muzen Cab
Naptys
Ah Muzen Cab
11,186
1,540
159
286
8,922
4,329
0
6,217
2,650
0
21,424
L
Sobek
Redbymat
Sobek
7,309
101
1,080
2,940
15,821
16,305
0
8,431
6,777
14,935
0
W
Mercury
ValenZADC
Mercury
8,164
3,208
317
2,396
9,097
3,950
0
3,818
5,056
0
14,411
L
Mercury
despachax
Mercury
7,063
1,665
2,636
1,363
9,440
4,426
0
6,605
2,725
0
14,861
W
Hachiman
estebanXXX
Hachiman
9,292
5,190
1,096
3,364
7,291
3,599
321
2,780
4,210
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
46,273
112
Minions Killed
156
0
Camps Cleared
0
950,401
Distance Traveled
1,090,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,806
619
26
2
0
180,654
0
W
Kukulkan
9,687
881
41
4
0
216,576
0
W
Raijin
8,598
782
33
3
0
199,408
0
L
Thoth
7,866
715
27
2
0
168,993
0
W
Ah Puch
9,893
899
23
2
0
211,984
0
L
Ah Muzen Cab
7,458
678
33
3
0
160,552
0
L
Sobek
7,663
697
7
1
0
209,449
0
W
Mercury
8,025
730
26
2
0
238,775
0
L
Mercury
8,167
742
19
2
0
230,753
0
W
Hachiman
10,070
915
33
3
0
224,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role